Player Matchup

Ao Kuang
Ao Kuang
Diamond V
 
Ao Kuang
Diamond V
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
Nipsyyy
Anhur
Diamond V
Level 126
God Stats
4W - 5L
1,509 SR
Queue Stats
104W - 84L
1,855 MMR
Solo
Serqet
Serqet
Platinum I
SnipDaTip
Serqet
Platinum I
Level 189
God Stats
27W - 27L
1,672 SR
Queue Stats
472W - 475L
1,906 MMR
Solo
Fafnir
Fafnir
Diamond V
Venenut
Fafnir
Diamond V
Level 105
God Stats
10W - 4L
1,782 SR
Queue Stats
237W - 218L
1,861 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Řeaper
Nu Wa
Platinum I
Level 128
God Stats
12W - 6L
1,647 SR
Queue Stats
474W - 459L
1,922 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,622 SR
1,809 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,605 SR
1,736 MMR
Shiva
Shiva
Platinum II
 
Shiva
Platinum II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Platinum II
 
Merlin
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Notkimberly
Ne Zha
Platinum II
Level 46
God Stats
7W - 2L
1,645 SR
Queue Stats
205W - 176L
1,940 MMR
Party 1
Ymir
Ymir
Diamond V
Radamathyz
Ymir
Diamond V
Level 189
God Stats
2W - 3L
1,661 SR
Queue Stats
84W - 84L
1,912 MMR
Solo
Artemis
Artemis
Platinum I
TAKASHIROO
Artemis
Platinum I
Level 230
God Stats
3W - 2L
1,717 SR
Queue Stats
326W - 310L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 2 / 0
6,298
630
6,286
8,212
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Nipsyyy
Anhur
11
4 / 1 / 1
6,154
615
6,270
5,122
1,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
SnipDaTip
Serqet
11
2 / 0 / 3
5,669
567
2,448
5,503
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Fafnir
Venenut
Fafnir
9
1 / 1 / 3
5,596
560
3,144
6,252
5,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
Řeaper
Nu Wa
11
2 / 0 / 1
6,062
606
5,985
3,145
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuMulanCamazotzThe Morrigan

VS

Bans
SusanoAchillesLokiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 3 / 0
5,936
594
3,219
8,600
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
 
Merlin
8
0 / 3 / 1
4,779
478
1,535
3,588
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ne Zha
10
1 / 0 / 2
5,198
520
4,682
7,853
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 1
5,378
538
2,081
8,715
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
TAKASHIROO
Artemis
8
0 / 3 / 2
4,797
480
3,502
5,802
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
4
4
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
2
0
1
L
Shiva
 
Shiva
1
3
0
0.33
L
Merlin
 
Merlin
0
3
1
0.17
W
Anhur
Nipsyyy
Anhur
4
1
1
4.5
L
Ne Zha
1
0
2
2
L
2
2
1
1.25
W
Serqet
SnipDaTip
Serqet
2
0
3
3.5
L
Artemis
TAKASHIROO
Artemis
0
3
2
0.33
W
Fafnir
Venenut
Fafnir
1
1
3
2.5
W
Nu Wa
Řeaper
Nu Wa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,133
Damage
15,019
28,234
Taken
34,558
12,434
Mitigated
11,183
13,289
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,286
1,531
0
4,540
8,212
2,663
0
232
7,978
40,009
3,910
L
Shiva
 
Shiva
3,219
1,301
0
1,667
8,600
3,148
0
4,670
3,862
0
36,735
L
Merlin
 
Merlin
1,535
45
0
545
3,588
778
0
1,982
1,408
25,932
619
W
Anhur
Nipsyyy
Anhur
6,270
4,169
0
2,746
5,122
1,646
0
424
4,698
0
48,272
L
Ne Zha
4,682
1,409
0
2,295
7,853
2,572
0
3,349
4,334
0
35,464
L
2,081
657
0
1,738
8,715
3,649
0
3,024
5,521
19,663
0
W
Serqet
SnipDaTip
Serqet
2,448
544
0
1,938
5,503
1,998
0
616
4,887
0
41,514
L
Artemis
TAKASHIROO
Artemis
3,502
1,902
0
1,387
5,802
1,036
0
1,345
4,341
0
28,491
W
Fafnir
Venenut
Fafnir
3,144
811
0
2,976
6,252
5,253
0
1,265
4,983
13,391
0
W
Nu Wa
Řeaper
Nu Wa
5,985
1,242
0
1,089
3,145
874
0
966
2,165
43,384
930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
26,088
355
Minions Killed
279
0
Camps Cleared
0
1,060,226
Distance Traveled
963,029
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,298
630
84
8
0
179,751
1
L
Shiva
5,936
594
83
8
0
190,113
2
L
Merlin
4,779
478
57
6
0
160,481
1
W
Anhur
6,154
615
100
10
0
186,451
3
L
Ne Zha
5,198
520
61
6
0
239,749
0
L
Ymir
5,378
538
26
3
0
198,002
1
W
Serqet
5,669
567
73
7
0
254,981
0
L
Artemis
4,797
480
52
5
0
174,684
1
W
Fafnir
5,596
560
6
1
0
217,032
2
W
Nu Wa
6,062
606
92
9
0
222,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role