Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DmanTracy
Poseidon
Level 129
God Stats
4W - 1L
1,841 SR
Queue Stats
193W - 196L
1,435 Elo+
Solo
King Arthur
King Arthur
Grovecmusket
King Arthur
Level 61
God Stats
0W - 2L
1,246 SR
Queue Stats
38W - 66L
1,337 Elo+
Solo
Amaterasu
Amaterasu
ThiccMcChicken69
Amaterasu
Level 148
God Stats
0W - 1L
1,451 SR
Queue Stats
67W - 105L
1,412 Elo+
Party 1
Chernobog
Chernobog
jacrispy0318
Chernobog
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 96L
1,405 Elo+
Party 1
Team Averages
Level 92
1,508 SR
1,418 Elo+

VS

Team Averages
Level 55
1,597 SR
1,437 Elo+
Nu Wa
Nu Wa
El_Kr1K0s0_B3AcH
Nu Wa
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,386 Elo+
Solo
Janus
Janus
LvndLord
Janus
Level 25
God Stats
2W - 0L
1,730 SR
Queue Stats
8W - 9L
1,411 Elo+
Solo
Ymir
Ymir
MainGodOfWar520
Ymir
Level 67
God Stats
2W - 0L
1,744 SR
Queue Stats
309W - 300L
1,450 Elo+
Solo
Vamana
Vamana
Whitewolf2216
Vamana
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,500 Elo+
Solo
Ishtar
Ishtar
テオにゃん0820
Ishtar
Level 69
God Stats
6W - 11L
1,511 SR
Queue Stats
762W - 790L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
1 / 5 / 5
8,305
755
3,663
7,493
2,422
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
DmanTracy
Poseidon
17
4 / 4 / 2
10,234
930
9,924
8,837
2,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Grovecmusket
King Arthur
15
1 / 3 / 8
9,020
820
6,983
12,153
6,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
15
3 / 4 / 6
9,028
821
10,963
13,459
12,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chernobog
jacrispy0318
Chernobog
15
1 / 3 / 5
8,919
811
10,479
8,967
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
8,860
805
8,173
6,363
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
LvndLord
Janus
18
9 / 2 / 7
10,576
961
18,782
7,583
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 11
9,492
863
8,210
19,842
15,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 3 / 5
9,556
869
5,915
12,983
11,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
3,236
294
0
0
0

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
10
Kills
19
19
Deaths
10
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
5
0.7
L
Poseidon
DmanTracy
Poseidon
4
4
2
1.25
W
3
2
8
3.5
L
King Arthur
Grovecmusket
King Arthur
1
3
8
1.67
W
Janus
LvndLord
Janus
9
2
7
6.25
W
1
3
11
2.17
L
Amaterasu
3
4
6
1.5
W
6
3
5
2.83
L
Chernobog
jacrispy0318
Chernobog
1
3
5
1.17
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,012
Damage
41,080
50,909
Taken
46,771
26,346
Mitigated
32,924
10,802
Healing
18,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,663
368
0
538
7,493
2,422
212
5,278
2,138
0
9,769
L
Poseidon
DmanTracy
Poseidon
9,924
1,053
484
2,290
8,837
2,426
1,300
6,363
2,319
39,218
724
W
8,173
2,252
1,471
618
6,363
2,438
240
1,031
5,245
17,023
0
L
King Arthur
Grovecmusket
King Arthur
6,983
833
0
0
12,153
6,907
141
8,072
3,912
0
14,925
W
Janus
LvndLord
Janus
18,782
1,084
928
1,719
7,583
3,587
472
1,594
5,941
39,459
0
W
8,210
353
979
7,802
19,842
15,383
0
3,731
15,695
17,783
2,235
L
Amaterasu
10,963
3,847
899
3,961
13,459
12,323
311
7,455
5,672
0
16,605
W
5,915
1,847
862
4,339
12,983
11,516
646
3,293
9,572
0
15,087
L
Chernobog
jacrispy0318
Chernobog
10,479
4,027
232
2,398
8,967
2,268
676
7,480
1,450
0
28,589
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,506
Gold Earned
41,720
157
Minions Killed
114
0
Camps Cleared
0
999,671
Distance Traveled
814,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,305
755
17
2
0
224,431
0
L
Poseidon
10,234
930
64
6
0
181,217
0
W
Nu Wa
8,860
805
25
2
0
202,176
0
L
King Arthur
9,020
820
19
2
0
200,365
0
W
Janus
10,576
961
51
5
0
199,123
0
W
Ymir
9,492
863
26
2
0
188,229
0
L
Amaterasu
9,028
821
15
1
0
222,547
0
W
Vamana
9,556
869
12
1
0
224,836
0
L
Chernobog
8,919
811
42
4
0
171,111
0
W
Ishtar
3,236
294
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role