Player Matchup

Sol
Sol
BUBBURITO
Sol
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,269 Elo+
Party 1
Medusa
Medusa
ChipsOHoey
Medusa
Level 55
God Stats
6W - 15L
1,515 SR
Queue Stats
19W - 37L
1,297 Elo+
Party 1
Thanatos
Thanatos
MANTIS KING 597
Thanatos
Level 127
God Stats
0W - 13L
1,099 SR
Queue Stats
35W - 60L
1,333 Elo+
Party 1
Ares
Ares
PoNCH091
Ares
Level 28
God Stats
1W - 1L
1,300 SR
Queue Stats
4W - 11L
1,199 Elo+
Party 1
Mulan
Mulan
noble stinks
Mulan
Level 69
God Stats
6W - 6L
1,819 SR
Queue Stats
38W - 67L
1,368 Elo+
Party 1
Team Averages
Level 74
1,447 SR
1,293 Elo+

VS

Team Averages
Level 147
1,545 SR
1,503 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
STATUS_DEALER17
Hera
Level 147
God Stats
24W - 19L
1,602 SR
Queue Stats
246W - 223L
1,532 Elo+
Solo
Erlang Shen
Erlang Shen
canluisrmz1
Erlang Shen
Level 127
God Stats
3W - 0L
1,706 SR
Queue Stats
107W - 92L
1,541 Elo+
Solo
Hachiman
Hachiman
ddeeccooyy
Hachiman
Level 148
God Stats
2W - 3L
1,364 SR
Queue Stats
82W - 90L
1,474 Elo+
Solo
Athena
Athena
thegreensnake
Athena
Level 159
God Stats
100W - 76L
1,554 SR
Queue Stats
295W - 276L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,492
549
1,142
5,824
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Medusa
ChipsOHoey
Medusa
9
1 / 2 / 0
5,257
526
3,962
5,256
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thanatos
11
0 / 3 / 1
5,518
552
1,256
9,875
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
8
0 / 4 / 1
4,939
494
1,607
9,627
5,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 0
5,789
579
4,737
9,035
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 1 / 2
4,347
435
1,167
2,690
1,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
5 / 0 / 0
7,028
703
5,458
3,540
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
canluisrmz1
Erlang Shen
11
1 / 0 / 1
5,825
583
6,038
7,575
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
ddeeccooyy
Hachiman
11
2 / 0 / 4
5,573
557
5,813
4,440
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 5
6,080
608
3,997
5,061
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
13
13
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
2
1
L
0
2
0
0
L
Medusa
ChipsOHoey
Medusa
1
2
0
0.5
L
Thanatos
0
3
1
0.17
L
Ares
0
4
1
0.13
W
5
0
0
5
W
Erlang Shen
canluisrmz1
Erlang Shen
1
0
1
1.5
W
Hachiman
ddeeccooyy
Hachiman
2
0
4
4
L
0
2
0
0
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,704
Damage
22,473
39,617
Taken
23,306
17,369
Mitigated
10,444
13,790
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,167
389
0
385
2,690
1,325
0
647
2,043
11,276
3,724
L
1,142
360
0
1,434
5,824
1,685
0
3,714
2,110
29,020
3,694
L
Medusa
ChipsOHoey
Medusa
3,962
203
0
602
5,256
2,009
166
1,730
3,526
0
36,074
L
Thanatos
1,256
393
0
8,085
9,875
3,513
0
2,622
7,217
0
41,185
L
Ares
1,607
20
0
1,627
9,627
5,921
126
1,680
7,947
14,506
0
W
5,458
1,418
0
786
3,540
1,002
79
622
2,918
56,706
0
W
Erlang Shen
canluisrmz1
Erlang Shen
6,038
2,573
0
4,805
7,575
4,008
0
0
7,575
0
38,282
W
Hachiman
ddeeccooyy
Hachiman
5,813
3,975
0
675
4,440
1,407
0
498
3,942
0
32,903
L
4,737
1,753
0
2,042
9,035
4,241
0
652
7,681
0
37,814
W
3,997
1,544
0
2,141
5,061
2,702
0
913
4,148
26,672
4,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,995
Gold Earned
28,853
304
Minions Killed
321
0
Camps Cleared
0
1,025,694
Distance Traveled
962,687
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,347
435
28
3
0
104,373
2
L
Sol
5,492
549
70
7
0
206,110
0
L
Medusa
5,257
526
61
6
0
191,608
0
L
Thanatos
5,518
552
75
8
0
222,864
0
L
Ares
4,939
494
20
2
0
217,927
0
W
Hera
7,028
703
123
12
0
208,778
0
W
Erlang Shen
5,825
583
64
6
0
189,736
0
W
Hachiman
5,573
557
52
5
0
192,536
0
L
Mulan
5,789
579
78
8
0
187,185
0
W
Athena
6,080
608
54
5
0
267,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role