Player Matchup

Medusa
Medusa
 
Medusa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Kangaskank
Yu Huang
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
LordChampaa1
Gilgamesh
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 264L
1,549 Elo+
Party 2
Tiamat
Tiamat
Tandom
Tiamat
Level 42
God Stats
3W - 1L
1,662 SR
Queue Stats
78W - 75L
1,525 Elo+
Party 2
Team Averages
Level 103
1,532 SR
1,535 Elo+

VS

Team Averages
Level 100
1,482 SR
1,497 Elo+
Ishtar
Ishtar
Cruisin Coffee3
Ishtar
Level 147
God Stats
1W - 4L
1,401 SR
Queue Stats
216W - 226L
1,475 Elo+
Solo
Hercules
Hercules
F0XB34R87
Hercules
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,465 Elo+
Party 1
Thoth
Thoth
GorillagripP199
Thoth
Level 63
God Stats
4W - 7L
1,531 SR
Queue Stats
186W - 217L
1,523 Elo+
Solo
Tyr
Tyr
Mr_Dip_Sauce
Tyr
Level 119
God Stats
1W - 3L
1,370 SR
Queue Stats
189W - 172L
1,526 Elo+
Party 1
Chang'e
Chang'e
lm 3dz daddy
Chang'e
Level 117
God Stats
2W - 3L
1,606 SR
Queue Stats
185W - 183L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
10 / 1 / 10
11,149
796
14,705
6,849
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Horus
 
Horus
16
6 / 1 / 11
10,302
736
9,378
18,863
10,049
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Yu Huang
Kangaskank
Yu Huang
18
4 / 1 / 13
10,478
748
17,124
8,626
4,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
LordChampaa1
Gilgamesh
19
8 / 3 / 18
11,228
802
21,278
26,664
34,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Tandom
Tiamat
18
2 / 0 / 15
10,195
728
13,047
12,061
8,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
9,084
649
13,574
14,062
5,601
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
F0XB34R87
Hercules
15
1 / 5 / 4
9,002
643
6,289
18,296
20,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

17
0 / 6 / 4
9,464
676
13,073
15,022
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 3
9,443
675
16,480
21,385
23,172
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chang'e
lm 3dz daddy
Chang'e
15
1 / 4 / 5
8,998
643
6,417
12,270
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
24
30
Kills
6
6
Deaths
30
67
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
1
10
15
W
Horus
 
Horus
6
1
11
11.5
L
2
9
2
0.33
L
Hercules
F0XB34R87
Hercules
1
5
4
0.6
L
0
6
4
0.33
W
Yu Huang
Kangaskank
Yu Huang
4
1
13
10.5
W
Gilgamesh
LordChampaa1
Gilgamesh
8
3
18
5.67
L
2
6
3
0.58
W
Tiamat
Tandom
Tiamat
2
0
15
9.5
L
Chang'e
lm 3dz daddy
Chang'e
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,532
Damage
55,833
73,063
Taken
81,035
61,207
Mitigated
60,700
41,837
Healing
25,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,705
6,008
834
361
6,849
3,867
517
897
5,952
0
31,819
W
Horus
 
Horus
9,378
4,375
13,171
13,140
18,863
10,049
96
4,893
13,970
0
14,997
L
13,574
5,660
1,339
957
14,062
5,601
0
4,735
9,210
0
25,475
L
Hercules
F0XB34R87
Hercules
6,289
1,635
829
2,953
18,296
20,812
0
7,260
10,604
0
12,079
L
13,073
1,101
747
3,304
15,022
5,974
0
5,777
8,801
38,817
0
W
Yu Huang
Kangaskank
Yu Huang
17,124
762
2,901
2,248
8,626
4,498
581
1,945
6,681
42,401
290
W
Gilgamesh
LordChampaa1
Gilgamesh
21,278
2,535
1,629
4,953
26,664
34,454
0
8,567
18,097
0
34,655
L
16,480
2,161
895
5,230
21,385
23,172
0
9,413
11,399
0
27,506
W
Tiamat
Tandom
Tiamat
13,047
928
747
1,853
12,061
8,339
206
2,874
9,187
21,825
0
L
Chang'e
lm 3dz daddy
Chang'e
6,417
1,320
5,453
4,269
12,270
5,141
0
2,956
9,227
17,596
612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,352
Gold Earned
45,991
165
Minions Killed
151
0
Camps Cleared
0
1,522,885
Distance Traveled
1,215,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,149
796
39
3
0
291,201
0
W
Horus
10,302
736
12
1
0
329,668
0
L
Ishtar
9,084
649
34
2
0
195,456
0
L
Hercules
9,002
643
17
1
0
247,553
0
L
Thoth
9,464
676
46
3
0
252,583
0
W
Yu Huang
10,478
748
56
4
0
278,590
0
W
Gilgamesh
11,228
802
25
2
0
302,731
0
L
Tyr
9,443
675
23
2
0
272,557
0
W
Tiamat
10,195
728
33
2
0
320,695
0
L
Chang'e
8,998
643
31
2
0
247,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role