Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
LightningWolf50
Izanami
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
MynameisWARHEAD
Ymir
Level 155
God Stats
4W - 3L
1,649 SR
Queue Stats
109W - 110L
1,535 Elo+
Party 2
Cerberus
Cerberus
THE GREAT ROOK
Cerberus
Level 142
God Stats
7W - 8L
1,759 SR
Queue Stats
461W - 425L
1,586 Elo+
Solo
Tiamat
Tiamat
The Corrupted55
Tiamat
Level 108
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 136
1,545 SR
1,524 Elo+

VS

Team Averages
Level 138
1,533 SR
1,491 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BrightVerdant
Serqet
Level 89
God Stats
14W - 20L
1,442 SR
Queue Stats
187W - 168L
1,494 Elo+
Party 1
Artio
Artio
FoxGradient
Artio
Level 167
God Stats
5W - 8L
1,452 SR
Queue Stats
529W - 503L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
Kinky_Tickler69
Zhong Kui
Level 109
God Stats
57W - 45L
1,610 SR
Queue Stats
448W - 410L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Masterhulio
Ah Muzen Cab
Level 145
God Stats
11W - 6L
1,660 SR
Queue Stats
172W - 160L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 1 / 1
5,033
503
1,117
5,976
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 2 / 1
4,618
462
913
3,418
907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 1
6,452
645
5,984
8,478
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
8
1 / 3 / 1
4,893
489
1,328
8,314
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
4,318
432
1,356
4,861
2,035
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 1 / 2
6,692
669
4,465
4,232
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 2 / 0
5,189
519
1,881
6,390
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 2 / 6
6,188
619
3,220
9,751
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Kinky_Tickler69
Zhong Kui
11
1 / 1 / 0
6,551
655
3,191
4,936
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Masterhulio
Ah Muzen Cab
9
2 / 1 / 2
5,642
564
5,845
4,222
1,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
9
9
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
1
1.5
W
Kukulkan
 
Kukulkan
4
1
2
5
W
1
2
0
0.5
W
1
2
6
2
W
Zhong Kui
Kinky_Tickler69
Zhong Kui
1
1
0
1
L
1
2
1
0.75
W
Ah Muzen Cab
Masterhulio
Ah Muzen Cab
2
1
2
3
L
4
1
1
4.5
L
Cerberus
1
3
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,698
Damage
18,602
31,047
Taken
29,531
13,286
Mitigated
13,679
8,958
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,117
72
264
1,918
5,976
2,038
0
1,086
4,890
30,700
941
W
Kukulkan
 
Kukulkan
4,465
546
0
1,589
4,232
1,271
223
1,816
2,366
52,829
0
W
1,881
639
0
250
6,390
2,113
129
2,562
3,718
0
28,600
W
3,220
93
192
3,840
9,751
6,157
32
1,328
8,423
21,413
1,747
W
Zhong Kui
Kinky_Tickler69
Zhong Kui
3,191
612
0
3,806
4,936
2,923
126
2,102
2,514
35,126
9,187
L
913
501
0
759
3,418
907
0
1,368
2,050
0
18,572
W
Ah Muzen Cab
Masterhulio
Ah Muzen Cab
5,845
2,409
0
486
4,222
1,215
857
1,350
2,826
0
39,113
L
5,984
1,395
0
2,655
8,478
3,112
0
3,964
4,356
27,393
1,302
L
Cerberus
1,328
133
0
2,657
8,314
5,194
0
2,137
6,177
14,755
0
L
1,356
75
0
705
4,861
2,035
0
2,052
2,809
18,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,314
Gold Earned
30,262
208
Minions Killed
336
0
Camps Cleared
0
955,415
Distance Traveled
941,318
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,033
503
59
6
0
237,272
0
W
Kukulkan
6,692
669
104
10
0
190,571
3
W
Serqet
5,189
519
52
5
0
229,998
0
W
Artio
6,188
619
25
3
0
185,863
0
W
Zhong Kui
6,551
655
90
9
0
153,262
1
L
Izanami
4,618
462
32
3
0
190,360
0
W
Ah Muzen Cab
5,642
564
65
7
0
181,624
0
L
Ymir
6,452
645
49
5
0
192,028
0
L
Cerberus
4,893
489
40
4
0
146,628
0
L
Tiamat
4,318
432
28
3
0
189,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role