Player Matchup

Sol
Sol
KingCurly71
Sol
Level 106
God Stats
2W - 2L
1,291 SR
Queue Stats
163W - 128L
1,579 Elo+
Party 1
Fenrir
Fenrir
Mythical Koala
Fenrir
Level 89
God Stats
12W - 4L
1,843 SR
Queue Stats
63W - 35L
1,662 Elo+
Party 1
Maui
Maui
StarskyNGut
Maui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
russbest162
Martichoras
Level 44
God Stats
1W - 2L
1,476 SR
Queue Stats
52W - 42L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
zeus_vibrant
Cthulhu
Level 158
God Stats
5W - 5L
1,494 SR
Queue Stats
811W - 783L
1,487 Elo+
Solo
Team Averages
Level 82
1,521 SR
1,548 Elo+

VS

Team Averages
Level 119
1,456 SR
1,435 Elo+
Charybdis
Charybdis
CRAZE CHEWY
Charybdis
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,386 Elo+
Solo
Camazotz
Camazotz
HoodlumEsque
Camazotz
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 66L
1,356 Elo+
Solo
Tiamat
Tiamat
RanaMosh
Tiamat
Level 161
God Stats
1W - 2L
1,683 SR
Queue Stats
556W - 528L
1,511 Elo+
Solo
Apollo
Apollo
Rdrpr0
Apollo
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 138L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
Urias13
Sun Wukong
Level 124
God Stats
0W - 2L
1,097 SR
Queue Stats
32W - 29L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,082
539
7,976
8,302
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
7 / 3 / 3
8,920
595
6,801
10,518
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 3
7,860
524
2,438
8,432
4,715
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
russbest162
Martichoras
15
5 / 2 / 3
8,987
599
7,644
9,329
3,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
zeus_vibrant
Cthulhu
14
3 / 0 / 3
9,044
603
11,063
9,973
9,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CRAZE CHEWY
Charybdis
12
1 / 3 / 2
7,272
485
5,184
7,413
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
HoodlumEsque
Camazotz
14
2 / 3 / 2
7,401
493
4,792
13,291
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
RanaMosh
Tiamat
13
1 / 5 / 1
7,418
495
5,974
9,360
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Rdrpr0
Apollo
10
2 / 5 / 0
6,695
446
3,744
10,669
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Urias13
Sun Wukong
12
1 / 3 / 0
6,957
464
5,431
12,653
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
19
Kills
7
7
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CRAZE CHEWY
Charybdis
1
3
2
0.67
L
Camazotz
HoodlumEsque
Camazotz
2
3
2
1
W
3
1
2
4
W
7
3
3
2.83
L
Tiamat
RanaMosh
Tiamat
1
5
1
0.3
L
Apollo
Rdrpr0
Apollo
2
5
0
0.4
W
1
1
3
2.5
L
Sun Wukong
Urias13
Sun Wukong
1
3
0
0.33
W
Martichoras
russbest162
Martichoras
5
2
3
3.25
W
Cthulhu
zeus_vibrant
Cthulhu
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,922
Damage
25,125
46,554
Taken
53,386
24,617
Mitigated
23,335
12,663
Healing
14,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CRAZE CHEWY
Charybdis
5,184
3,053
0
2,509
7,413
2,810
582
4,788
2,585
0
38,190
L
Camazotz
HoodlumEsque
Camazotz
4,792
1,028
0
4,765
13,291
5,156
0
3,009
10,050
0
56,296
W
7,976
1,853
0
3,992
8,302
2,450
246
54
8,248
67,410
3,602
W
6,801
1,452
0
1,273
10,518
4,706
268
717
9,764
0
66,436
L
Tiamat
RanaMosh
Tiamat
5,974
854
0
1,179
9,360
4,896
73
200
9,156
42,646
565
L
Apollo
Rdrpr0
Apollo
3,744
1,245
0
1,290
10,669
3,282
417
5,318
5,301
0
33,624
W
2,438
126
0
1,426
8,432
4,715
0
350
8,039
12,886
1,814
L
Sun Wukong
Urias13
Sun Wukong
5,431
1,688
0
4,628
12,653
7,191
0
6,436
5,321
0
43,534
W
Martichoras
russbest162
Martichoras
7,644
2,326
0
2,354
9,329
3,414
483
5,278
4,051
0
59,472
W
Cthulhu
zeus_vibrant
Cthulhu
11,063
755
388
3,230
9,973
9,332
0
315
9,081
61,383
1,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,893
Gold Earned
35,743
474
Minions Killed
375
0
Camps Cleared
0
1,544,953
Distance Traveled
1,361,320
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,272
485
73
5
0
255,859
0
L
Camazotz
7,401
493
93
6
0
300,755
0
W
Sol
8,082
539
126
8
0
290,816
0
W
Fenrir
8,920
595
103
7
0
364,834
0
L
Tiamat
7,418
495
71
5
0
268,475
5
L
Apollo
6,695
446
56
4
0
289,575
0
W
Maui
7,860
524
27
2
0
312,295
0
L
Sun Wukong
6,957
464
82
5
0
246,656
2
W
Martichoras
8,987
599
108
7
0
278,832
0
W
Cthulhu
9,044
603
110
7
0
298,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role