Player Matchup

Hades
Hades
Apihai
Hades
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,530 Elo+
Party 2
Anhur
Anhur
Lunri
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,338 Elo+
Solo
Artemis
Artemis
MullyM8
Artemis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,523 Elo+
Party 2
Arachne
Arachne
kiIlerB0S
Arachne
Level 110
God Stats
1W - 2L
1,332 SR
Queue Stats
165W - 170L
1,503 Elo+
Solo
Ymir
Ymir
sergio_mr26
Ymir
Level 106
God Stats
3W - 2L
1,770 SR
Queue Stats
114W - 115L
1,533 Elo+
Solo
Team Averages
Level 98
1,520 SR
1,485 Elo+

VS

Team Averages
Level 137
1,554 SR
1,605 Elo+
Zeus
Zeus
Diplo64
Zeus
Level 122
God Stats
3W - 0L
1,279 SR
Queue Stats
93W - 94L
1,527 Elo+
Solo
Sobek
Sobek
F34R_J_BEAST
Sobek
Level 127
God Stats
3W - 2L
1,282 SR
Queue Stats
172W - 200L
1,466 Elo+
Solo
Medusa
Medusa
Khepperz
Medusa
Level 156
God Stats
4W - 1L
1,719 SR
Queue Stats
153W - 55L
1,699 Elo+
Party 1
Vulcan
Vulcan
Randomwot
Vulcan
Level 127
God Stats
5W - 1L
2,014 SR
Queue Stats
157W - 53L
1,668 Elo+
Party 1
Atlas
Atlas
TwilightSparkul
Atlas
Level 151
God Stats
3W - 2L
1,478 SR
Queue Stats
222W - 101L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Apihai
Hades
14
0 / 7 / 4
7,740
645
4,627
13,840
8,876
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
Lunri
Anhur
15
3 / 6 / 8
8,419
702
8,448
11,530
5,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
MullyM8
Artemis
15
4 / 6 / 5
8,745
729
11,186
11,751
4,682
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
kiIlerB0S
Arachne
14
2 / 4 / 6
7,977
665
3,843
12,791
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 4 / 8
9,791
816
6,002
14,364
14,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Diplo64
Zeus
17
4 / 2 / 14
10,351
863
12,218
7,790
2,842
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 4 / 15
10,061
838
5,687
15,075
17,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Khepperz
Medusa
17
6 / 2 / 14
10,623
885
10,451
7,618
3,244
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
Randomwot
Vulcan
17
6 / 3 / 13
10,244
854
16,916
6,616
2,556
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 2 / 13
10,483
874
12,991
11,180
9,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
12
Kills
27
27
Deaths
13
31
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hades
Apihai
Hades
0
7
4
0.29
W
Zeus
Diplo64
Zeus
4
2
14
5.5
W
3
4
15
2.63
W
Medusa
Khepperz
Medusa
6
2
14
6.5
L
Anhur
Lunri
Anhur
3
6
8
1.17
L
Artemis
MullyM8
Artemis
4
6
5
1.08
W
Vulcan
Randomwot
Vulcan
6
3
13
4.17
W
8
2
13
7.25
L
Arachne
kiIlerB0S
Arachne
2
4
6
1.25
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,106
Damage
58,263
64,276
Taken
48,279
39,722
Mitigated
36,002
19,466
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Apihai
Hades
4,627
356
1,683
3,227
13,840
8,876
0
8,594
5,246
18,877
0
W
Zeus
Diplo64
Zeus
12,218
1,330
107
635
7,790
2,842
1,797
2,261
5,529
30,499
520
W
5,687
199
465
3,474
15,075
17,791
420
3,262
11,633
11,537
961
W
Medusa
Khepperz
Medusa
10,451
3,972
556
1,101
7,618
3,244
3,774
2,180
5,438
0
28,365
L
Anhur
Lunri
Anhur
8,448
3,605
514
1,075
11,530
5,067
0
9,583
1,947
0
14,790
L
Artemis
MullyM8
Artemis
11,186
1,856
439
1,816
11,751
4,682
81
9,289
2,462
0
29,079
W
Vulcan
Randomwot
Vulcan
16,916
469
1,964
1,250
6,616
2,556
108
750
5,866
33,271
0
W
12,991
5,817
845
1,548
11,180
9,569
513
1,963
9,217
27,298
1,943
L
Arachne
kiIlerB0S
Arachne
3,843
2,214
758
5,124
12,791
7,057
0
9,717
3,074
0
15,483
L
6,002
301
1,499
3,331
14,364
14,040
0
9,803
4,561
12,838
566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,672
Gold Earned
51,762
112
Minions Killed
170
0
Camps Cleared
0
1,000,923
Distance Traveled
1,150,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,740
645
39
3
0
222,593
0
W
Zeus
10,351
863
46
4
0
215,996
0
W
Sobek
10,061
838
18
2
0
213,423
0
W
Medusa
10,623
885
41
3
0
246,519
0
L
Anhur
8,419
702
14
1
0
200,128
0
L
Artemis
8,745
729
27
2
0
200,433
0
W
Vulcan
10,244
854
38
3
0
258,773
0
W
Atlas
10,483
874
27
2
0
216,041
0
L
Arachne
7,977
665
21
2
0
190,844
0
L
Ymir
9,791
816
11
1
0
186,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role