Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MasmaH
Danzaburou
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 86L
1,494 Elo+
Solo
Yemoja
Yemoja
ToastedToby
Yemoja
Level 194
God Stats
2W - 6L
1,370 SR
Queue Stats
82W - 99L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
UCKYCUTEJIb
Erlang Shen
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,498 Elo+
Solo
Awilix
Awilix
fabulous_bloke00
Awilix
Level 46
God Stats
22W - 24L
1,524 SR
Queue Stats
173W - 197L
1,454 Elo+
Solo
Team Averages
Level 128
1,479 SR
1,483 Elo+

VS

Team Averages
Level 124
1,408 SR
1,514 Elo+
Medusa
Medusa
DRK_pepos
Medusa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 85L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
ItsMeValentina
Amaterasu
Level 161
God Stats
31W - 24L
1,350 SR
Queue Stats
395W - 370L
1,528 Elo+
Solo
Yemoja
Yemoja
Sr_Heredia
Yemoja
Level 156
God Stats
3W - 5L
1,252 SR
Queue Stats
358W - 373L
1,491 Elo+
Solo
Bastet
Bastet
YaserBlue
Bastet
Level 154
God Stats
15W - 13L
1,423 SR
Queue Stats
305W - 256L
1,535 Elo+
Solo
Sol
Sol
Zavrok_99
Sol
Level 68
God Stats
5W - 3L
1,513 SR
Queue Stats
63W - 63L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 1 / 0
3,485
697
1,655
2,818
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MasmaH
Danzaburou
5
0 / 0 / 0
3,185
637
1,344
2,213
456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
5
0 / 1 / 0
3,293
659
404
3,426
1,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
UCKYCUTEJIb
Erlang Shen
6
0 / 3 / 1
3,257
651
1,530
5,459
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 1 / 0
2,677
535
96
1,630
428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DRK_pepos
Medusa
6
0 / 0 / 0
3,373
675
1,469
2,554
559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
ItsMeValentina
Amaterasu
8
3 / 1 / 0
4,432
886
3,352
5,227
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Yemoja
Sr_Heredia
Yemoja
6
0 / 0 / 0
3,295
659
1,253
2,042
1,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
YaserBlue
Bastet
7
2 / 0 / 1
4,088
818
2,711
4,068
1,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 1
4,076
815
516
1,714
363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
0
Kills
6
6
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
W
Medusa
DRK_pepos
Medusa
0
0
0
0
W
Amaterasu
ItsMeValentina
Amaterasu
3
1
0
3
L
Danzaburou
MasmaH
Danzaburou
0
0
0
0
W
Yemoja
Sr_Heredia
Yemoja
0
0
0
0
L
Yemoja
0
1
0
0
L
Erlang Shen
UCKYCUTEJIb
Erlang Shen
0
3
1
0.17
W
Bastet
YaserBlue
Bastet
2
0
1
2.5
W
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,029
Damage
9,301
15,546
Taken
15,605
4,648
Mitigated
4,824
6,364
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,655
281
0
1,000
2,818
708
0
342
2,476
18,516
0
W
Medusa
DRK_pepos
Medusa
1,469
489
0
1,510
2,554
559
0
192
2,362
0
20,359
W
Amaterasu
ItsMeValentina
Amaterasu
3,352
1,049
0
3,081
5,227
1,653
0
70
5,157
0
24,133
L
Danzaburou
MasmaH
Danzaburou
1,344
256
0
970
2,213
456
0
415
1,593
0
16,557
W
Yemoja
Sr_Heredia
Yemoja
1,253
213
267
1,332
2,042
1,033
0
212
1,830
9,270
2,351
L
Yemoja
404
189
681
1,311
3,426
1,266
0
436
2,866
4,745
0
L
Erlang Shen
UCKYCUTEJIb
Erlang Shen
1,530
951
0
2,042
5,459
1,790
0
0
5,459
0
10,599
W
Bastet
YaserBlue
Bastet
2,711
335
0
1,407
4,068
1,216
0
975
3,093
0
26,150
W
516
209
0
988
1,714
363
0
610
1,104
15,873
1,482
L
96
0
0
360
1,630
428
0
155
1,475
0
2,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,897
Gold Earned
19,264
115
Minions Killed
176
0
Camps Cleared
0
426,408
Distance Traveled
529,469
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,485
697
48
10
0
106,125
0
W
Medusa
3,373
675
24
5
0
97,384
0
W
Amaterasu
4,432
886
48
10
0
118,442
0
L
Danzaburou
3,185
637
33
7
0
97,279
2
W
Yemoja
3,295
659
25
5
0
84,362
0
L
Yemoja
3,293
659
6
1
0
93,650
0
L
Erlang Shen
3,257
651
22
4
0
84,474
2
W
Bastet
4,088
818
43
9
0
129,689
1
W
Sol
4,076
815
36
7
0
99,592
1
L
Awilix
2,677
535
6
1
0
44,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role