Player Matchup

Cu Chulainn
Cu Chulainn
Dreams910
Cu Chulainn
Level 69
God Stats
6W - 0L
1,903 SR
Queue Stats
321W - 288L
1,474 Elo+
Solo
Heimdallr
Heimdallr
FTOmugiwara
Heimdallr
Level 60
God Stats
7W - 6L
1,373 SR
Queue Stats
38W - 43L
1,441 Elo+
Party 2
Tiamat
Tiamat
Jennacide_v1
Tiamat
Level 133
God Stats
3W - 1L
1,528 SR
Queue Stats
128W - 130L
1,514 Elo+
Solo
Xing Tian
Xing Tian
Mrtheifzer
Xing Tian
Level 107
God Stats
1W - 0L
1,910 SR
Queue Stats
27W - 25L
1,519 Elo+
Party 2
Mercury
Mercury
skdeelk
Mercury
Level 39
God Stats
2W - 2L
1,187 SR
Queue Stats
18W - 19L
1,388 Elo+
Solo
Team Averages
Level 82
1,580 SR
1,467 Elo+

VS

Team Averages
Level 72
1,575 SR
1,480 Elo+
Cthulhu
Cthulhu
Eshueleggua2679
Cthulhu
Level 87
God Stats
6W - 4L
1,522 SR
Queue Stats
125W - 125L
1,496 Elo+
Party 1
Chaac
Chaac
Flunty
Chaac
Level 36
God Stats
18W - 13L
1,624 SR
Queue Stats
58W - 50L
1,498 Elo+
Party 3
Set
Set
IHadezsx
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,467 Elo+
Party 1
Raijin
Raijin
IIRedCapoII
Raijin
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 104L
1,480 Elo+
Solo
Anhur
Anhur
Weskerfan
Anhur
Level 67
God Stats
0W - 3L
1,729 SR
Queue Stats
71W - 67L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dreams910
Cu Chulainn
15
7 / 3 / 1
9,732
695
13,877
14,667
15,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
FTOmugiwara
Heimdallr
13
4 / 3 / 4
7,749
554
4,825
10,018
2,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
14
5 / 2 / 5
8,086
578
8,225
7,965
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xing Tian
Mrtheifzer
Xing Tian
10
1 / 3 / 6
6,331
452
5,383
11,800
6,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
skdeelk
Mercury
13
4 / 6 / 4
7,746
553
6,813
12,370
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 5
7,161
512
10,464
15,398
12,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
Flunty
Chaac
11
1 / 6 / 0
6,540
467
4,716
11,628
5,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 4 / 6
8,062
576
8,384
13,519
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
12
5 / 5 / 1
7,723
552
7,091
9,361
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Weskerfan
Anhur
13
3 / 2 / 5
7,644
546
7,215
8,981
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
21
Kills
17
17
Deaths
21
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Dreams910
Cu Chulainn
7
3
1
2.5
L
2
4
5
1.13
W
Heimdallr
FTOmugiwara
Heimdallr
4
3
4
2
L
Chaac
Flunty
Chaac
1
6
0
0.17
L
6
4
6
2.25
L
Raijin
5
5
1
1.1
W
Tiamat
5
2
5
3.75
W
Xing Tian
Mrtheifzer
Xing Tian
1
3
6
1.33
L
Anhur
Weskerfan
Anhur
3
2
5
2.75
W
Mercury
skdeelk
Mercury
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,123
Damage
37,870
56,820
Taken
58,887
31,877
Mitigated
29,278
10,442
Healing
18,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Dreams910
Cu Chulainn
13,877
1,596
0
1,052
14,667
15,300
109
1,238
13,395
5,639
69,006
L
10,464
620
1,928
3,666
15,398
12,256
0
4,970
9,708
29,926
2,176
W
Heimdallr
FTOmugiwara
Heimdallr
4,825
2,044
0
3,188
10,018
2,669
0
3,184
6,778
0
33,277
L
Chaac
Flunty
Chaac
4,716
379
0
2,821
11,628
5,192
0
482
11,146
0
31,768
L
8,384
3,435
0
5,626
13,519
6,118
0
2,166
11,075
0
52,661
L
Raijin
7,091
786
0
1,665
9,361
2,675
0
4,263
4,701
50,485
112
W
Tiamat
8,225
1,424
0
2,555
7,965
3,669
0
4,831
2,760
42,154
0
W
Xing Tian
Mrtheifzer
Xing Tian
5,383
378
0
2,218
11,800
6,204
0
4,997
6,601
19,367
0
L
Anhur
Weskerfan
Anhur
7,215
3,804
0
2,874
8,981
3,037
117
1,444
7,348
0
49,667
W
Mercury
skdeelk
Mercury
6,813
2,635
0
1,429
12,370
4,035
0
2,618
9,498
0
52,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,644
Gold Earned
37,130
357
Minions Killed
363
0
Camps Cleared
0
1,401,430
Distance Traveled
1,418,002
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,732
695
114
8
0
232,651
0
L
Cthulhu
7,161
512
46
3
0
313,438
3
W
Heimdallr
7,749
554
67
5
0
294,852
0
L
Chaac
6,540
467
59
4
0
243,997
0
L
Set
8,062
576
83
6
0
307,494
0
L
Raijin
7,723
552
81
6
0
247,872
2
W
Tiamat
8,086
578
91
7
0
310,150
4
W
Xing Tian
6,331
452
20
1
0
270,947
0
L
Anhur
7,644
546
94
7
0
305,201
0
W
Mercury
7,746
553
65
5
0
292,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role