Player Matchup

Horus
Horus
Gold IV
DinhoBFC
Horus
Gold IV
Level 114
God Stats
3W - 13L
1,270 SR
Queue Stats
39W - 45L
1,439 MMR
Solo
Arachne
Arachne
Bronze III
Frecuencia-
Arachne
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,454 MMR
Solo
Apollo
Apollo
Gold IV
cF FLUX
Apollo
Gold IV
Level 216
God Stats
13W - 16L
1,601 SR
Queue Stats
347W - 356L
1,441 MMR
Solo
Artio
Artio
Gold II
iamSens
Artio
Gold II
Level 68
God Stats
15W - 17L
1,455 SR
Queue Stats
138W - 140L
1,443 MMR
Solo
Hera
Hera
Gold IV
mrruiz8
Hera
Gold IV
Level 81
God Stats
12W - 6L
1,777 SR
Queue Stats
123W - 123L
1,461 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,521 SR
1,448 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,621 SR
1,446 MMR
Janus
Janus
Gold II
ImaNeedU2Relax
Janus
Gold II
Level 203
God Stats
3W - 3L
1,482 SR
Queue Stats
265W - 269L
1,465 MMR
Solo
Ymir
Ymir
Gold IV
Ranke
Ymir
Gold IV
Level 152
God Stats
16W - 13L
1,638 SR
Queue Stats
293W - 295L
1,387 MMR
Party 1
Jing Wei
Jing Wei
Gold III
TøpCat
Jing Wei
Gold III
Level 129
God Stats
31W - 51L
1,476 SR
Queue Stats
303W - 305L
1,450 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
deathrowdub2012
Tsukuyomi
Gold I
Level 159
God Stats
19W - 21L
1,798 SR
Queue Stats
362W - 359L
1,467 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
molokopcashj
Sun Wukong
Silver III
Level 166
God Stats
12W - 3L
1,712 SR
Queue Stats
249W - 252L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DinhoBFC
Horus
7
1 / 0 / 0
3,938
788
2,474
4,121
1,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Arachne
Frecuencia-
Arachne
6
1 / 1 / 1
3,377
675
979
2,903
891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
cF FLUX
Apollo
5
1 / 2 / 1
3,263
653
2,397
3,222
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artio
iamSens
Artio
5
0 / 0 / 2
3,508
702
1,798
4,124
1,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
mrruiz8
Hera
1
0 / 0 / 0
917
183
0
0
0
Bans
AwilixMedusaAgniBacchus

VS

Bans
MulanThorLokiRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,977
795
0
1,091
232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Ranke
Ymir
5
1 / 0 / 0
3,406
681
1,112
4,952
2,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
TøpCat
Jing Wei
5
0 / 1 / 1
3,140
628
2,848
1,925
478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tsukuyomi
deathrowdub2012
Tsukuyomi
6
2 / 1 / 0
3,532
706
1,451
2,723
618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
molokopcashj
Sun Wukong
5
0 / 1 / 1
3,079
616
2,675
4,035
1,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
3
3
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
DinhoBFC
Horus
1
0
0
1
L
Arachne
Frecuencia-
Arachne
1
1
1
1.5
W
0
0
0
0
W
Ymir
Ranke
Ymir
1
0
0
1
W
Jing Wei
TøpCat
Jing Wei
0
1
1
0.5
L
Apollo
cF FLUX
Apollo
1
2
1
0.75
W
Tsukuyomi
deathrowdub2012
Tsukuyomi
2
1
0
2
L
Artio
iamSens
Artio
0
0
2
1
W
Sun Wukong
molokopcashj
Sun Wukong
0
1
1
0.5
L
Hera
mrruiz8
Hera
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,648
Damage
8,086
14,370
Taken
14,726
5,110
Mitigated
5,143
5,875
Healing
6,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DinhoBFC
Horus
2,474
1,542
0
1,874
4,121
1,548
0
0
3,856
0
18,430
L
Arachne
Frecuencia-
Arachne
979
781
0
608
2,903
891
0
110
2,760
0
12,699
W
0
0
0
709
1,091
232
0
0
1,091
23,710
946
W
Ymir
Ranke
Ymir
1,112
29
0
1,750
4,952
2,177
0
926
4,026
7,383
0
W
Jing Wei
TøpCat
Jing Wei
2,848
2,416
0
507
1,925
478
0
469
1,456
0
16,583
L
Apollo
cF FLUX
Apollo
2,397
1,639
0
910
3,222
888
0
687
2,535
0
16,010
W
Tsukuyomi
deathrowdub2012
Tsukuyomi
1,451
169
0
1,384
2,723
618
0
233
2,490
0
11,340
L
Artio
iamSens
Artio
1,798
444
360
2,123
4,124
1,783
0
315
3,809
6,870
2,255
W
Sun Wukong
molokopcashj
Sun Wukong
2,675
845
0
1,833
4,035
1,638
0
0
3,828
0
14,239
L
Hera
mrruiz8
Hera
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,003
Gold Earned
17,134
98
Minions Killed
144
0
Camps Cleared
0
396,817
Distance Traveled
508,520
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,938
788
29
6
0
103,847
0
L
Arachne
3,377
675
26
5
0
102,644
0
W
Janus
3,977
795
53
11
0
82,470
0
W
Ymir
3,406
681
4
1
0
118,396
2
W
Jing Wei
3,140
628
44
9
0
101,761
0
L
Apollo
3,263
653
27
5
0
85,999
0
W
Tsukuyomi
3,532
706
28
6
0
107,540
0
L
Artio
3,508
702
16
3
0
104,327
2
W
Sun Wukong
3,079
616
15
3
0
98,353
0
L
Hera
917
183
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role