Player Matchup

Zeus
Zeus
 
Zeus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
R3d-_MagNum
Cthulhu
Level 192
God Stats
7W - 10L
1,557 SR
Queue Stats
267W - 284L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
xzxRELAXxzx
Zhong Kui
Level 150
God Stats
1W - 2L
1,318 SR
Queue Stats
990W - 1,021L
1,444 Elo+
Solo
Team Averages
Level 170
1,459 SR
1,478 Elo+

VS

Team Averages
Level 74
1,435 SR
1,366 Elo+
Lancelot
Lancelot
Avemado
Lancelot
Level 119
God Stats
8W - 4L
1,660 SR
Queue Stats
105W - 76L
1,591 Elo+
Solo
Chang'e
Chang'e
noigel2005
Chang'e
Level 15
God Stats
22W - 23L
1,267 SR
Queue Stats
137W - 157L
1,209 Elo+
Party 1
Chaac
Chaac
noigel2008
Chaac
Level 88
God Stats
14W - 8L
1,378 SR
Queue Stats
187W - 204L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 5 / 2
7,916
720
10,027
7,226
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
R3d-_MagNum
Cthulhu
13
1 / 3 / 1
7,719
702
6,464
10,992
4,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
xzxRELAXxzx
Zhong Kui
10
2 / 7 / 2
7,343
668
5,732
10,746
5,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Avemado
Lancelot
16
10 / 0 / 4
10,244
931
10,481
8,463
4,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
noigel2005
Chang'e
13
4 / 4 / 7
8,506
773
3,587
9,761
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chaac
13
0 / 1 / 8
7,965
724
8,827
12,459
10,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
14
15
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
5
2
0.6
W
Lancelot
Avemado
Lancelot
10
0
4
12
L
Cthulhu
R3d-_MagNum
Cthulhu
1
3
1
0.5
W
Chang'e
noigel2005
Chang'e
4
4
7
1.88
W
Chaac
0
1
8
4
L
Zhong Kui
xzxRELAXxzx
Zhong Kui
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,223
Damage
22,895
28,964
Taken
30,683
12,285
Mitigated
17,844
4,681
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,027
484
0
1,369
7,226
2,189
0
934
6,282
33,593
678
W
Lancelot
Avemado
Lancelot
10,481
1,456
0
2,613
8,463
4,895
840
4,868
3,355
0
47,668
L
Cthulhu
R3d-_MagNum
Cthulhu
6,464
545
111
1,103
10,992
4,666
0
917
10,044
25,717
803
W
Chang'e
noigel2005
Chang'e
3,587
325
1,141
1,544
9,761
2,742
439
7,690
1,547
16,190
0
W
Chaac
8,827
1,698
0
1,597
12,459
10,207
290
8,294
3,731
0
29,363
L
Zhong Kui
xzxRELAXxzx
Zhong Kui
5,732
1,462
0
2,098
10,746
5,430
0
1,764
8,936
20,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,978
Gold Earned
26,715
144
Minions Killed
130
0
Camps Cleared
0
539,674
Distance Traveled
660,926
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,916
720
67
6
0
188,151
0
W
Lancelot
10,244
931
65
6
0
255,603
0
L
Cthulhu
7,719
702
47
4
0
194,701
4
W
Chang'e
8,506
773
28
3
0
189,032
0
W
Chaac
7,965
724
37
3
0
216,291
0
L
Zhong Kui
7,343
668
30
3
0
156,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role