Player Matchup

Hun Batz
Hun Batz
APOLOBJJ1234
Hun Batz
Level 103
God Stats
8W - 4L
1,618 SR
Queue Stats
219W - 206L
1,495 Elo+
Party 3
Poseidon
Poseidon
HuntersBoring
Poseidon
Level 83
God Stats
15W - 12L
1,414 SR
Queue Stats
116W - 111L
1,486 Elo+
Solo
Ares
Ares
JGGB
Ares
Level 29
God Stats
1W - 2L
1,332 SR
Queue Stats
2W - 6L
1,297 Elo+
Party 1
Mercury
Mercury
MorkGlow777
Mercury
Level 105
God Stats
35W - 42L
1,496 SR
Queue Stats
139W - 142L
1,496 Elo+
Party 3
Charybdis
Charybdis
OnlyDariusTop
Charybdis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,204 Elo+
Party 1
Team Averages
Level 71
1,472 SR
1,396 Elo+

VS

Team Averages
Level 92
1,600 SR
1,523 Elo+
Sol
Sol
Alarcoo
Sol
Level 124
God Stats
3W - 2L
1,932 SR
Queue Stats
192W - 195L
1,548 Elo+
Solo
Hercules
Hercules
JamDext
Hercules
Level 96
God Stats
3W - 5L
1,468 SR
Queue Stats
233W - 189L
1,518 Elo+
Solo
Heimdallr
Heimdallr
MrAmpharos
Heimdallr
Level 46
God Stats
6W - 4L
1,433 SR
Queue Stats
86W - 112L
1,458 Elo+
Solo
Thanatos
Thanatos
Spliffay
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
x krumz I
Cthulhu
Level 69
God Stats
22W - 15L
1,668 SR
Queue Stats
46W - 47L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
APOLOBJJ1234
Hun Batz
6
0 / 1 / 0
3,493
699
249
2,218
629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
HuntersBoring
Poseidon
8
2 / 1 / 0
4,070
814
2,682
2,484
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
JGGB
Ares
6
0 / 0 / 1
3,712
742
1,487
3,515
1,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
MorkGlow777
Mercury
6
1 / 0 / 0
3,480
696
1,054
3,213
722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
OnlyDariusTop
Charybdis
6
0 / 0 / 1
3,305
661
1,473
2,211
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
7
0 / 2 / 1
3,868
774
1,801
4,541
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
JamDext
Hercules
1
0 / 0 / 0
2,502
500
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heimdallr
MrAmpharos
Heimdallr
6
0 / 1 / 0
3,205
641
1,942
2,286
589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
Spliffay
Thanatos
8
2 / 0 / 0
4,274
855
1,220
2,640
868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
x krumz I
Cthulhu
5
0 / 0 / 0
3,389
678
1,618
2,931
897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
APOLOBJJ1234
Hun Batz
0
1
0
0
L
Sol
0
2
1
0.25
W
Poseidon
HuntersBoring
Poseidon
2
1
0
2
W
Ares
JGGB
Ares
0
0
1
0.5
L
Hercules
JamDext
Hercules
0
0
0
0
W
Mercury
MorkGlow777
Mercury
1
0
0
1
L
Heimdallr
MrAmpharos
Heimdallr
0
1
0
0
W
Charybdis
OnlyDariusTop
Charybdis
0
0
1
0.5
L
Thanatos
Spliffay
Thanatos
2
0
0
2
L
Cthulhu
x krumz I
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,945
Damage
6,581
13,641
Taken
12,398
3,905
Mitigated
3,235
5,269
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
APOLOBJJ1234
Hun Batz
249
0
0
292
2,218
629
0
0
2,218
0
12,311
L
Sol
1,801
582
0
1,868
4,541
881
0
2,456
1,897
19,911
1,814
W
Poseidon
HuntersBoring
Poseidon
2,682
773
0
900
2,484
618
0
1,113
1,371
22,476
155
W
Ares
JGGB
Ares
1,487
43
0
1,326
3,515
1,421
0
1,010
2,505
5,867
1,796
L
Hercules
JamDext
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
MorkGlow777
Mercury
1,054
802
0
1,483
3,213
722
0
734
2,479
0
11,187
L
Heimdallr
MrAmpharos
Heimdallr
1,942
601
0
664
2,286
589
0
730
1,556
0
14,767
W
Charybdis
OnlyDariusTop
Charybdis
1,473
892
0
1,268
2,211
515
0
542
1,669
0
16,732
L
Thanatos
Spliffay
Thanatos
1,220
402
0
2,403
2,640
868
0
0
2,578
0
22,174
L
Cthulhu
x krumz I
Cthulhu
1,618
142
690
1,106
2,931
897
0
720
2,211
8,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,060
Gold Earned
17,238
139
Minions Killed
128
0
Camps Cleared
0
581,093
Distance Traveled
457,609
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,493
699
21
4
0
79,019
0
L
Sol
3,868
774
40
8
0
95,675
0
W
Poseidon
4,070
814
41
8
0
117,667
0
W
Ares
3,712
742
14
3
0
111,789
1
L
Hercules
2,502
500
0
0
0
0
0
W
Mercury
3,480
696
28
6
0
145,819
0
L
Heimdallr
3,205
641
32
6
0
109,839
0
W
Charybdis
3,305
661
35
7
0
126,799
0
L
Thanatos
4,274
855
47
9
0
137,628
0
L
Cthulhu
3,389
678
9
2
0
114,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role