Player Matchup

Terra
Terra
Intrepid Sun
Terra
Level 125
God Stats
1W - 2L
1,601 SR
Queue Stats
149W - 140L
1,476 Elo+
Party 1
Discordia
Discordia
KikoTheFool
Discordia
Level 119
God Stats
4W - 2L
1,550 SR
Queue Stats
115W - 96L
1,539 Elo+
Solo
Bastet
Bastet
Mpshlow
Bastet
Level 88
God Stats
7W - 3L
1,859 SR
Queue Stats
39W - 53L
1,478 Elo+
Solo
Odin
Odin
SlaadM
Odin
Level 129
God Stats
6W - 8L
1,295 SR
Queue Stats
799W - 778L
1,434 Elo+
Solo
Rama
Rama
jimenez22
Rama
Level 108
God Stats
14W - 12L
1,492 SR
Queue Stats
84W - 81L
1,440 Elo+
Party 1
Team Averages
Level 114
1,559 SR
1,473 Elo+

VS

Team Averages
Level 109
1,523 SR
1,485 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Brights_2_Swole
Sylvanus
Level 91
God Stats
65W - 61L
1,473 SR
Queue Stats
90W - 94L
1,464 Elo+
Party 2
Zhong Kui
Zhong Kui
ItsChangoBTW
Zhong Kui
Level 87
God Stats
19W - 16L
1,561 SR
Queue Stats
229W - 215L
1,447 Elo+
Solo
Bastet
Bastet
gaby khaleesi
Bastet
Level 125
God Stats
13W - 6L
1,537 SR
Queue Stats
150W - 153L
1,547 Elo+
Solo
Cernunnos
Cernunnos
iimboyy
Cernunnos
Level 85
God Stats
64W - 50L
1,544 SR
Queue Stats
90W - 93L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,698
438
4,699
11,159
10,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
KikoTheFool
Discordia
10
1 / 2 / 0
6,158
474
5,646
3,065
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Mpshlow
Bastet
13
2 / 1 / 2
6,666
513
5,048
11,730
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
SlaadM
Odin
13
0 / 3 / 0
6,676
514
6,770
14,669
12,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
11
1 / 2 / 0
6,142
472
4,378
8,415
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 0 / 0
9,124
702
10,655
10,742
8,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
11
0 / 1 / 3
6,190
476
5,490
6,633
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
ItsChangoBTW
Zhong Kui
14
3 / 1 / 0
8,277
637
6,841
10,941
8,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 1 / 3
6,459
497
4,000
7,787
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
iimboyy
Cernunnos
11
3 / 1 / 0
6,623
509
4,252
7,359
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
10
10
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
0
4
W
Sylvanus
0
1
3
1.5
L
0
2
0
0
W
Zhong Kui
ItsChangoBTW
Zhong Kui
3
1
0
3
L
Discordia
KikoTheFool
Discordia
1
2
0
0.5
L
Bastet
Mpshlow
Bastet
2
1
2
3
L
Odin
SlaadM
Odin
0
3
0
0
W
0
1
3
1.5
W
Cernunnos
iimboyy
Cernunnos
3
1
0
3
L
Rama
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,541
Damage
31,238
49,038
Taken
43,462
29,450
Mitigated
26,888
18,263
Healing
20,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,655
2,697
0
2,651
10,742
8,479
0
2,229
7,731
0
72,189
W
Sylvanus
5,490
2,828
2,517
3,070
6,633
4,910
254
1,135
5,498
28,434
2,446
L
4,699
654
386
3,248
11,159
10,070
0
2,935
8,224
28,152
0
W
Zhong Kui
ItsChangoBTW
Zhong Kui
6,841
1,098
0
7,390
10,941
8,383
1,376
5,299
5,642
54,526
2,201
L
Discordia
KikoTheFool
Discordia
5,646
268
0
0
3,065
827
0
1,734
1,331
29,335
775
L
Bastet
Mpshlow
Bastet
5,048
1,307
0
5,892
11,730
3,898
0
4,432
7,298
0
48,924
L
Odin
SlaadM
Odin
6,770
1,012
0
5,194
14,669
12,020
0
114
14,555
10,871
42,083
W
4,000
951
0
2,093
7,787
2,822
95
1,476
6,271
0
41,993
W
Cernunnos
iimboyy
Cernunnos
4,252
2,050
0
2,913
7,359
2,294
514
1,709
5,650
0
35,766
L
Rama
4,378
2,940
173
3,370
8,415
2,635
0
2,798
5,617
0
39,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,340
Gold Earned
36,673
361
Minions Killed
435
0
Camps Cleared
0
1,258,847
Distance Traveled
1,295,490
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,124
702
135
10
0
269,605
0
W
Sylvanus
6,190
476
46
4
0
246,072
1
L
Terra
5,698
438
52
4
0
254,340
0
W
Zhong Kui
8,277
637
120
9
0
222,224
0
L
Discordia
6,158
474
54
4
0
190,686
0
L
Bastet
6,666
513
82
6
0
312,687
3
L
Odin
6,676
514
90
7
0
262,172
0
W
Bastet
6,459
497
67
5
0
310,471
0
W
Cernunnos
6,623
509
67
5
0
247,118
4
L
Rama
6,142
472
83
6
0
238,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role