Player Matchup

Chiron
Chiron
 
Chiron
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AlvaradoCR28
Hera
Level 148
God Stats
1W - 2L
1,478 SR
Queue Stats
70W - 90L
1,460 Elo+
Party 1
Ganesha
Ganesha
Doombringer_Lord
Ganesha
Level 67
God Stats
1W - 1L
1,256 SR
Queue Stats
49W - 57L
1,506 Elo+
Party 1
Surtr
Surtr
Emperor21x
Surtr
Level 77
God Stats
2W - 1L
1,797 SR
Queue Stats
113W - 109L
1,555 Elo+
Party 1
Cliodhna
Cliodhna
SANTIC0L98
Cliodhna
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,242 Elo+
Solo
Team Averages
Level 115
1,506 SR
1,452 Elo+

VS

Team Averages
Level 137
1,676 SR
1,520 Elo+
Ra
Ra
GutiDybala
Ra
Level 107
God Stats
1W - 2L
1,778 SR
Queue Stats
2W - 5L
1,581 Elo+
Party 2
Sylvanus
Sylvanus
TELLEZxc
Sylvanus
Level 159
God Stats
9W - 7L
1,637 SR
Queue Stats
270W - 252L
1,524 Elo+
Solo
Nike
Nike
Tek_NewFro
Nike
Level 157
God Stats
21W - 12L
1,702 SR
Queue Stats
772W - 733L
1,456 Elo+
Solo
Hou Yi
Hou Yi
ebanarce13
Hou Yi
Level 107
God Stats
1W - 2L
1,727 SR
Queue Stats
13W - 16L
1,509 Elo+
Party 2
Da Ji
Da Ji
reddead-ian
Da Ji
Level 155
God Stats
2W - 3L
1,536 SR
Queue Stats
263W - 243L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
5 / 1 / 1
8,135
626
5,156
6,898
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 4 / 1
6,482
499
2,284
5,727
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 6
6,925
533
2,307
7,228
5,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
12
4 / 1 / 4
8,053
619
8,691
9,125
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
SANTIC0L98
Cliodhna
12
3 / 3 / 1
7,287
561
3,064
9,866
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
7,313
563
2,844
6,823
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TELLEZxc
Sylvanus
11
3 / 2 / 0
6,682
514
3,995
7,862
4,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
5,122
394
1,895
7,111
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hou Yi
ebanarce13
Hou Yi
12
1 / 3 / 1
6,629
510
2,148
6,629
1,926
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 2 / 2
7,699
592
6,810
10,311
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
12
Kills
10
10
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
1
5.5
W
0
4
1
0.13
W
0
1
6
3
W
Surtr
4
1
4
6
L
0
1
5
2.5
W
Cliodhna
SANTIC0L98
Cliodhna
3
3
1
1.17
L
Sylvanus
TELLEZxc
Sylvanus
3
2
0
1.5
L
0
4
0
0
L
Hou Yi
ebanarce13
Hou Yi
1
3
1
0.5
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,502
Damage
17,692
38,844
Taken
38,736
18,080
Mitigated
14,916
14,351
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,156
2,374
348
2,479
6,898
2,437
0
372
6,526
0
63,798
W
2,284
755
0
1,573
5,727
1,294
5
915
4,672
44,251
0
W
2,307
182
0
1,845
7,228
5,219
0
2,411
4,743
19,808
0
W
Surtr
8,691
3,168
0
3,281
9,125
6,046
22
1,890
7,117
1,211
45,705
L
2,844
248
374
1,498
6,823
2,299
0
1,393
5,349
60,228
979
W
Cliodhna
SANTIC0L98
Cliodhna
3,064
140
0
4,825
9,866
3,084
0
1,411
8,351
0
53,678
L
Sylvanus
TELLEZxc
Sylvanus
3,995
1,158
2,103
2,485
7,862
4,618
0
2,098
5,678
22,303
0
L
1,895
0
0
1,435
7,111
2,015
0
230
6,594
0
19,173
L
Hou Yi
ebanarce13
Hou Yi
2,148
782
0
1,531
6,629
1,926
0
497
6,132
0
39,990
L
6,810
1,261
0
4,222
10,311
4,058
0
1,024
9,165
0
58,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,882
Gold Earned
33,445
405
Minions Killed
391
0
Camps Cleared
0
1,310,517
Distance Traveled
1,232,503
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,135
626
145
11
0
242,013
0
W
Hera
6,482
499
79
6
0
258,814
4
W
Ganesha
6,925
533
2
0
0
266,840
0
W
Surtr
8,053
619
85
7
0
245,484
3
L
Ra
7,313
563
141
11
0
287,816
3
W
Cliodhna
7,287
561
94
7
0
297,366
0
L
Sylvanus
6,682
514
31
2
0
248,354
8
L
Nike
5,122
394
37
3
0
117,972
0
L
Hou Yi
6,629
510
90
7
0
251,419
0
L
Da Ji
7,699
592
92
7
0
326,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role