Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MobBossTazz
Thanatos
Level 114
God Stats
4W - 4L
1,478 SR
Queue Stats
71W - 59L
1,472 Elo+
Solo
Bake Kujira
Bake Kujira
SpindoFrostFire1
Bake Kujira
Level 122
God Stats
2W - 2L
1,505 SR
Queue Stats
148W - 151L
1,443 Elo+
Solo
Chronos
Chronos
aggreser
Chronos
Level 109
God Stats
15W - 12L
1,426 SR
Queue Stats
312W - 293L
1,509 Elo+
Solo
Xbalanque
Xbalanque
jekyllman
Xbalanque
Level 69
God Stats
2W - 3L
1,145 SR
Queue Stats
178W - 150L
1,499 Elo+
Solo
Team Averages
Level 108
1,411 SR
1,485 Elo+

VS

Team Averages
Level 111
1,429 SR
1,407 Elo+
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Capt_Ironhorn
Jormungandr
Level 95
God Stats
58W - 73L
1,476 SR
Queue Stats
290W - 286L
1,399 Elo+
Solo
Chaac
Chaac
TheLostAhamkara
Chaac
Level 102
God Stats
11W - 6L
1,612 SR
Queue Stats
46W - 51L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
Vitor8667
Danzaburou
Level 159
God Stats
1W - 3L
1,144 SR
Queue Stats
75W - 91L
1,378 Elo+
Party 1
Hades
Hades
pc7012714mk
Hades
Level 109
God Stats
2W - 5L
1,413 SR
Queue Stats
45W - 57L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 1 / 1
3,201
640
474
2,301
478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
MobBossTazz
Thanatos
1
0 / 0 / 0
2,608
522
0
510
126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bake Kujira
SpindoFrostFire1
Bake Kujira
4
0 / 3 / 0
2,940
588
550
3,976
1,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
aggreser
Chronos
5
1 / 4 / 0
3,490
698
2,143
3,709
488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
jekyllman
Xbalanque
7
1 / 1 / 0
3,973
795
4,530
5,021
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
3 / 1 / 1
3,984
797
1,686
2,191
779
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Capt_Ironhorn
Jormungandr
6
0 / 0 / 5
4,060
812
1,701
2,786
1,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,791
758
2,201
5,497
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Vitor8667
Danzaburou
7
3 / 0 / 1
4,828
966
1,918
1,832
459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
3 / 1 / 1
4,038
808
768
4,289
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
1
0.5
W
Anubis
 
Anubis
3
1
1
3.5
W
Jormungandr
Capt_Ironhorn
Jormungandr
0
0
5
2.5
L
Thanatos
MobBossTazz
Thanatos
0
0
0
0
L
Bake Kujira
SpindoFrostFire1
Bake Kujira
0
3
0
0
W
0
1
0
0
W
Danzaburou
Vitor8667
Danzaburou
3
0
1
3.5
L
Chronos
aggreser
Chronos
1
4
0
0.25
L
Xbalanque
jekyllman
Xbalanque
1
1
0
1
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,697
Damage
8,274
15,517
Taken
16,595
4,174
Mitigated
6,781
4,126
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
474
379
0
196
2,301
478
0
160
2,141
0
12,254
W
Anubis
 
Anubis
1,686
55
0
427
2,191
779
0
1,185
1,006
14,793
526
W
Jormungandr
Capt_Ironhorn
Jormungandr
1,701
855
77
559
2,786
1,523
0
924
1,862
12,910
0
L
Thanatos
MobBossTazz
Thanatos
0
0
0
0
510
126
0
0
510
0
0
L
Bake Kujira
SpindoFrostFire1
Bake Kujira
550
452
5
477
3,976
1,855
0
1,209
2,767
7,626
0
W
2,201
312
0
2,313
5,497
2,762
0
0
5,497
0
18,802
W
Danzaburou
Vitor8667
Danzaburou
1,918
1,068
0
729
1,832
459
419
380
1,452
0
19,500
L
Chronos
aggreser
Chronos
2,143
1,047
0
622
3,709
488
0
2,064
1,645
12,779
2,805
L
Xbalanque
jekyllman
Xbalanque
4,530
3,058
0
2,826
5,021
1,227
0
722
4,299
0
23,473
W
768
96
20
2,229
4,289
1,258
0
0
4,289
14,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,212
Gold Earned
20,701
121
Minions Killed
143
0
Camps Cleared
0
363,569
Distance Traveled
472,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,201
640
32
6
0
104,203
0
W
Anubis
3,984
797
13
3
0
84,818
0
W
Jormungandr
4,060
812
11
2
0
89,188
0
L
Thanatos
2,608
522
0
0
0
6,470
0
L
Bake Kujira
2,940
588
17
3
0
82,316
0
W
Chaac
3,791
758
43
9
0
96,537
0
W
Danzaburou
4,828
966
45
9
0
91,671
0
L
Chronos
3,490
698
26
5
0
74,680
0
L
Xbalanque
3,973
795
46
9
0
95,900
0
W
Hades
4,038
808
31
6
0
110,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role