Player Matchup

Artemis
Artemis
Jugram23
Artemis
Level 175
God Stats
0W - 1L
1,374 SR
Queue Stats
32W - 37L
1,440 Elo+
Solo
Ares
Ares
McDoogles2009
Ares
Level 129
God Stats
4W - 3L
1,745 SR
Queue Stats
259W - 254L
1,488 Elo+
Solo
Set
Set
ShinseiSZN
Set
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,473 Elo+
Party 1
Odin
Odin
Suakumi
Odin
Level 117
God Stats
0W - 2L
1,260 SR
Queue Stats
61W - 55L
1,473 Elo+
Party 1
Aphrodite
Aphrodite
kk4y
Aphrodite
Level 58
God Stats
16W - 8L
1,850 SR
Queue Stats
217W - 221L
1,497 Elo+
Solo
Team Averages
Level 103
1,546 SR
1,475 Elo+

VS

Team Averages
Level 61
1,453 SR
1,366 Elo+
Mulan
Mulan
Daniellitz_3
Mulan
Level 95
God Stats
3W - 2L
1,515 SR
Queue Stats
180W - 159L
1,441 Elo+
Party 2
Sobek
Sobek
Evelyon
Sobek
Level 7
God Stats
1W - 2L
1,315 SR
Queue Stats
2W - 2L
1,246 Elo+
Party 2
Hou Yi
Hou Yi
VHL-Rites
Hou Yi
Level 114
God Stats
5W - 1L
1,710 SR
Queue Stats
138W - 126L
1,463 Elo+
Party 2
Vulcan
Vulcan
lllCarpeDIIEMlll
Vulcan
Level 45
God Stats
5W - 15L
1,140 SR
Queue Stats
136W - 171L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
mamakj1000
Kuzenbo
Level 42
God Stats
3W - 5L
1,582 SR
Queue Stats
10W - 27L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jugram23
Artemis
13
4 / 3 / 0
8,547
611
5,672
9,106
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 2
6,306
450
3,554
13,503
8,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 4 / 1
6,515
465
4,338
11,262
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odin
Suakumi
Odin
15
0 / 0 / 1
8,644
617
5,096
5,518
4,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
kk4y
Aphrodite
12
1 / 4 / 0
6,372
455
4,849
10,268
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
7,636
545
7,789
11,242
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Evelyon
Sobek
11
1 / 1 / 8
6,895
493
2,531
6,778
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
VHL-Rites
Hou Yi
14
2 / 2 / 1
7,798
557
3,568
7,825
2,478
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 0 / 4
8,511
608
13,049
6,861
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
mamakj1000
Kuzenbo
12
0 / 2 / 1
5,742
410
1,296
7,642
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
15
16
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Sobek
Evelyon
Sobek
1
1
8
5
L
Artemis
Jugram23
Artemis
4
3
0
1.33
L
0
5
2
0.2
L
2
4
1
0.63
L
Odin
Suakumi
Odin
0
0
1
0.5
W
Hou Yi
VHL-Rites
Hou Yi
2
2
1
1.25
L
Aphrodite
kk4y
Aphrodite
1
4
0
0.25
W
6
0
4
8
W
Kuzenbo
mamakj1000
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,509
Damage
28,233
49,657
Taken
40,348
24,568
Mitigated
18,464
12,635
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,789
1,009
0
5,348
11,242
4,640
0
1,556
9,686
0
64,775
W
Sobek
Evelyon
Sobek
2,531
210
0
2,547
6,778
4,509
0
1,829
4,949
9,581
0
L
Artemis
Jugram23
Artemis
5,672
2,279
0
2,629
9,106
3,224
0
703
8,403
0
54,206
L
3,554
249
0
1,621
13,503
8,909
9
5,335
7,890
23,144
768
L
4,338
1,165
0
1,236
11,262
4,869
6
3,458
7,617
0
45,496
L
Odin
Suakumi
Odin
5,096
263
0
1,100
5,518
4,331
0
1,166
4,112
0
66,150
W
Hou Yi
VHL-Rites
Hou Yi
3,568
942
0
2,266
7,825
2,478
0
759
7,066
0
60,693
L
Aphrodite
kk4y
Aphrodite
4,849
522
1,669
4,380
10,268
3,235
0
5,005
4,844
44,659
0
W
13,049
212
0
2,215
6,861
2,442
225
4,230
2,631
61,819
968
W
Kuzenbo
mamakj1000
Kuzenbo
1,296
363
0
375
7,642
4,395
0
0
7,192
13,872
973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
36,582
405
Minions Killed
375
0
Camps Cleared
0
1,330,789
Distance Traveled
1,474,042
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,636
545
101
7
0
311,778
0
W
Sobek
6,895
493
17
1
0
291,093
0
L
Artemis
8,547
611
110
8
0
221,295
1
L
Ares
6,306
450
28
2
0
285,106
13
L
Set
6,515
465
69
5
0
299,162
0
L
Odin
8,644
617
119
9
0
270,517
0
W
Hou Yi
7,798
557
121
9
0
269,134
4
L
Aphrodite
6,372
455
79
6
0
254,709
0
W
Vulcan
8,511
608
102
7
0
340,076
0
W
Kuzenbo
5,742
410
34
2
0
261,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role