Player Matchup

Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DerLemonMan
Thanatos
Level 45
God Stats
6W - 13L
1,398 SR
Queue Stats
110W - 91L
1,513 Elo+
Party 1
Hercules
Hercules
ImmjusBetter
Hercules
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Skadi
Skadi
YouGotMeMadNow
Skadi
Level 126
God Stats
5W - 3L
1,434 SR
Queue Stats
201W - 172L
1,506 Elo+
Party 1
Bacchus
Bacchus
mansmith55
Bacchus
Level 81
God Stats
8W - 7L
1,447 SR
Queue Stats
74W - 58L
1,485 Elo+
Party 3
Team Averages
Level 91
1,456 SR
1,501 Elo+

VS

Team Averages
Level 42
1,535 SR
1,455 Elo+
Skadi
Skadi
JONSKIIZYNS
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,499 Elo+
Party 2
Loki
Loki
MaybeJello
Loki
Level 40
God Stats
35W - 31L
1,560 SR
Queue Stats
42W - 42L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
blewcx
Cthulhu
Level 25
God Stats
9W - 14L
1,471 SR
Queue Stats
18W - 21L
1,451 Elo+
Party 2
Poseidon
Poseidon
lilhend0
Poseidon
Level 75
God Stats
6W - 5L
1,644 SR
Queue Stats
47W - 46L
1,463 Elo+
Party 2
Terra
Terra
s785640213
Terra
Level 46
God Stats
4W - 6L
1,500 SR
Queue Stats
40W - 49L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
6 / 0 / 3
6,583
598
8,881
8,079
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
DerLemonMan
Thanatos
11
2 / 0 / 4
5,729
521
2,195
8,763
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
ImmjusBetter
Hercules
7
0 / 6 / 1
4,671
425
1,043
7,947
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 1 / 3
6,089
554
5,644
5,800
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
mansmith55
Bacchus
9
1 / 1 / 5
5,842
531
4,073
9,427
8,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,319
484
5,049
5,512
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 3 / 1
5,285
480
2,878
7,050
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Cthulhu
blewcx
Cthulhu
9
2 / 3 / 0
5,742
522
5,361
9,679
6,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
lilhend0
Poseidon
11
0 / 4 / 0
6,093
554
2,244
6,091
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Terra
12
4 / 0 / 1
6,905
628
4,761
7,830
5,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
7
8
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
3
7.5
W
Thanatos
DerLemonMan
Thanatos
2
0
4
4
W
Hercules
ImmjusBetter
Hercules
0
6
1
0.08
L
0
3
1
0.17
L
1
3
1
0.5
W
3
1
3
4.5
L
Cthulhu
blewcx
Cthulhu
2
3
0
0.67
L
Poseidon
lilhend0
Poseidon
0
4
0
0
W
Bacchus
mansmith55
Bacchus
1
1
5
3.5
L
Terra
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,836
Damage
20,293
40,016
Taken
36,162
18,833
Mitigated
16,622
16,555
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,881
2,908
0
3,593
8,079
2,532
23
2,216
5,863
0
43,665
W
Thanatos
DerLemonMan
Thanatos
2,195
822
0
8,325
8,763
2,644
0
777
7,986
0
30,557
W
Hercules
ImmjusBetter
Hercules
1,043
407
0
603
7,947
3,881
0
3,699
4,248
0
15,391
L
5,049
1,867
0
844
5,512
1,432
0
1,212
4,300
0
32,320
L
2,878
399
0
3,238
7,050
1,992
0
521
6,529
0
31,654
W
5,644
1,972
0
653
5,800
1,669
16
2,528
3,272
0
41,144
L
Cthulhu
blewcx
Cthulhu
5,361
606
42
1,854
9,679
6,791
0
1,446
8,233
22,852
975
L
Poseidon
lilhend0
Poseidon
2,244
187
0
849
6,091
1,297
0
234
5,857
47,710
291
W
Bacchus
mansmith55
Bacchus
4,073
553
0
3,381
9,427
8,107
0
2,317
7,110
20,861
2,158
L
Terra
4,761
710
0
1,936
7,830
5,110
0
582
7,027
34,889
1,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,914
Gold Earned
29,344
257
Minions Killed
326
0
Camps Cleared
0
1,165,359
Distance Traveled
1,140,656
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,583
598
68
6
0
258,956
0
W
Thanatos
5,729
521
62
6
0
246,904
2
W
Hercules
4,671
425
27
2
0
186,442
0
L
Skadi
5,319
484
66
6
0
207,784
0
L
Loki
5,285
480
61
6
0
246,010
0
W
Skadi
6,089
554
65
6
0
228,836
0
L
Cthulhu
5,742
522
35
3
0
240,497
0
L
Poseidon
6,093
554
90
8
0
220,560
0
W
Bacchus
5,842
531
35
3
0
244,221
2
L
Terra
6,905
628
74
7
0
225,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role