Player Matchup

Hachiman
Hachiman
DarkNero7131
Hachiman
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 71L
1,523 Elo+
Party 2
Olorun
Olorun
aquilestraigo
Olorun
Level 127
God Stats
1W - 2L
1,523 SR
Queue Stats
66W - 63L
1,522 Elo+
Party 2
Tiamat
Tiamat
kaguamilo
Tiamat
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 53L
1,530 Elo+
Party 2
Team Averages
Level 111
1,508 SR
1,525 Elo+

VS

Team Averages
Level 112
1,553 SR
1,527 Elo+
Nu Wa
Nu Wa
Dead_Beetle
Nu Wa
Level 60
God Stats
61W - 41L
1,568 SR
Queue Stats
69W - 64L
1,494 Elo+
Party 1
Mulan
Mulan
Pouyaga
Mulan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,602 Elo+
Solo
Anubis
Anubis
ULTImuttsTTV
Anubis
Level 129
God Stats
39W - 31L
1,590 SR
Queue Stats
158W - 166L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkNero7131
Hachiman
15
3 / 4 / 6
10,496
700
6,138
13,982
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 6 / 11
11,316
754
5,058
12,133
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
kaguamilo
Tiamat
16
10 / 4 / 4
11,652
777
9,747
14,611
5,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 5
13,072
871
12,059
8,143
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
Pouyaga
Mulan
12
1 / 6 / 2
9,550
637
9,019
11,986
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
17
8 / 6 / 2
12,801
853
13,380
14,583
6,869
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
15
Kills
13
14
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DarkNero7131
Hachiman
3
4
6
1.5
W
4
3
5
2.17
W
Mulan
Pouyaga
Mulan
1
6
2
0.33
W
Anubis
8
6
2
1.5
L
2
6
11
1.25
L
Tiamat
kaguamilo
Tiamat
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,943
Damage
34,458
40,726
Taken
34,712
11,320
Mitigated
16,766
6,971
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DarkNero7131
Hachiman
6,138
3,781
0
2,328
13,982
2,954
839
7,392
6,099
0
33,827
W
12,059
3,517
0
597
8,143
2,728
1,945
4,465
3,443
50,843
0
W
Mulan
Pouyaga
Mulan
9,019
802
0
2,144
11,986
7,169
0
5,412
6,541
0
29,665
W
Anubis
13,380
319
0
4,298
14,583
6,869
1,048
3,999
10,352
71,733
1,215
L
5,058
1,518
606
1,629
12,133
3,006
2,066
7,262
4,469
47,486
581
L
Tiamat
kaguamilo
Tiamat
9,747
914
0
2,408
14,611
5,360
0
9,433
4,609
43,329
3,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,464
Gold Earned
35,423
224
Minions Killed
201
0
Camps Cleared
0
752,527
Distance Traveled
653,037
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,496
700
72
5
0
246,621
0
W
Nu Wa
13,072
871
76
5
0
256,686
0
W
Mulan
9,550
637
37
2
0
165,382
0
W
Anubis
12,801
853
88
6
0
230,969
0
L
Olorun
11,316
754
83
6
0
251,145
3
L
Tiamat
11,652
777
69
5
0
254,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role