Player Matchup

Bellona
Bellona
JiJis-Da-Menace
Bellona
Level 158
God Stats
2W - 3L
1,450 SR
Queue Stats
129W - 129L
1,444 Elo+
Party 1
Charon
Charon
KabaKensei
Charon
Level 125
God Stats
3W - 3L
1,404 SR
Queue Stats
144W - 152L
1,348 Elo+
Solo
Arachne
Arachne
MsLadyRayne
Arachne
Level 107
God Stats
3W - 3L
1,348 SR
Queue Stats
16W - 25L
1,401 Elo+
Party 1
Neith
Neith
Ni3ghtmarez
Neith
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,488 Elo+
Party 1
Hel
Hel
PeachyPixels
Hel
Level 157
God Stats
12W - 12L
1,496 SR
Queue Stats
131W - 135L
1,434 Elo+
Party 1
Team Averages
Level 117
1,440 SR
1,423 Elo+

VS

Team Averages
Level 92
1,591 SR
1,401 Elo+
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JaIen Ramzey
Zhong Kui
Level 82
God Stats
5W - 7L
1,653 SR
Queue Stats
129W - 123L
1,362 Elo+
Party 2
Hun Batz
Hun Batz
LordZombiie0
Hun Batz
Level 121
God Stats
8W - 11L
1,566 SR
Queue Stats
238W - 233L
1,446 Elo+
Solo
Skadi
Skadi
davyln_
Skadi
Level 83
God Stats
6W - 4L
1,584 SR
Queue Stats
146W - 152L
1,439 Elo+
Solo
Surtr
Surtr
iVulc
Surtr
Level 17
God Stats
6W - 2L
1,653 SR
Queue Stats
75W - 63L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 4
9,606
600
13,196
20,738
21,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charon
KabaKensei
Charon
12
2 / 2 / 1
7,318
457
2,128
8,301
6,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
MsLadyRayne
Arachne
13
7 / 2 / 3
8,041
503
5,803
11,236
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 7 / 2
6,326
395
1,024
7,818
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 3 / 4
8,272
517
8,831
10,869
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 2 / 5
7,728
483
6,860
8,012
8,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
JaIen Ramzey
Zhong Kui
15
2 / 1 / 0
8,148
509
7,166
8,363
6,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
LordZombiie0
Hun Batz
14
3 / 4 / 3
8,019
501
7,431
13,006
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
davyln_
Skadi
15
6 / 2 / 4
9,311
582
8,016
6,543
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Surtr
iVulc
Surtr
12
2 / 9 / 2
7,419
464
10,260
15,128
10,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
18
Kills
17
17
Deaths
18
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
2
5
3.25
L
Zhong Kui
JaIen Ramzey
Zhong Kui
2
1
0
2
W
9
3
4
3.67
W
Charon
KabaKensei
Charon
2
2
1
1.25
L
Hun Batz
LordZombiie0
Hun Batz
3
4
3
1.13
W
Arachne
MsLadyRayne
Arachne
7
2
3
4.25
W
0
7
2
0.14
W
0
3
4
0.67
L
Skadi
davyln_
Skadi
6
2
4
4
L
Surtr
iVulc
Surtr
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,982
Damage
39,733
58,962
Taken
51,052
38,235
Mitigated
32,270
21,332
Healing
15,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,860
973
0
1,242
8,012
8,166
0
1,442
6,570
22,791
2,332
L
Zhong Kui
JaIen Ramzey
Zhong Kui
7,166
886
0
4,624
8,363
6,207
0
4,834
3,529
55,935
2,939
W
13,196
4,131
0
7,760
20,738
21,795
0
2,836
16,995
0
61,829
W
Charon
KabaKensei
Charon
2,128
419
0
351
8,301
6,086
155
1,066
7,235
29,032
2,182
L
Hun Batz
LordZombiie0
Hun Batz
7,431
1,221
0
6,130
13,006
4,937
0
901
12,105
0
68,647
W
Arachne
MsLadyRayne
Arachne
5,803
3,171
0
5,333
11,236
3,875
0
2,153
9,031
0
39,568
W
1,024
523
0
722
7,818
2,334
0
2,010
5,808
0
23,515
W
8,831
965
1,441
5,725
10,869
4,145
0
6,310
4,538
60,494
1,769
L
Skadi
davyln_
Skadi
8,016
3,012
0
292
6,543
2,341
448
1,823
4,720
0
68,105
L
Surtr
iVulc
Surtr
10,260
4,400
0
3,031
15,128
10,619
0
1,431
13,697
876
44,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,563
Gold Earned
40,625
368
Minions Killed
418
0
Camps Cleared
0
1,538,850
Distance Traveled
1,465,329
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,728
483
28
2
0
289,625
2
L
Zhong Kui
8,148
509
103
6
0
274,619
0
W
Bellona
9,606
600
104
7
0
303,495
4
W
Charon
7,318
457
40
3
0
299,413
3
L
Hun Batz
8,019
501
109
7
0
352,562
0
W
Arachne
8,041
503
62
4
0
342,609
8
W
Neith
6,326
395
41
3
0
290,827
0
W
Hel
8,272
517
121
8
0
302,506
4
L
Skadi
9,311
582
117
7
0
288,771
0
L
Surtr
7,419
464
61
4
0
259,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role