Player Matchup

Chang'e
Chang'e
Gold III
F0URAPHR0S1BAKA
Chang'e
Gold III
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 19L
1,705 MMR
Solo
Ganesha
Ganesha
Platinum IV
Nevermore190
Ganesha
Platinum IV
Level 127
God Stats
4W - 0L
1,870 SR
Queue Stats
526W - 536L
1,683 MMR
Solo
Mercury
Mercury
Platinum V
PistoI
Mercury
Platinum V
Level 125
God Stats
2W - 2L
1,725 SR
Queue Stats
86W - 87L
1,700 MMR
Solo
Apollo
Apollo
Gold II
Sagittarius64
Apollo
Gold II
Level 144
God Stats
9W - 3L
1,990 SR
Queue Stats
166W - 158L
1,667 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
UnYieldinSpirit
Cthulhu
Platinum IV
Level 156
God Stats
9W - 2L
1,649 SR
Queue Stats
145W - 149L
1,701 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,747 SR
1,691 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,473 SR
1,691 MMR
Jing Wei
Jing Wei
Gold III
Chesser300
Jing Wei
Gold III
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 86L
1,751 MMR
Party 2
Scylla
Scylla
Gold III
PabloFreshhcobar
Scylla
Gold III
Level 164
God Stats
5W - 5L
1,515 SR
Queue Stats
106W - 99L
1,659 MMR
Party 2
Nemesis
Nemesis
Platinum IV
ThatFbomb
Nemesis
Platinum IV
Level 215
God Stats
1W - 4L
1,368 SR
Queue Stats
108W - 97L
1,731 MMR
Party 1
Bacchus
Bacchus
Gold I
ThatHart2
Bacchus
Gold I
Level 148
God Stats
3W - 4L
1,482 SR
Queue Stats
71W - 67L
1,665 MMR
Party 1
Osiris
Osiris
Gold III
h8rr
Osiris
Gold III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,230
615
7,080
8,536
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ganesha
Nevermore190
Ganesha
14
2 / 0 / 7
8,837
589
3,892
9,020
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mercury
PistoI
Mercury
15
8 / 2 / 2
9,034
602
6,841
11,225
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 0 / 2
8,964
598
8,868
5,265
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 4
9,320
621
11,066
11,168
10,494
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
Sun WukongMedusaCu Chulainn

VS

Bans
RavanaThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chesser300
Jing Wei
14
0 / 1 / 0
7,390
493
2,886
9,331
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 7 / 0
7,145
476
5,804
9,156
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
ThatFbomb
Nemesis
13
2 / 3 / 2
7,336
489
6,528
9,864
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
ThatHart2
Bacchus
11
1 / 3 / 0
6,899
460
5,704
12,772
12,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Osiris
h8rr
Osiris
14
1 / 3 / 2
8,037
536
6,481
12,998
11,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
6
6
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Chesser300
Jing Wei
0
1
0
0
W
3
2
6
3
W
Ganesha
Nevermore190
Ganesha
2
0
7
5.5
L
2
7
0
0.29
W
Mercury
PistoI
Mercury
8
2
2
4.5
W
1
0
2
2
L
Nemesis
ThatFbomb
Nemesis
2
3
2
1
L
Bacchus
ThatHart2
Bacchus
1
3
0
0.33
W
3
2
4
2.5
L
Osiris
h8rr
Osiris
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,747
Damage
27,403
45,214
Taken
54,121
28,321
Mitigated
32,906
12,224
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Chesser300
Jing Wei
2,886
2,104
0
3,013
9,331
2,780
0
1,468
7,812
0
65,215
W
7,080
541
1,509
4,076
8,536
2,846
736
2,550
5,986
72,629
0
W
Ganesha
Nevermore190
Ganesha
3,892
391
0
2,451
9,020
8,284
0
3,130
5,890
21,732
2,643
L
5,804
870
0
250
9,156
2,115
0
5,199
3,614
50,512
0
W
Mercury
PistoI
Mercury
6,841
3,480
0
535
11,225
4,459
0
2,622
8,603
0
56,310
W
8,868
5,777
0
2,519
5,265
2,238
1,018
1,230
4,035
0
84,662
L
Nemesis
ThatFbomb
Nemesis
6,528
2,042
0
1,023
9,864
3,787
0
3,731
5,842
0
54,799
L
Bacchus
ThatHart2
Bacchus
5,704
378
0
2,483
12,772
12,375
0
3,581
8,944
20,772
0
W
11,066
902
0
1,134
11,168
10,494
280
1,976
9,192
69,215
1,572
L
Osiris
h8rr
Osiris
6,481
2,233
0
2,250
12,998
11,849
228
6,112
6,421
0
54,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
36,807
526
Minions Killed
435
0
Camps Cleared
0
1,683,512
Distance Traveled
1,530,155
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,390
493
108
7
0
269,028
1
W
Chang'e
9,230
615
161
11
0
338,807
0
W
Ganesha
8,837
589
7
0
0
321,248
2
L
Scylla
7,145
476
108
7
0
282,362
3
W
Mercury
9,034
602
90
6
0
432,276
0
W
Apollo
8,964
598
165
11
0
302,731
2
L
Nemesis
7,336
489
102
7
0
366,982
2
L
Bacchus
6,899
460
19
1
0
298,059
5
W
Cthulhu
9,320
621
103
7
0
288,450
0
L
Osiris
8,037
536
98
7
0
313,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role