Player Matchup

Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
Akurseru
Cthulhu
Platinum IV
Level 122
God Stats
13W - 17L
1,574 SR
Queue Stats
115W - 117L
1,725 MMR
Party 2
Chaac
Chaac
Gold III
vinilin123
Chaac
Gold III
Level 45
God Stats
39W - 33L
1,761 SR
Queue Stats
125W - 139L
1,599 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,611 SR
1,608 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 70
1,501 SR
1,591 MMR
Ix Chel
Ix Chel
Platinum II
OneEvilSaint
Ix Chel
Platinum II
Level 128
God Stats
22W - 17L
1,617 SR
Queue Stats
61W - 50L
1,635 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
YourLobotomy
Cabrakan
Platinum V
Level 49
God Stats
19W - 13L
1,604 SR
Queue Stats
22W - 13L
1,537 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
iViCk11
Hou Yi
Bronze III
Level 32
God Stats
1W - 0L
1,283 SR
Queue Stats
3W - 3L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 4 / 2
8,606
662
6,006
10,555
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
Akurseru
Cthulhu
15
3 / 5 / 1
9,336
718
11,354
14,482
10,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
13
0 / 6 / 4
8,460
651
8,862
14,810
10,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SerqetAchillesKuzenboNe ZhaMedusa

VS

Bans
MulanCerberusAnhurOdinVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
OneEvilSaint
Ix Chel
16
5 / 2 / 10
10,224
786
10,723
9,003
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
YourLobotomy
Cabrakan
16
3 / 0 / 12
10,053
773
10,819
17,231
21,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
iViCk11
Hou Yi
16
7 / 2 / 8
10,886
837
12,048
12,547
5,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
15
15
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
2
0.5
L
Cthulhu
Akurseru
Cthulhu
3
5
1
0.7
W
Ix Chel
OneEvilSaint
Ix Chel
5
2
10
5
W
Cabrakan
YourLobotomy
Cabrakan
3
0
12
9
W
Hou Yi
iViCk11
Hou Yi
7
2
8
5.5
L
Chaac
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,222
Damage
33,590
39,847
Taken
38,781
23,986
Mitigated
31,034
5,872
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,006
99
0
1,302
10,555
3,233
47
4,731
5,559
35,048
0
L
Cthulhu
Akurseru
Cthulhu
11,354
117
42
2,414
14,482
10,022
0
8,381
5,864
32,695
1,574
W
Ix Chel
OneEvilSaint
Ix Chel
10,723
1,149
3,527
3,911
9,003
3,766
876
4,006
4,634
38,514
183
W
Cabrakan
YourLobotomy
Cabrakan
10,819
1,854
0
4,227
17,231
21,627
254
6,030
10,397
24,742
1,400
W
Hou Yi
iViCk11
Hou Yi
12,048
4,651
0
3,546
12,547
5,641
1,857
4,768
7,280
0
45,582
L
Chaac
8,862
729
0
2,114
14,810
10,731
0
7,484
6,990
0
33,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,402
Gold Earned
31,163
170
Minions Killed
158
0
Camps Cleared
0
653,517
Distance Traveled
722,687
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,606
662
61
5
0
208,303
0
L
Cthulhu
9,336
718
51
4
0
230,021
0
W
Ix Chel
10,224
786
65
5
0
246,729
3
W
Cabrakan
10,053
773
39
3
0
242,512
0
W
Hou Yi
10,886
837
54
4
0
233,446
0
L
Chaac
8,460
651
58
4
0
215,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role