Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Cerberus41x
Persephone
Level 89
God Stats
2W - 1L
1,507 SR
Queue Stats
355W - 376L
1,506 Elo+
Solo
Nut
Nut
fenrir505
Nut
Level 101
God Stats
10W - 12L
1,407 SR
Queue Stats
153W - 168L
1,466 Elo+
Solo
Team Averages
Level 106
1,471 SR
1,491 Elo+

VS

Team Averages
Level 103
1,579 SR
1,476 Elo+
Charybdis
Charybdis
Bajanswift
Charybdis
Level 103
God Stats
1W - 2L
1,527 SR
Queue Stats
45W - 38L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
JudgeZedrix
Jormungandr
Level 181
God Stats
5W - 4L
1,663 SR
Queue Stats
31W - 35L
1,465 Elo+
Solo
Yu Huang
Yu Huang
Thoff63
Yu Huang
Level 26
God Stats
28W - 25L
1,546 SR
Queue Stats
44W - 37L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 2 / 3
6,747
675
3,954
9,072
6,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Cerberus41x
Persephone
13
3 / 2 / 1
8,389
839
9,733
6,230
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 2
7,585
759
5,591
7,635
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bajanswift
Charybdis
11
1 / 1 / 1
7,086
709
5,201
8,112
2,220
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
JudgeZedrix
Jormungandr
10
3 / 3 / 2
7,424
742
6,772
10,933
7,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
Thoff63
Yu Huang
13
1 / 1 / 2
7,590
759
4,032
6,277
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
5
5
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
3
0.75
L
Charybdis
Bajanswift
Charybdis
1
1
1
1.5
W
Persephone
Cerberus41x
Persephone
3
2
1
1.75
L
Jormungandr
JudgeZedrix
Jormungandr
3
3
2
1.33
L
Yu Huang
Thoff63
Yu Huang
1
1
2
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,278
Damage
16,005
22,937
Taken
25,322
10,211
Mitigated
11,243
7,166
Healing
4,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,954
789
0
2,174
9,072
6,438
0
3,195
5,474
20,078
0
L
Charybdis
Bajanswift
Charybdis
5,201
2,486
0
1,247
8,112
2,220
74
4,333
3,537
0
20,633
W
Persephone
Cerberus41x
Persephone
9,733
99
0
1,104
6,230
1,599
326
3,131
2,639
29,536
1,229
L
Jormungandr
JudgeZedrix
Jormungandr
6,772
1,734
0
2,114
10,933
7,136
0
4,472
6,171
15,224
0
L
Yu Huang
Thoff63
Yu Huang
4,032
269
0
755
6,277
1,887
0
3,498
2,592
23,115
0
W
5,591
3,367
0
3,888
7,635
2,174
185
3,319
3,950
0
25,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,721
Gold Earned
22,100
124
Minions Killed
102
0
Camps Cleared
0
579,225
Distance Traveled
543,174
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,747
675
22
2
0
190,290
3
L
Charybdis
7,086
709
32
3
0
181,069
3
W
Persephone
8,389
839
51
5
0
207,973
0
L
Jormungandr
7,424
742
22
2
0
164,087
1
L
Yu Huang
7,590
759
48
5
0
198,018
1
W
Nut
7,585
759
51
5
0
180,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role