Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
YummyPancake393
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,330 Elo+
Party 1
Sun Wukong
Sun Wukong
pinhopc
Sun Wukong
Level 140
God Stats
75W - 60L
1,500 SR
Queue Stats
308W - 298L
1,396 Elo+
Solo
Nut
Nut
redrasta
Nut
Level 68
God Stats
17W - 13L
1,423 SR
Queue Stats
110W - 111L
1,429 Elo+
Party 1
Maui
Maui
trumpmoney417
Maui
Level 88
God Stats
8W - 13L
1,416 SR
Queue Stats
378W - 394L
1,444 Elo+
Solo
Team Averages
Level 91
1,468 SR
1,420 Elo+

VS

Team Averages
Level 100
1,552 SR
1,488 Elo+
Surtr
Surtr
KN_GriffinForce
Surtr
Level 104
God Stats
19W - 13L
1,570 SR
Queue Stats
178W - 172L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
LandxLord
Cthulhu
Level 128
God Stats
13W - 8L
1,605 SR
Queue Stats
65W - 54L
1,509 Elo+
Party 3
Neith
Neith
MexicanVanilla02
Neith
Level 42
God Stats
22W - 33L
1,476 SR
Queue Stats
103W - 107L
1,450 Elo+
Party 2
Vulcan
Vulcan
The_Bambino98
Vulcan
Level 83
God Stats
14W - 11L
1,691 SR
Queue Stats
141W - 134L
1,461 Elo+
Party 2
Tsukuyomi
Tsukuyomi
madladsupreme
Tsukuyomi
Level 141
God Stats
10W - 12L
1,416 SR
Queue Stats
224W - 194L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 5 / 0
7,500
536
8,706
6,327
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 1
6,802
486
4,116
8,164
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
pinhopc
Sun Wukong
13
1 / 4 / 0
7,598
543
6,544
13,699
8,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 5 / 2
7,012
501
8,764
9,438
2,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 2
5,514
394
1,237
7,582
3,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
8,082
577
7,565
15,039
9,649
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
LandxLord
Cthulhu
11
2 / 0 / 6
7,260
519
4,604
9,229
4,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 4 / 7
6,772
484
4,125
8,024
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 4
7,476
534
3,345
5,565
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
madladsupreme
Tsukuyomi
15
14 / 1 / 5
9,411
672
13,025
11,479
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
20
20
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
0
0.2
W
3
2
1
1.75
W
Cthulhu
LandxLord
Cthulhu
2
0
6
5
W
1
4
7
1.13
W
0
0
4
2
L
2
3
1
0.83
W
Tsukuyomi
madladsupreme
Tsukuyomi
14
1
5
16.5
L
Sun Wukong
pinhopc
Sun Wukong
1
4
0
0.25
L
3
5
2
0.8
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,367
Damage
32,664
45,210
Taken
49,336
19,561
Mitigated
21,869
10,669
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,706
2,157
0
168
6,327
1,563
560
1,902
4,425
45,951
0
W
7,565
2,635
0
2,955
15,039
9,649
64
1,882
13,157
829
49,205
W
Cthulhu
LandxLord
Cthulhu
4,604
456
166
2,506
9,229
4,598
174
2,941
6,288
32,261
0
W
4,125
1,206
0
1,576
8,024
2,076
684
755
7,269
0
30,026
W
3,345
61
0
1,788
5,565
1,696
1,440
2,358
3,207
40,408
931
L
4,116
1,049
0
1,645
8,164
2,622
0
591
7,573
0
38,280
W
Tsukuyomi
madladsupreme
Tsukuyomi
13,025
3,405
0
5,474
11,479
3,850
140
1,879
9,600
0
66,425
L
Sun Wukong
pinhopc
Sun Wukong
6,544
1,600
0
4,585
13,699
8,588
0
2,062
11,637
0
52,663
L
8,764
5,632
0
1,855
9,438
2,849
200
1,932
7,506
0
44,363
L
1,237
470
0
2,416
7,582
3,939
23
1,947
5,635
6,149
1,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,426
Gold Earned
39,001
327
Minions Killed
350
0
Camps Cleared
0
1,199,202
Distance Traveled
1,393,319
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,500
536
86
6
0
200,296
1
W
Surtr
8,082
577
72
5
0
235,492
5
W
Cthulhu
7,260
519
38
3
0
282,594
0
W
Neith
6,772
484
53
4
0
256,539
0
W
Vulcan
7,476
534
79
6
0
277,270
0
L
Bastet
6,802
486
60
4
0
327,781
0
W
Tsukuyomi
9,411
672
108
8
0
341,424
4
L
Sun Wukong
7,598
543
101
7
0
250,703
4
L
Nut
7,012
501
64
5
0
258,919
0
L
Maui
5,514
394
16
1
0
161,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role