Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ABigGoat
Atlas
Level 186
God Stats
6W - 7L
1,625 SR
Queue Stats
156W - 131L
1,655 Elo+
Party 3
Kukulkan
Kukulkan
ABigfnLion
Kukulkan
Level 225
God Stats
3W - 5L
1,478 SR
Queue Stats
146W - 123L
1,652 Elo+
Party 3
Neith
Neith
Alacran93
Neith
Level 134
God Stats
5W - 3L
1,527 SR
Queue Stats
37W - 36L
1,523 Elo+
Party 1
Ratatoskr
Ratatoskr
ssquanchy
Ratatoskr
Level 167
God Stats
5W - 3L
1,655 SR
Queue Stats
55W - 50L
1,541 Elo+
Solo
Team Averages
Level 174
1,557 SR
1,574 Elo+

VS

Team Averages
Level 165
1,593 SR
1,606 Elo+
Bacchus
Bacchus
KidTrunksz
Bacchus
Level 156
God Stats
22W - 14L
1,619 SR
Queue Stats
184W - 191L
1,555 Elo+
Solo
Horus
Horus
Liveknot8275362
Horus
Level 140
God Stats
138W - 108L
1,666 SR
Queue Stats
181W - 160L
1,565 Elo+
Solo
Hercules
Hercules
Osath
Hercules
Level 201
God Stats
3W - 0L
1,899 SR
Queue Stats
278W - 220L
1,621 Elo+
Party 2
Janus
Janus
Three6Tee
Janus
Level 162
God Stats
1W - 1L
1,247 SR
Queue Stats
7W - 3L
1,717 Elo+
Party 2
Medusa
Medusa
lbakalbakal
Medusa
Level 168
God Stats
14W - 11L
1,532 SR
Queue Stats
524W - 497L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 4 / 0
6,992
499
6,880
11,639
9,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Atlas
ABigGoat
Atlas
11
2 / 4 / 4
6,779
484
6,851
12,023
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
ABigfnLion
Kukulkan
11
2 / 8 / 0
6,810
486
7,752
9,207
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Alacran93
Neith
11
1 / 4 / 2
6,555
468
3,791
7,751
2,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
ssquanchy
Ratatoskr
9
1 / 5 / 1
6,055
433
3,553
8,864
1,942
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KidTrunksz
Bacchus
13
5 / 2 / 10
8,406
600
8,513
15,634
9,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
8 / 0 / 7
8,749
625
6,542
8,689
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
Osath
Hercules
14
1 / 0 / 3
8,449
604
6,108
10,099
10,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Three6Tee
Janus
15
5 / 1 / 10
9,058
647
8,642
10,195
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
15
6 / 3 / 2
8,741
624
6,777
8,494
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
6
Kills
25
25
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
L
Atlas
ABigGoat
Atlas
2
4
4
1
L
Kukulkan
ABigfnLion
Kukulkan
2
8
0
0.25
L
Neith
Alacran93
Neith
1
4
2
0.5
W
Bacchus
KidTrunksz
Bacchus
5
2
10
5
W
8
0
7
11.5
W
Hercules
Osath
Hercules
1
0
3
2.5
W
Janus
Three6Tee
Janus
5
1
10
10
W
Medusa
6
3
2
2.33
L
Ratatoskr
ssquanchy
Ratatoskr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,827
Damage
36,582
49,484
Taken
53,111
24,228
Mitigated
29,337
7,697
Healing
21,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,880
1,113
0
1,125
11,639
9,732
0
1,561
9,426
1,211
57,513
L
Atlas
ABigGoat
Atlas
6,851
2,774
0
1,571
12,023
7,894
0
4,765
7,031
17,347
0
L
Kukulkan
ABigfnLion
Kukulkan
7,752
760
0
443
9,207
2,435
0
4,867
4,182
48,367
0
L
Neith
Alacran93
Neith
3,791
1,152
0
1,746
7,751
2,225
0
3,271
4,480
0
39,240
W
Bacchus
KidTrunksz
Bacchus
8,513
1,096
1,909
7,228
15,634
9,029
123
4,119
11,515
29,036
0
W
6,542
2,915
1,080
4,788
8,689
3,629
49
3,094
5,595
0
56,346
W
Hercules
Osath
Hercules
6,108
1,129
0
4,229
10,099
10,521
73
1,305
8,794
0
62,697
W
Janus
Three6Tee
Janus
8,642
641
0
1,115
10,195
3,455
0
4,235
5,960
66,248
409
W
Medusa
6,777
1,682
0
1,480
8,494
2,703
1,740
2,710
5,784
0
63,341
L
Ratatoskr
ssquanchy
Ratatoskr
3,553
603
0
2,812
8,864
1,942
0
2,045
6,661
0
28,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
43,403
367
Minions Killed
479
0
Camps Cleared
0
1,338,641
Distance Traveled
1,491,756
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,992
499
104
7
0
290,686
4
L
Atlas
6,779
484
19
1
0
283,977
3
L
Kukulkan
6,810
486
92
7
0
246,744
0
L
Neith
6,555
468
96
7
0
273,249
2
W
Bacchus
8,406
600
51
4
0
306,696
2
W
Horus
8,749
625
81
6
0
330,909
0
W
Hercules
8,449
604
121
9
0
259,686
0
W
Janus
9,058
647
131
9
0
311,644
2
W
Medusa
8,741
624
95
7
0
282,821
0
L
Ratatoskr
6,055
433
56
4
0
243,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role