Player Matchup

Artio
Artio
Elosidater
Artio
Level 108
God Stats
4W - 7L
1,497 SR
Queue Stats
110W - 115L
1,506 Elo+
Party 1
Chronos
Chronos
Halagator
Chronos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 89L
1,491 Elo+
Party 1
Bellona
Bellona
Limey2
Bellona
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,458 Elo+
Party 1
Ao Kuang
Ao Kuang
TheDarkSender
Ao Kuang
Level 127
God Stats
5W - 1L
1,794 SR
Queue Stats
70W - 62L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
herlis22
Kukulkan
Level 65
God Stats
13W - 12L
1,413 SR
Queue Stats
38W - 59L
1,351 Elo+
Solo
Team Averages
Level 98
1,541 SR
1,445 Elo+

VS

Team Averages
Level 68
1,544 SR
1,450 Elo+
Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FriedCookiePuff2
Vulcan
Level 50
God Stats
2W - 2L
1,802 SR
Queue Stats
54W - 77L
1,406 Elo+
Solo
Medusa
Medusa
KaijuRex
Medusa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,412 Elo+
Solo
Bellona
Bellona
LILPPONDABEAT30
Bellona
Level 61
God Stats
1W - 3L
1,363 SR
Queue Stats
171W - 185L
1,439 Elo+
Solo
Hercules
Hercules
rhyguy1997
Hercules
Level 74
God Stats
21W - 21L
1,554 SR
Queue Stats
399W - 393L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
1 / 1 / 7
6,585
470
3,367
11,556
8,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos
Halagator
Chronos
12
0 / 0 / 0
6,467
462
830
3,575
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Limey2
Bellona
13
0 / 1 / 1
7,496
535
5,914
12,741
11,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
TheDarkSender
Ao Kuang
16
12 / 0 / 3
9,202
657
15,710
13,836
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
herlis22
Kukulkan
10
2 / 4 / 5
6,685
478
3,948
7,369
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 3 / 3
6,876
491
9,593
9,039
2,599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 0
7,289
521
3,207
5,812
1,585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
KaijuRex
Medusa
11
3 / 5 / 1
6,844
489
6,053
12,323
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 1
6,136
438
2,712
12,052
5,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
rhyguy1997
Hercules
14
1 / 1 / 0
7,656
547
7,566
10,519
10,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
6
6
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
3
1.17
W
Artio
1
1
7
4.5
L
0
4
0
0
W
Chronos
Halagator
Chronos
0
0
0
0
L
Medusa
KaijuRex
Medusa
3
5
1
0.7
L
0
2
1
0.25
W
Bellona
Limey2
Bellona
0
1
1
0.5
W
Ao Kuang
TheDarkSender
Ao Kuang
12
0
3
13.5
W
Kukulkan
herlis22
Kukulkan
2
4
5
1.13
L
Hercules
rhyguy1997
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,769
Damage
29,131
49,077
Taken
49,745
27,872
Mitigated
24,133
21,614
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,593
499
902
3,432
9,039
2,599
296
4,986
4,053
47,360
1,199
W
Artio
3,367
329
264
3,701
11,556
8,065
0
3,708
7,848
8,845
0
L
3,207
123
0
1,364
5,812
1,585
393
4,345
1,387
43,963
0
W
Chronos
Halagator
Chronos
830
0
0
596
3,575
907
0
2,318
1,257
37,105
0
L
Medusa
KaijuRex
Medusa
6,053
2,504
0
2,597
12,323
3,465
467
7,710
4,613
0
37,219
L
2,712
868
0
2,416
12,052
5,812
0
6,121
5,931
0
44,002
W
Bellona
Limey2
Bellona
5,914
2,926
0
5,258
12,741
11,592
0
0
11,897
0
48,449
W
Ao Kuang
TheDarkSender
Ao Kuang
15,710
3,907
0
10,658
13,836
5,129
0
2,843
10,993
65,749
5,863
W
Kukulkan
herlis22
Kukulkan
3,948
332
69
1,068
7,369
2,179
356
3,640
3,729
38,373
602
L
Hercules
rhyguy1997
Hercules
7,566
2,879
0
5,856
10,519
10,672
0
474
10,045
0
52,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,435
Gold Earned
34,801
361
Minions Killed
368
0
Camps Cleared
0
1,366,606
Distance Traveled
1,380,259
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,876
491
66
5
0
246,955
0
W
Artio
6,585
470
7
1
0
301,395
2
L
Vulcan
7,289
521
77
6
0
283,661
0
W
Chronos
6,467
462
78
6
0
211,834
0
L
Medusa
6,844
489
56
4
0
256,011
0
L
Bellona
6,136
438
72
5
0
329,611
0
W
Bellona
7,496
535
102
7
0
277,110
1
W
Ao Kuang
9,202
657
108
8
0
340,424
1
W
Kukulkan
6,685
478
66
5
0
235,843
1
L
Hercules
7,656
547
97
7
0
264,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role