Player Matchup

Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Blue0372
Bacchus
Level 128
God Stats
27W - 30L
1,496 SR
Queue Stats
73W - 105L
1,421 Elo+
Party 2
Charybdis
Charybdis
IhadalifeB4_2386
Charybdis
Level 102
God Stats
10W - 17L
1,475 SR
Queue Stats
90W - 104L
1,485 Elo+
Party 2
Lancelot
Lancelot
Rose7517
Lancelot
Level 108
God Stats
11W - 11L
1,563 SR
Queue Stats
146W - 157L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
bros9
Nu Wa
Level 145
God Stats
33W - 31L
1,511 SR
Queue Stats
448W - 432L
1,566 Elo+
Solo
Team Averages
Level 118
1,509 SR
1,501 Elo+

VS

Team Averages
Level 145
1,616 SR
1,560 Elo+
Jing Wei
Jing Wei
DDNC INC
Jing Wei
Level 137
God Stats
3W - 2L
1,690 SR
Queue Stats
429W - 382L
1,582 Elo+
Party 1
Da Ji
Da Ji
Darksquirrel12
Da Ji
Level 125
God Stats
16W - 12L
1,701 SR
Queue Stats
66W - 53L
1,548 Elo+
Party 1
Merlin
Merlin
FangGT
Merlin
Level 158
God Stats
14W - 7L
1,687 SR
Queue Stats
136W - 111L
1,559 Elo+
Party 1
Kuzenbo
Kuzenbo
Tavi
Kuzenbo
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
168W - 166L
1,582 Elo+
Solo
Chaac
Chaac
twodrums
Chaac
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 80L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 0 / 1
8,104
737
3,976
6,202
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Blue0372
Bacchus
10
1 / 0 / 4
6,344
577
4,055
7,548
5,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
11
0 / 2 / 3
6,235
567
4,523
6,910
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Rose7517
Lancelot
12
6 / 1 / 2
7,185
653
4,147
6,984
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
bros9
Nu Wa
13
3 / 0 / 2
7,545
686
7,056
3,962
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DDNC INC
Jing Wei
10
1 / 2 / 2
5,876
534
6,254
7,401
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 1
5,414
492
1,832
7,293
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
FangGT
Merlin
11
0 / 3 / 0
5,943
540
3,459
6,735
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kuzenbo
Tavi
Kuzenbo
8
2 / 2 / 0
5,778
525
2,979
7,733
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
twodrums
Chaac
11
0 / 3 / 0
6,217
565
2,435
8,951
7,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
3
3
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
1
2.5
W
Bacchus
Blue0372
Bacchus
1
0
4
3
L
Jing Wei
DDNC INC
Jing Wei
1
2
2
1
L
0
2
1
0.25
L
Merlin
FangGT
Merlin
0
3
0
0
W
Charybdis
0
2
3
0.75
W
Lancelot
Rose7517
Lancelot
6
1
2
7
L
Kuzenbo
Tavi
Kuzenbo
2
2
0
1
W
Nu Wa
bros9
Nu Wa
3
0
2
4
L
Chaac
twodrums
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,757
Damage
16,959
31,606
Taken
38,113
14,699
Mitigated
19,707
10,659
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,976
608
0
3,455
6,202
2,429
0
0
6,202
0
58,525
W
Bacchus
Blue0372
Bacchus
4,055
330
0
2,168
7,548
5,880
62
2,170
5,338
15,515
0
L
Jing Wei
DDNC INC
Jing Wei
6,254
5,067
0
2,260
7,401
2,275
0
2,131
5,270
0
42,635
L
1,832
355
0
3,382
7,293
2,370
0
1,048
6,245
0
35,814
L
Merlin
FangGT
Merlin
3,459
364
0
757
6,735
1,652
0
4,409
2,326
38,860
82
W
Charybdis
4,523
2,094
0
3,796
6,910
1,954
666
1,128
5,782
0
51,328
W
Lancelot
Rose7517
Lancelot
4,147
621
0
990
6,984
3,209
0
768
6,174
0
52,073
L
Kuzenbo
Tavi
Kuzenbo
2,979
1,212
0
1,381
7,733
6,324
0
2,581
5,152
11,520
0
W
Nu Wa
bros9
Nu Wa
7,056
1,784
0
250
3,962
1,227
27
2,639
1,047
53,401
829
L
Chaac
twodrums
Chaac
2,435
157
0
2,357
8,951
7,086
0
922
8,029
0
44,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,413
Gold Earned
29,228
407
Minions Killed
342
0
Camps Cleared
0
1,234,181
Distance Traveled
1,139,503
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,104
737
119
11
0
238,379
0
W
Bacchus
6,344
577
20
2
0
243,992
5
L
Jing Wei
5,876
534
79
7
0
226,411
0
L
Da Ji
5,414
492
73
7
0
255,417
0
L
Merlin
5,943
540
86
8
0
220,343
0
W
Charybdis
6,235
567
93
8
0
207,355
2
W
Lancelot
7,185
653
80
7
0
305,618
0
L
Kuzenbo
5,778
525
14
1
0
229,184
3
W
Nu Wa
7,545
686
95
9
0
238,837
0
L
Chaac
6,217
565
90
8
0
208,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role