Player Matchup

Bacchus
Bacchus
Gold II
BlazinBacon247
Bacchus
Gold II
Level 156
God Stats
6W - 8L
1,762 SR
Queue Stats
70W - 57L
1,728 MMR
Party 1
Artio
Artio
Platinum IV
Jennyferzz
Artio
Platinum IV
Level 175
God Stats
4W - 3L
1,563 SR
Queue Stats
188W - 186L
1,819 MMR
Party 2
Hachiman
Hachiman
Platinum III
LUCIFERXXD
Hachiman
Platinum III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 42L
1,832 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
Rjay19
Ne Zha
Platinum IV
Level 190
God Stats
1W - 0L
1,486 SR
Queue Stats
69W - 50L
1,943 MMR
Party 1
Vulcan
Vulcan
Platinum II
Varodinho
Vulcan
Platinum II
Level 155
God Stats
4W - 3L
1,556 SR
Queue Stats
196W - 189L
1,865 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 165
1,573 SR
1,837 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,567 SR
1,770 MMR
Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum IV
BabyJessica13
Apollo
Platinum IV
Level 121
God Stats
9W - 7L
1,693 SR
Queue Stats
66W - 59L
1,830 MMR
Solo
Geb
Geb
Gold IV
SlantSword
Geb
Gold IV
Level 155
God Stats
0W - 1L
1,271 SR
Queue Stats
29W - 25L
1,827 MMR
Solo
Chang'e
Chang'e
Platinum I
TAKASHIROO
Chang'e
Platinum I
Level 230
God Stats
21W - 11L
1,730 SR
Queue Stats
357W - 342L
1,853 MMR
Solo
Chaac
Chaac
Platinum II
nittsua
Chaac
Platinum II
Level 146
God Stats
1W - 2L
1,642 SR
Queue Stats
93W - 89L
1,840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
7,166
651
5,882
6,931
7,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
10
0 / 0 / 8
6,008
546
3,976
8,924
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
LUCIFERXXD
Hachiman
12
0 / 2 / 0
6,437
585
5,172
7,241
2,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Rjay19
Ne Zha
12
4 / 0 / 6
6,866
624
7,748
7,087
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Varodinho
Vulcan
11
4 / 0 / 4
6,431
585
5,278
4,089
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MulanCu ChulainnRaijinMedusa

VS

Bans
AthenaAgniLokiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 4 / 1
5,966
542
3,917
7,798
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 0
6,393
581
5,223
6,753
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
5,145
468
5,187
10,594
5,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
TAKASHIROO
Chang'e
10
0 / 2 / 0
5,395
490
4,151
6,332
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
nittsua
Chaac
10
0 / 3 / 1
5,731
521
2,845
9,549
6,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
4
4
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
4
1
0.63
L
2
0
0
2
W
4
2
2
2.5
W
Artio
0
0
8
4
W
Hachiman
LUCIFERXXD
Hachiman
0
2
0
0
W
Ne Zha
Rjay19
Ne Zha
4
0
6
7
L
0
3
1
0.17
L
Chang'e
TAKASHIROO
Chang'e
0
2
0
0
W
Vulcan
Varodinho
Vulcan
4
0
4
6
L
Chaac
nittsua
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,056
Damage
21,323
34,272
Taken
41,026
18,594
Mitigated
17,607
16,991
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,917
1,299
0
2,799
7,798
2,233
0
2,644
5,150
0
39,101
L
5,223
4,038
0
3,245
6,753
2,223
0
742
6,011
0
51,585
W
5,882
818
0
2,300
6,931
7,062
0
251
6,680
33,815
1,358
W
Artio
3,976
97
959
4,385
8,924
5,768
208
3,782
4,910
18,277
0
W
Hachiman
LUCIFERXXD
Hachiman
5,172
3,598
0
3,726
7,241
2,141
0
1,560
5,622
0
53,375
W
Ne Zha
Rjay19
Ne Zha
7,748
1,889
0
4,132
7,087
2,321
0
1,415
5,561
0
47,698
L
5,187
771
1,460
2,400
10,594
5,248
0
4,461
6,111
17,415
0
L
Chang'e
TAKASHIROO
Chang'e
4,151
240
541
1,578
6,332
1,757
0
2,484
3,848
36,037
0
W
Vulcan
Varodinho
Vulcan
5,278
498
0
1,489
4,089
1,302
423
1,820
2,161
37,880
410
L
Chaac
nittsua
Chaac
2,845
467
0
3,680
9,549
6,146
0
4,145
4,880
0
33,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,908
Gold Earned
28,630
334
Minions Killed
327
0
Camps Cleared
0
1,129,050
Distance Traveled
1,129,020
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,966
542
64
6
0
230,776
0
L
Apollo
6,393
581
102
9
0
215,115
0
W
Bacchus
7,166
651
81
7
0
214,444
2
W
Artio
6,008
546
27
2
0
233,786
3
W
Hachiman
6,437
585
95
9
0
200,097
2
W
Ne Zha
6,866
624
70
6
0
245,022
2
L
Geb
5,145
468
10
1
0
231,764
0
L
Chang'e
5,395
490
86
8
0
223,194
2
W
Vulcan
6,431
585
61
6
0
235,701
3
L
Chaac
5,731
521
65
6
0
228,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role