Player Matchup

Janus
Janus
 
Janus
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
FerOuO
Artio
Level 155
God Stats
2W - 2L
1,605 SR
Queue Stats
145W - 125L
1,510 Elo+
Solo
Apollo
Apollo
Tordogony
Apollo
Level 21
God Stats
1W - 1L
1,709 SR
Queue Stats
30W - 35L
1,486 Elo+
Party 2
Susano
Susano
zarpmen
Susano
Level 170
God Stats
1W - 1L
1,501 SR
Queue Stats
133W - 118L
1,607 Elo+
Solo
Team Averages
Level 118
1,563 SR
1,520 Elo+

VS

Team Averages
Level 211
1,557 SR
1,519 Elo+
Cthulhu
Cthulhu
ElGordoCheChe
Cthulhu
Level 204
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 312L
1,488 Elo+
Party 3
Eset
Eset
ElGordoPedazo
Eset
Level 315
God Stats
27W - 12L
1,631 SR
Queue Stats
877W - 792L
1,508 Elo+
Party 3
Anhur
Anhur
F4nt
Anhur
Level 184
God Stats
15W - 7L
1,693 SR
Queue Stats
152W - 149L
1,567 Elo+
Party 1
Susano
Susano
JUANCHIZITO
Susano
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 85L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
futuram19
Gilgamesh
Level 204
God Stats
4W - 3L
1,462 SR
Queue Stats
105W - 95L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 2
5,275
528
3,861
2,991
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
7
0 / 1 / 1
4,641
464
2,053
5,874
3,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
FerOuO
Artio
11
2 / 0 / 2
6,304
630
5,040
8,334
6,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Tordogony
Apollo
9
0 / 4 / 1
4,459
446
1,809
6,306
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
zarpmen
Susano
11
4 / 1 / 1
5,759
576
5,683
7,468
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 1 / 6
5,720
572
4,165
7,606
4,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 0 / 3
6,199
620
3,018
3,961
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
F4nt
Anhur
12
4 / 0 / 1
7,302
730
3,924
4,094
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
10
1 / 2 / 2
5,509
551
3,861
9,226
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
futuram19
Gilgamesh
11
0 / 3 / 0
5,998
600
4,474
9,589
4,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
7
7
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
2
1
L
Bacchus
 
Bacchus
0
1
1
0.5
W
Cthulhu
0
1
6
3
W
2
0
3
3.5
W
Anhur
F4nt
Anhur
4
0
1
4.5
L
Artio
FerOuO
Artio
2
0
2
3
W
Susano
1
2
2
1
L
Apollo
Tordogony
Apollo
0
4
1
0.13
W
Gilgamesh
futuram19
Gilgamesh
0
3
0
0
L
Susano
zarpmen
Susano
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,446
Damage
19,442
30,973
Taken
34,476
14,862
Mitigated
14,126
12,035
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,861
183
0
674
2,991
865
0
1,633
1,358
38,630
0
L
Bacchus
 
Bacchus
2,053
530
0
1,915
5,874
3,659
0
3,108
2,766
9,555
0
W
Cthulhu
4,165
484
1,646
1,230
7,606
4,055
0
2,113
5,427
19,787
519
W
3,018
288
496
655
3,961
1,091
0
1,755
2,002
40,888
585
W
Anhur
F4nt
Anhur
3,924
2,479
0
1,814
4,094
1,486
701
698
3,356
0
54,785
L
Artio
FerOuO
Artio
5,040
430
84
4,847
8,334
6,920
0
0
8,334
33,554
0
W
Susano
3,861
650
0
3,214
9,226
2,713
0
1,373
7,747
0
37,295
L
Apollo
Tordogony
Apollo
1,809
1,128
0
1,058
6,306
1,178
0
1,427
4,879
0
25,593
W
Gilgamesh
futuram19
Gilgamesh
4,474
1,358
0
2,063
9,589
4,781
0
4,295
4,549
0
37,608
L
Susano
zarpmen
Susano
5,683
1,189
0
3,457
7,468
2,240
0
882
6,586
0
39,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,438
Gold Earned
30,728
278
Minions Killed
349
0
Camps Cleared
0
1,051,169
Distance Traveled
1,015,966
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,275
528
70
7
0
202,430
4
L
Bacchus
4,641
464
18
2
0
219,928
5
W
Cthulhu
5,720
572
22
2
0
231,430
0
W
Eset
6,199
620
95
10
0
211,013
4
W
Anhur
7,302
730
92
9
0
181,292
2
L
Artio
6,304
630
77
8
0
214,389
2
W
Susano
5,509
551
67
7
0
217,889
0
L
Apollo
4,459
446
41
4
0
169,026
0
W
Gilgamesh
5,998
600
73
7
0
174,342
3
L
Susano
5,759
576
72
7
0
245,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role