Player Matchup

Nut
Nut
Cathochef9
Nut
Level 125
God Stats
3W - 4L
1,613 SR
Queue Stats
85W - 119L
1,447 Elo+
Party 1
Awilix
Awilix
CthuluChosen
Awilix
Level 123
God Stats
1W - 3L
1,569 SR
Queue Stats
71W - 90L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
KingAzrael13
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,347 Elo+
Solo
Aphrodite
Aphrodite
Sun the Sunny
Aphrodite
Level 148
God Stats
1W - 4L
1,390 SR
Queue Stats
68W - 83L
1,467 Elo+
Party 1
Susano
Susano
jmnicolufau
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,329 Elo+
Party 1
Team Averages
Level 88
1,514 SR
1,413 Elo+

VS

Team Averages
Level 24
1,382 SR
1,386 Elo+
Cthulhu
Cthulhu
ChickeyNuggy
Cthulhu
Level 17
God Stats
4W - 3L
1,300 SR
Queue Stats
108W - 88L
1,247 Elo+
Solo
Artemis
Artemis
Dampierre17
Artemis
Level 26
God Stats
2W - 2L
1,298 SR
Queue Stats
81W - 88L
1,358 Elo+
Solo
Merlin
Merlin
EwItzMari0xX
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,386 Elo+
Solo
Charon
Charon
HYREZLAM
Charon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 103L
1,528 Elo+
Solo
Aphrodite
Aphrodite
Heavy Weenis
Aphrodite
Level 25
God Stats
1W - 2L
1,311 SR
Queue Stats
42W - 71L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
7,630
763
11,939
13,970
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
15
6 / 6 / 2
8,242
824
8,344
11,629
4,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
KingAzrael13
Gilgamesh
12
2 / 7 / 6
7,505
751
4,850
16,004
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
Sun the Sunny
Aphrodite
14
0 / 4 / 7
7,230
723
3,113
11,719
6,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Susano
12
0 / 8 / 6
6,700
670
6,331
13,198
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChickeyNuggy
Cthulhu
16
9 / 2 / 13
10,261
1,026
18,542
14,063
9,747
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Dampierre17
Artemis
14
4 / 4 / 16
8,960
896
14,024
7,031
3,002
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
16
4 / 3 / 15
9,651
965
9,256
7,360
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
HYREZLAM
Charon
16
10 / 2 / 11
10,402
1,040
10,071
10,323
10,810
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Heavy Weenis
Aphrodite
15
1 / 2 / 23
8,874
887
8,146
8,943
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
106
11
Kills
28
28
Deaths
13
27
Assists
78
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
W
Cthulhu
ChickeyNuggy
Cthulhu
9
2
13
7.75
L
Awilix
6
6
2
1.17
W
Artemis
Dampierre17
Artemis
4
4
16
3
W
Merlin
4
3
15
3.83
W
Charon
HYREZLAM
Charon
10
2
11
7.75
W
Aphrodite
Heavy Weenis
Aphrodite
1
2
23
6.25
L
Gilgamesh
KingAzrael13
Gilgamesh
2
7
6
0.71
L
Aphrodite
Sun the Sunny
Aphrodite
0
4
7
0.88
L
Susano
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,577
Damage
60,039
66,520
Taken
47,720
30,912
Mitigated
31,243
23,034
Healing
22,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,939
7,157
847
3,022
13,970
5,103
0
10,312
3,194
0
22,345
W
Cthulhu
ChickeyNuggy
Cthulhu
18,542
777
1,033
2,967
14,063
9,747
341
1,681
12,247
23,334
445
L
Awilix
8,344
1,798
1,041
710
11,629
4,200
0
7,334
4,120
0
13,683
W
Artemis
Dampierre17
Artemis
14,024
5,389
59
98
7,031
3,002
984
577
6,454
0
23,873
W
Merlin
9,256
935
283
726
7,360
3,244
897
0
7,244
23,816
493
W
Charon
HYREZLAM
Charon
10,071
992
289
1,127
10,323
10,810
664
436
9,781
17,496
1,475
W
Aphrodite
Heavy Weenis
Aphrodite
8,146
189
10,074
5,495
8,943
4,440
336
419
8,360
16,762
777
L
Gilgamesh
KingAzrael13
Gilgamesh
4,850
1,074
254
2,309
16,004
11,090
0
8,765
6,959
0
11,211
L
Aphrodite
Sun the Sunny
Aphrodite
3,113
357
7,925
5,383
11,719
6,004
0
7,766
3,632
9,670
0
L
Susano
6,331
960
263
1,280
13,198
4,515
0
8,876
4,004
0
12,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,307
Gold Earned
48,148
71
Minions Killed
124
0
Camps Cleared
0
907,350
Distance Traveled
929,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,630
763
15
2
0
186,126
0
W
Cthulhu
10,261
1,026
29
3
0
204,110
0
L
Awilix
8,242
824
7
1
0
194,537
0
W
Artemis
8,960
896
29
3
0
151,540
0
W
Merlin
9,651
965
36
4
0
179,864
0
W
Charon
10,402
1,040
10
1
0
172,633
0
W
Aphrodite
8,874
887
20
2
0
221,409
0
L
Gilgamesh
7,505
751
13
1
0
158,291
0
L
Aphrodite
7,230
723
29
3
0
199,010
0
L
Susano
6,700
670
7
1
0
169,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role