Player Matchup

Bellona
Bellona
FrankieSocks
Bellona
Level 34
God Stats
7W - 13L
1,419 SR
Queue Stats
8W - 19L
1,398 Elo+
Party 2
Janus
Janus
ImWXSHXD
Janus
Level 44
God Stats
2W - 0L
1,576 SR
Queue Stats
141W - 136L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
TwistedTeddy11
Kuzenbo
Level 109
God Stats
3W - 1L
1,857 SR
Queue Stats
39W - 45L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
zPerc
Danzaburou
Level 106
God Stats
11W - 4L
1,844 SR
Queue Stats
13W - 8L
1,636 Elo+
Party 2
Hera
Hera
zTramadol
Hera
Level 127
God Stats
2W - 1L
1,520 SR
Queue Stats
119W - 104L
1,574 Elo+
Party 2
Team Averages
Level 84
1,643 SR
1,523 Elo+

VS

Team Averages
Level 58
1,509 SR
1,466 Elo+
Shiva
Shiva
CrazyChris1543
Shiva
Level 102
God Stats
23W - 11L
1,727 SR
Queue Stats
152W - 139L
1,509 Elo+
Party 1
Fenrir
Fenrir
Darkhas0902
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
JustalexBTW
Medusa
Level 42
God Stats
1W - 4L
1,310 SR
Queue Stats
15W - 30L
1,348 Elo+
Solo
Odin
Odin
Zukalento
Odin
Level 88
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Poseidon
Poseidon
mromegaiman
Poseidon
Level 49
God Stats
0W - 2L
1,320 SR
Queue Stats
109W - 106L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FrankieSocks
Bellona
10
1 / 1 / 1
6,132
613
1,659
4,495
2,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Janus
ImWXSHXD
Janus
12
2 / 1 / 4
6,059
606
4,200
6,841
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 1 / 5
5,657
566
2,214
7,047
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
zPerc
Danzaburou
10
3 / 4 / 5
5,582
558
3,577
6,157
1,762
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
10
3 / 1 / 1
5,903
590
3,452
3,685
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 4
5,692
569
3,764
10,761
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
7
0 / 2 / 2
4,279
428
1,381
3,530
1,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
9
3 / 4 / 2
5,325
533
5,763
6,000
1,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Odin
8
0 / 0 / 0
4,774
477
886
3,295
1,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
mromegaiman
Poseidon
9
3 / 3 / 0
5,628
563
4,944
5,485
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
8
8
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Fenrir
0
2
2
0.5
W
Bellona
FrankieSocks
Bellona
1
1
1
1.5
W
Janus
ImWXSHXD
Janus
2
1
4
4
L
Medusa
3
4
2
1
W
2
1
5
4.5
L
Odin
0
0
0
0
L
Poseidon
mromegaiman
Poseidon
3
3
0
1
W
Danzaburou
zPerc
Danzaburou
3
4
5
1.38
W
Hera
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,102
Damage
16,738
28,225
Taken
29,071
11,961
Mitigated
11,708
8,835
Healing
5,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,764
450
55
2,671
10,761
5,545
0
4,513
6,248
0
20,199
L
Fenrir
1,381
431
0
51
3,530
1,052
0
766
2,731
0
13,460
W
Bellona
FrankieSocks
Bellona
1,659
306
0
1,196
4,495
2,491
0
745
3,510
0
34,165
W
Janus
ImWXSHXD
Janus
4,200
683
0
4,117
6,841
1,790
0
1,302
5,222
44,348
1,451
L
Medusa
5,763
1,701
0
692
6,000
1,955
0
1,289
4,711
0
34,236
W
2,214
887
0
1,795
7,047
4,948
0
654
6,316
9,273
1,988
L
Odin
886
76
0
834
3,295
1,866
0
289
2,820
0
22,850
L
Poseidon
mromegaiman
Poseidon
4,944
458
0
960
5,485
1,290
56
2,826
2,626
24,463
0
W
Danzaburou
zPerc
Danzaburou
3,577
1,231
0
1,227
6,157
1,762
0
205
5,915
0
35,112
W
Hera
3,452
705
0
500
3,685
970
8
1,448
2,081
34,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,333
Gold Earned
25,698
326
Minions Killed
203
0
Camps Cleared
0
979,189
Distance Traveled
996,018
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,692
569
30
3
0
203,613
2
L
Fenrir
4,279
428
30
3
0
174,516
0
W
Bellona
6,132
613
84
8
0
195,199
0
W
Janus
6,059
606
94
9
0
208,628
2
L
Medusa
5,325
533
50
5
0
191,499
0
W
Kuzenbo
5,657
566
14
1
0
194,797
2
L
Odin
4,774
477
39
4
0
223,967
0
L
Poseidon
5,628
563
54
5
0
202,423
3
W
Danzaburou
5,582
558
61
6
0
178,496
0
W
Hera
5,903
590
73
7
0
202,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role