Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
D7ominator
Artio
Level 189
God Stats
2W - 2L
1,432 SR
Queue Stats
230W - 143L
1,555 Elo+
Solo
Anubis
Anubis
OscarScripeTV
Anubis
Level 208
God Stats
5W - 0L
1,874 SR
Queue Stats
439W - 451L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Wiljorn
Sun Wukong
Level 104
God Stats
3W - 0L
1,761 SR
Queue Stats
47W - 51L
1,494 Elo+
Solo
Freya
Freya
jvzzzN
Freya
Level 28
God Stats
1W - 1L
1,279 SR
Queue Stats
37W - 55L
1,410 Elo+
Solo
Team Averages
Level 134
1,569 SR
1,497 Elo+

VS

Team Averages
Level 165
1,530 SR
1,518 Elo+
Zhong Kui
Zhong Kui
Chuck
Zhong Kui
Level 183
God Stats
2W - 5L
1,365 SR
Queue Stats
229W - 221L
1,506 Elo+
Solo
Raijin
Raijin
I-AKD-I
Raijin
Level 275
God Stats
19W - 22L
1,465 SR
Queue Stats
1,064W - 1,102L
1,518 Elo+
Solo
Hercules
Hercules
KeroxTheGoat
Hercules
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 67L
1,564 Elo+
Solo
Eset
Eset
TaisenJuuniii
Eset
Level 129
God Stats
4W - 2L
1,947 SR
Queue Stats
238W - 244L
1,521 Elo+
Solo
Hun Batz
Hun Batz
sweezzy94
Hun Batz
Level 154
God Stats
6W - 9L
1,371 SR
Queue Stats
173W - 171L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 1 / 3
6,139
1,228
2,642
3,387
1,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Artio
12
2 / 0 / 4
6,901
1,380
1,492
4,285
2,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
4 / 1 / 0
6,428
1,286
2,516
3,805
1,575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Wiljorn
Sun Wukong
7
0 / 4 / 4
5,193
1,039
1,797
5,408
3,765
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
jvzzzN
Freya
11
0 / 0 / 6
5,959
1,192
2,960
3,681
1,349
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chuck
Zhong Kui
12
2 / 2 / 1
5,415
1,083
4,426
5,269
6,644
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
I-AKD-I
Raijin
5
0 / 0 / 0
4,260
852
0
0
0
Hercules
KeroxTheGoat
Hercules
1
0 / 0 / 0
1,260
252
0
0
0
11
0 / 3 / 4
5,527
1,105
1,640
3,597
1,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
sweezzy94
Hun Batz
13
4 / 2 / 1
5,722
1,144
6,631
3,444
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
7
Kills
6
6
Deaths
7
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
1
3
2.5
L
Zhong Kui
Chuck
Zhong Kui
2
2
1
1.25
W
Artio
2
0
4
4
L
Raijin
I-AKD-I
Raijin
0
0
0
0
L
Hercules
KeroxTheGoat
Hercules
0
0
0
0
W
4
1
0
4
L
0
3
4
0.67
W
Sun Wukong
Wiljorn
Sun Wukong
0
4
4
0.5
W
Freya
jvzzzN
Freya
0
0
6
3
L
Hun Batz
sweezzy94
Hun Batz
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,407
Damage
12,697
20,566
Taken
12,310
10,355
Mitigated
9,836
10,044
Healing
2,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
2,642
502
0
954
3,387
1,137
455
1,070
2,317
0
10,858
L
Zhong Kui
Chuck
Zhong Kui
4,426
191
31
1,445
5,269
6,644
0
2,495
2,774
6,820
108
W
Artio
1,492
75
2,348
2,625
4,285
2,529
145
1,191
3,094
3,945
1,026
L
Raijin
I-AKD-I
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
KeroxTheGoat
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
2,516
96
197
1,082
3,805
1,575
37
838
2,967
11,475
0
L
1,640
194
643
461
3,597
1,698
0
2,513
1,084
8,831
0
W
Sun Wukong
Wiljorn
Sun Wukong
1,797
214
213
268
5,408
3,765
0
1,049
4,359
0
2,282
W
Freya
jvzzzN
Freya
2,960
820
314
2,043
3,681
1,349
82
1,851
1,830
8,480
277
L
Hun Batz
sweezzy94
Hun Batz
6,631
1,020
0
0
3,444
1,494
0
1,744
1,700
0
13,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,620
Gold Earned
22,184
61
Minions Killed
31
0
Camps Cleared
0
473,663
Distance Traveled
274,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,139
1,228
20
4
0
90,989
0
L
Zhong Kui
5,415
1,083
2
0
0
72,321
0
W
Artio
6,901
1,380
12
2
0
106,893
0
L
Raijin
4,260
852
0
0
0
583
0
L
Hercules
1,260
252
0
0
0
0
0
W
Anubis
6,428
1,286
16
3
0
85,706
0
L
Eset
5,527
1,105
15
3
0
83,664
0
W
Sun Wukong
5,193
1,039
3
1
0
93,145
0
W
Freya
5,959
1,192
10
2
0
96,930
0
L
Hun Batz
5,722
1,144
14
3
0
117,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role