Player Matchup

Nu Wa
Nu Wa
ChristianRG
Nu Wa
Level 152
God Stats
56W - 27L
1,728 SR
Queue Stats
391W - 366L
1,544 Elo+
Solo
Serqet
Serqet
Gεrms
Serqet
Level 158
God Stats
9W - 13L
1,554 SR
Queue Stats
184W - 231L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
Mаkimа
Cernunnos
Level 148
God Stats
1W - 0L
1,470 SR
Queue Stats
70W - 72L
1,551 Elo+
Party 1
Loki
Loki
Soggggy
Loki
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
185W - 140L
1,585 Elo+
Party 1
Merlin
Merlin
luckyoneshot96
Merlin
Level 45
God Stats
1W - 5L
1,343 SR
Queue Stats
97W - 115L
1,547 Elo+
Party 1
Team Averages
Level 106
1,519 SR
1,552 Elo+

VS

Team Averages
Level 166
1,607 SR
1,520 Elo+
Poseidon
Poseidon
 
Poseidon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AronCR
Baron Samedi
Level 225
God Stats
2W - 4L
1,784 SR
Queue Stats
101W - 121L
1,545 Elo+
Party 2
Atlas
Atlas
Oscareptor1198
Atlas
Level 140
God Stats
31W - 19L
1,605 SR
Queue Stats
50W - 60L
1,524 Elo+
Party 2
Anhur
Anhur
teknolord
Anhur
Level 181
God Stats
5W - 6L
1,646 SR
Queue Stats
84W - 106L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
6,354
635
6,986
6,846
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Gεrms
Serqet
8
0 / 2 / 8
5,540
554
3,254
10,072
2,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Mаkimа
Cernunnos
8
4 / 4 / 0
5,196
520
5,524
7,018
1,691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Soggggy
Loki
12
8 / 0 / 6
6,796
680
8,635
6,800
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 0 / 3
6,712
671
4,523
2,235
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 6 / 1
5,581
558
2,860
8,211
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
 
Ix Chel
8
0 / 3 / 0
4,737
474
733
5,904
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
AronCR
Baron Samedi
10
1 / 3 / 1
5,998
600
4,093
9,032
4,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 5 / 2
5,548
555
6,790
10,411
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
teknolord
Anhur
10
1 / 2 / 1
5,713
571
3,747
6,416
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
6
8
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
6
1
0.42
L
Ix Chel
 
Ix Chel
0
3
0
0
L
Baron Samedi
AronCR
Baron Samedi
1
3
1
0.5
W
4
2
2
2.5
W
Serqet
Gεrms
Serqet
0
2
8
2
W
Cernunnos
Mаkimа
Cernunnos
4
4
0
1
L
2
5
2
0.6
W
Loki
Soggggy
Loki
8
0
6
11
W
3
0
3
4.5
L
Anhur
teknolord
Anhur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,922
Damage
18,223
32,971
Taken
39,974
8,829
Mitigated
14,907
12,447
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,860
493
0
868
8,211
2,383
0
561
7,601
42,418
0
L
Ix Chel
 
Ix Chel
733
146
50
1,086
5,904
1,566
0
4,078
1,605
20,209
89
L
Baron Samedi
AronCR
Baron Samedi
4,093
292
0
4,681
9,032
4,103
19
4,983
3,785
41,082
943
W
6,986
2,849
0
1,938
6,846
2,064
0
5,203
1,643
35,799
1,489
W
Serqet
Gεrms
Serqet
3,254
821
1,462
3,278
10,072
2,394
0
3,373
6,699
0
14,050
W
Cernunnos
Mаkimа
Cernunnos
5,524
2,754
0
2,183
7,018
1,691
0
2,261
4,757
0
30,066
L
6,790
2,598
0
1,676
10,411
5,305
0
601
9,629
14,942
1,075
W
Loki
Soggggy
Loki
8,635
3,007
0
3,316
6,800
1,976
0
2,783
4,017
0
40,315
W
4,523
0
0
270
2,235
704
0
695
1,540
59,170
0
L
Anhur
teknolord
Anhur
3,747
1,869
0
2,208
6,416
1,550
305
314
6,032
0
38,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,598
Gold Earned
27,577
292
Minions Killed
293
0
Camps Cleared
0
1,048,773
Distance Traveled
999,131
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,581
558
73
7
0
224,858
1
L
Ix Chel
4,737
474
47
5
0
193,634
6
L
Baron Samedi
5,998
600
84
8
0
163,960
0
W
Nu Wa
6,354
635
65
7
0
195,055
0
W
Serqet
5,540
554
15
2
0
223,537
2
W
Cernunnos
5,196
520
44
4
0
175,270
0
L
Atlas
5,548
555
13
1
0
214,638
0
W
Loki
6,796
680
62
6
0
231,195
0
W
Merlin
6,712
671
106
11
0
223,716
0
L
Anhur
5,713
571
76
8
0
202,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role