Player Matchup

Horus
Horus
Angel_SlayerSena
Horus
Level 123
God Stats
27W - 23L
1,549 SR
Queue Stats
322W - 301L
1,524 Elo+
Solo
Cthulhu
Cthulhu
HAPPY1101
Cthulhu
Level 136
God Stats
10W - 12L
1,514 SR
Queue Stats
284W - 280L
1,433 Elo+
Solo
Heimdallr
Heimdallr
Veuxdo
Heimdallr
Level 49
God Stats
1W - 4L
1,164 SR
Queue Stats
45W - 40L
1,488 Elo+
Party 1
Ix Chel
Ix Chel
Vinkon
Ix Chel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,443 Elo+
Party 1
Ravana
Ravana
WizzerOne
Ravana
Level 99
God Stats
1W - 3L
1,301 SR
Queue Stats
158W - 171L
1,439 Elo+
Party 1
Team Averages
Level 87
1,405 SR
1,465 Elo+

VS

Team Averages
Level 118
1,550 SR
1,475 Elo+
Odin
Odin
Javalex343
Odin
Level 127
God Stats
4W - 1L
1,489 SR
Queue Stats
193W - 192L
1,421 Elo+
Party 2
Olorun
Olorun
ShinShoRyuGuile
Olorun
Level 152
God Stats
56W - 56L
1,527 SR
Queue Stats
696W - 765L
1,532 Elo+
Solo
Medusa
Medusa
SprayingFilly1
Medusa
Level 153
God Stats
22W - 18L
1,541 SR
Queue Stats
258W - 238L
1,515 Elo+
Party 3
Arachne
Arachne
WeBdAbOt
Arachne
Level 129
God Stats
9W - 5L
1,549 SR
Queue Stats
194W - 182L
1,502 Elo+
Party 3
Kuzenbo
Kuzenbo
WhifyPaprika58
Kuzenbo
Level 28
God Stats
9W - 5L
1,644 SR
Queue Stats
369W - 376L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,478
548
4,203
10,744
5,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
HAPPY1101
Cthulhu
7
0 / 5 / 0
4,324
432
3,353
8,375
6,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Veuxdo
Heimdallr
9
0 / 3 / 0
4,803
480
1,153
3,974
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
Vinkon
Ix Chel
9
0 / 4 / 0
4,882
488
2,789
5,066
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
WizzerOne
Ravana
9
2 / 4 / 0
5,388
539
3,583
6,948
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,241
624
4,871
7,111
4,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 1
6,548
655
3,357
3,184
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
8 / 1 / 1
7,664
766
6,200
4,972
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
WeBdAbOt
Arachne
11
4 / 1 / 3
6,130
613
5,059
7,837
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
0 / 0 / 8
6,031
603
2,590
6,195
4,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
18
18
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cthulhu
HAPPY1101
Cthulhu
0
5
0
0
W
1
0
2
2
W
5
0
1
5.5
W
8
1
1
8.5
L
Heimdallr
Veuxdo
Heimdallr
0
3
0
0
L
Ix Chel
Vinkon
Ix Chel
0
4
0
0
W
Arachne
WeBdAbOt
Arachne
4
1
3
5.5
W
0
0
8
4
L
Ravana
WizzerOne
Ravana
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,081
Damage
22,077
35,107
Taken
29,299
16,384
Mitigated
15,199
8,870
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,203
2,001
0
3,000
10,744
5,112
0
1,215
9,529
0
35,688
L
Cthulhu
HAPPY1101
Cthulhu
3,353
317
0
1,838
8,375
6,222
0
1,618
6,757
15,629
0
W
4,871
946
0
1,250
7,111
4,675
233
0
7,111
0
37,516
W
3,357
1,283
540
1,631
3,184
1,083
667
240
2,944
41,656
4,190
W
6,200
1,648
0
783
4,972
1,643
201
3,147
1,825
0
51,001
L
Heimdallr
Veuxdo
Heimdallr
1,153
278
0
815
3,974
1,220
0
1,952
2,022
0
23,936
L
Ix Chel
Vinkon
Ix Chel
2,789
252
334
831
5,066
1,502
0
363
4,703
26,595
0
W
Arachne
WeBdAbOt
Arachne
5,059
3,883
0
2,656
7,837
2,900
0
1,392
6,445
0
36,722
W
2,590
1,381
0
1,454
6,195
4,898
231
1,363
4,832
14,052
0
L
Ravana
WizzerOne
Ravana
3,583
876
0
2,052
6,948
2,328
0
789
6,159
0
23,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,875
Gold Earned
32,614
251
Minions Killed
322
0
Camps Cleared
0
884,982
Distance Traveled
1,015,201
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,478
548
56
6
0
186,609
0
L
Cthulhu
4,324
432
27
3
0
173,069
4
W
Odin
6,241
624
71
7
0
179,697
0
W
Olorun
6,548
655
84
8
0
186,763
3
W
Medusa
7,664
766
93
9
0
200,203
2
L
Heimdallr
4,803
480
56
6
0
134,496
0
L
Ix Chel
4,882
488
61
6
0
178,609
2
W
Arachne
6,130
613
64
6
0
228,939
0
W
Kuzenbo
6,031
603
10
1
0
219,599
0
L
Ravana
5,388
539
51
5
0
212,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role