Player Matchup

Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Fr0sTByte__16
Vulcan
Level 44
God Stats
7W - 7L
1,511 SR
Queue Stats
48W - 62L
1,426 Elo+
Solo
Kuzenbo
Kuzenbo
PoundCakeeee
Kuzenbo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 40L
1,592 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YQDreams
Tsukuyomi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 73L
1,575 Elo+
Party 2
Team Averages
Level 124
1,502 SR
1,519 Elo+

VS

Team Averages
Level 87
1,521 SR
1,509 Elo+
Hel
Hel
Jeffertr138
Hel
Level 143
God Stats
3W - 0L
1,479 SR
Queue Stats
103W - 97L
1,524 Elo+
Party 1
Mulan
Mulan
Liamten
Mulan
Level 120
God Stats
9W - 5L
1,702 SR
Queue Stats
121W - 94L
1,559 Elo+
Solo
Hachiman
Hachiman
Mikucar98
Hachiman
Level 58
God Stats
1W - 1L
1,308 SR
Queue Stats
120W - 112L
1,471 Elo+
Party 1
Janus
Janus
RoicatPC
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,475 Elo+
Party 1
Mercury
Mercury
TheGrandSand
Mercury
Level 84
God Stats
28W - 14L
1,615 SR
Queue Stats
156W - 125L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 1 / 1
6,983
582
5,011
6,963
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
 
King Arthur
10
1 / 4 / 4
6,234
520
5,425
14,172
8,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 2 / 0
5,616
468
3,548
4,501
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
PoundCakeeee
Kuzenbo
11
2 / 6 / 1
6,510
543
6,099
12,261
12,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
YQDreams
Tsukuyomi
14
4 / 5 / 2
7,227
602
6,032
12,554
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,574
548
2,434
10,451
5,903
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Mulan
Liamten
Mulan
14
7 / 3 / 1
9,133
761
12,920
15,535
9,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Mikucar98
Hachiman
13
1 / 1 / 0
7,459
622
4,156
5,910
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
RoicatPC
Janus
11
2 / 2 / 5
7,075
590
5,552
5,947
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
TheGrandSand
Mercury
15
8 / 1 / 2
8,073
673
7,382
7,248
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
10
Kills
18
18
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
1
2.5
L
King Arthur
 
King Arthur
1
4
4
0.75
L
1
2
0
0.5
W
0
4
4
0.5
W
Mulan
Liamten
Mulan
7
3
1
2.5
W
Hachiman
Mikucar98
Hachiman
1
1
0
1
L
Kuzenbo
PoundCakeeee
Kuzenbo
2
6
1
0.42
W
Janus
RoicatPC
Janus
2
2
5
2.25
W
Mercury
TheGrandSand
Mercury
8
1
2
9
L
Tsukuyomi
YQDreams
Tsukuyomi
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,115
Damage
32,444
50,451
Taken
45,091
28,535
Mitigated
21,950
13,634
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,011
4,100
0
2,745
6,963
2,024
0
682
6,281
0
51,135
L
King Arthur
 
King Arthur
5,425
618
1,402
2,230
14,172
8,979
0
2,246
11,743
0
21,089
L
3,548
144
0
720
4,501
1,225
0
3,066
1,083
30,455
648
W
2,434
202
2,338
4,498
10,451
5,903
12
1,231
9,220
19,622
0
W
Mulan
Liamten
Mulan
12,920
2,631
0
6,873
15,535
9,860
118
5,488
9,564
0
68,565
W
Hachiman
Mikucar98
Hachiman
4,156
2,080
0
2,215
5,910
1,637
0
0
5,910
0
58,303
L
Kuzenbo
PoundCakeeee
Kuzenbo
6,099
1,867
0
2,305
12,261
12,240
0
0
12,261
29,574
615
W
Janus
RoicatPC
Janus
5,552
120
0
750
5,947
1,789
0
1,929
4,018
39,759
776
W
Mercury
TheGrandSand
Mercury
7,382
3,613
0
500
7,248
2,761
0
208
7,040
0
60,695
L
Tsukuyomi
YQDreams
Tsukuyomi
6,032
1,171
0
4,232
12,554
4,067
0
1,144
11,288
0
56,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,570
Gold Earned
38,314
349
Minions Killed
433
0
Camps Cleared
0
1,128,859
Distance Traveled
1,226,992
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,983
582
99
8
0
201,350
0
L
King Arthur
6,234
520
17
1
0
250,825
1
L
Vulcan
5,616
468
70
6
0
161,954
0
W
Hel
6,574
548
30
3
0
255,109
2
W
Mulan
9,133
761
121
10
0
244,478
2
W
Hachiman
7,459
622
115
10
0
223,475
3
L
Kuzenbo
6,510
543
63
5
0
228,847
0
W
Janus
7,075
590
84
7
0
232,860
0
W
Mercury
8,073
673
83
7
0
271,070
3
L
Tsukuyomi
7,227
602
100
8
0
285,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role