Player Matchup

Chronos
Chronos
Elmasduro1309
Chronos
Level 100
God Stats
22W - 29L
1,412 SR
Queue Stats
1,714W - 1,706L
1,475 Elo+
Solo
Aphrodite
Aphrodite
KeptThunder178
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,555 Elo+
Solo
Thor
Thor
PopePepe
Thor
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
183W - 155L
1,631 Elo+
Solo
Ymir
Ymir
demma10
Ymir
Level 127
God Stats
4W - 5L
1,459 SR
Queue Stats
281W - 295L
1,467 Elo+
Solo
Medusa
Medusa
sadbihour
Medusa
Level 129
God Stats
9W - 3L
1,693 SR
Queue Stats
289W - 305L
1,421 Elo+
Solo
Team Averages
Level 121
1,513 SR
1,510 Elo+

VS

Team Averages
Level 86
1,362 SR
1,479 Elo+
Freya
Freya
Aeronxox
Freya
Level 68
God Stats
3W - 6L
1,108 SR
Queue Stats
358W - 363L
1,481 Elo+
Solo
Martichoras
Martichoras
ArrozRicoo
Martichoras
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,559 Elo+
Party 1
Hel
Hel
KoRsAnCiX
Hel
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 107L
1,281 Elo+
Solo
Anubis
Anubis
PlumpPistachio
Anubis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,558 Elo+
Party 1
Khepri
Khepri
UrbansAnthem
Khepri
Level 105
God Stats
3W - 9L
1,204 SR
Queue Stats
684W - 713L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
4 / 4 / 7
8,296
922
8,482
10,734
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
KeptThunder178
Aphrodite
14
1 / 1 / 13
8,061
896
3,740
9,594
7,899
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thor
14
5 / 2 / 9
8,973
997
9,041
8,632
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
demma10
Ymir
15
3 / 2 / 10
9,075
1,008
7,256
12,746
12,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
sadbihour
Medusa
15
5 / 2 / 8
9,070
1,008
11,134
8,082
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aeronxox
Freya
13
1 / 4 / 9
7,038
782
6,349
8,438
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Martichoras
ArrozRicoo
Martichoras
14
3 / 4 / 5
7,409
823
11,395
10,392
4,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 3 / 7
6,387
710
1,635
7,579
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 4 / 2
7,491
832
7,233
6,396
3,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Khepri
14
2 / 3 / 6
6,920
769
5,083
9,024
9,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
39
18
Kills
10
11
Deaths
18
47
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Freya
Aeronxox
Freya
1
4
9
1.38
L
Martichoras
ArrozRicoo
Martichoras
3
4
5
1.38
W
Chronos
4
4
7
1.88
W
Aphrodite
KeptThunder178
Aphrodite
1
1
13
7.5
L
0
3
7
1.17
L
4
4
2
1.25
W
Thor
5
2
9
4.75
L
Khepri
2
3
6
1.67
W
Ymir
demma10
Ymir
3
2
10
4
W
Medusa
sadbihour
Medusa
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,653
Damage
31,695
49,788
Taken
41,829
35,592
Mitigated
25,118
22,042
Healing
15,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Aeronxox
Freya
6,349
2,068
197
1,385
8,438
3,452
0
3,306
5,057
8,366
0
L
Martichoras
ArrozRicoo
Martichoras
11,395
2,555
464
1,257
10,392
4,903
0
5,090
5,164
0
27,491
W
Chronos
8,482
2,323
389
1,060
10,734
4,397
819
4,277
6,457
16,315
433
W
Aphrodite
KeptThunder178
Aphrodite
3,740
757
6,613
6,093
9,594
7,899
14
3,380
6,214
10,590
0
L
1,635
828
4,968
3,399
7,579
3,747
0
3,419
4,033
4,976
0
L
7,233
48
0
1,239
6,396
3,802
0
2,923
3,258
15,331
0
W
Thor
9,041
1,052
295
1,028
8,632
7,501
182
3,600
5,032
0
17,062
L
Khepri
5,083
90
592
1,787
9,024
9,214
0
4,641
4,214
10,143
0
W
Ymir
demma10
Ymir
7,256
821
284
2,884
12,746
12,250
0
4,584
8,162
15,981
0
W
Medusa
sadbihour
Medusa
11,134
3,396
1,080
2,316
8,082
3,545
3,634
4,459
3,623
0
23,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,475
Gold Earned
35,245
102
Minions Killed
69
0
Camps Cleared
0
850,867
Distance Traveled
630,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,038
782
4
0
0
141,805
0
L
Martichoras
7,409
823
29
3
0
134,931
0
W
Chronos
8,296
922
15
2
0
163,831
0
W
Aphrodite
8,061
896
16
2
0
187,004
0
L
Hel
6,387
710
9
1
0
124,684
0
L
Anubis
7,491
832
23
3
0
94,799
0
W
Thor
8,973
997
16
2
0
171,845
0
L
Khepri
6,920
769
4
0
0
134,165
0
W
Ymir
9,075
1,008
16
2
0
142,010
0
W
Medusa
9,070
1,008
39
4
0
186,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role