Player Matchup

Anubis
Anubis
 
Anubis
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Cannonbolt-_-88
Yemoja
Level 155
God Stats
1W - 0L
1,932 SR
Queue Stats
23W - 29L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
JOP_bacon
Sun Wukong
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 11L
1,740 Elo+
Party 1
Bacchus
Bacchus
Plasmido91
Bacchus
Level 69
God Stats
3W - 6L
1,367 SR
Queue Stats
392W - 421L
1,550 Elo+
Party 1
Baba Yaga
Baba Yaga
SweetIceTea7
Baba Yaga
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 132L
1,476 Elo+
Solo
Team Averages
Level 142
1,560 SR
1,560 Elo+

VS

Team Averages
Level 139
1,533 SR
1,561 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JIJEF
Achilles
Level 120
God Stats
1W - 3L
1,693 SR
Queue Stats
162W - 150L
1,559 Elo+
Party 2
Poseidon
Poseidon
Presh123
Poseidon
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,638 Elo+
Solo
Ah Puch
Ah Puch
the LASP GAM3R
Ah Puch
Level 125
God Stats
2W - 1L
1,608 SR
Queue Stats
176W - 163L
1,574 Elo+
Party 2
Yemoja
Yemoja
tonyhd1786
Yemoja
Level 173
God Stats
5W - 9L
1,362 SR
Queue Stats
531W - 562L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
2 / 0 / 8
9,206
837
10,432
7,542
6,825
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 1 / 7
8,304
755
2,229
8,154
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sun Wukong
JOP_bacon
Sun Wukong
14
2 / 1 / 5
8,547
777
8,080
6,892
7,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
Plasmido91
Bacchus
13
1 / 2 / 7
8,592
781
6,062
12,166
13,408
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baba Yaga
SweetIceTea7
Baba Yaga
16
5 / 1 / 6
9,516
865
15,945
5,870
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 1 / 1
7,236
658
5,405
6,600
2,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
JIJEF
Achilles
14
2 / 1 / 2
7,307
664
4,924
12,128
13,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Presh123
Poseidon
15
1 / 4 / 3
7,730
703
7,270
8,562
2,710
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 3 / 4
7,176
652
8,892
8,061
2,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
tonyhd1786
Yemoja
14
1 / 2 / 4
7,954
723
1,653
11,783
7,444
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
11
Kills
5
5
Deaths
11
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
8
6
L
Janus
 
Janus
1
1
1
1.5
W
1
1
7
4.5
L
Achilles
JIJEF
Achilles
2
1
2
3
W
Sun Wukong
JOP_bacon
Sun Wukong
2
1
5
4.5
W
Bacchus
Plasmido91
Bacchus
1
2
7
2.25
L
Poseidon
Presh123
Poseidon
1
4
3
0.63
W
Baba Yaga
SweetIceTea7
Baba Yaga
5
1
6
8
L
0
3
4
0.67
L
Yemoja
tonyhd1786
Yemoja
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,748
Damage
28,144
40,624
Taken
47,134
35,646
Mitigated
28,859
22,172
Healing
25,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,432
279
924
815
7,542
6,825
620
5,656
1,773
32,847
1,663
L
Janus
 
Janus
5,405
50
3,782
1,091
6,600
2,441
0
5,570
1,030
13,549
374
W
2,229
213
9,262
3,134
8,154
5,607
636
5,293
2,782
6,869
2,160
L
Achilles
JIJEF
Achilles
4,924
416
574
1,760
12,128
13,341
0
7,405
4,286
0
8,300
W
Sun Wukong
JOP_bacon
Sun Wukong
8,080
662
1,006
1,678
6,892
7,421
334
4,648
2,078
0
12,132
W
Bacchus
Plasmido91
Bacchus
6,062
208
1,126
1,927
12,166
13,408
0
4,174
7,739
6,731
334
L
Poseidon
Presh123
Poseidon
7,270
499
281
1,046
8,562
2,710
0
6,777
1,629
27,084
0
W
Baba Yaga
SweetIceTea7
Baba Yaga
15,945
406
557
1,743
5,870
2,385
1,146
3,187
2,607
28,853
0
L
8,892
71
996
786
8,061
2,923
0
7,062
999
19,424
0
L
Yemoja
tonyhd1786
Yemoja
1,653
627
11,485
4,041
11,783
7,444
0
7,132
4,428
6,558
211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,165
Gold Earned
37,403
126
Minions Killed
109
0
Camps Cleared
0
1,052,186
Distance Traveled
996,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,206
837
47
4
0
215,323
0
L
Janus
7,236
658
17
2
0
216,472
0
W
Yemoja
8,304
755
21
2
0
189,522
0
L
Achilles
7,307
664
11
1
0
211,122
0
W
Sun Wukong
8,547
777
21
2
0
229,131
0
W
Bacchus
8,592
781
4
0
0
206,362
0
L
Poseidon
7,730
703
48
4
0
202,941
0
W
Baba Yaga
9,516
865
33
3
0
211,848
0
L
Ah Puch
7,176
652
17
2
0
197,833
0
L
Yemoja
7,954
723
16
1
0
167,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role