Player Matchup

Kuzenbo
Kuzenbo
Dwade863
Kuzenbo
Level 64
God Stats
1W - 1L
1,422 SR
Queue Stats
45W - 51L
1,353 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ICExSWALLOW
Ah Muzen Cab
Level 87
God Stats
2W - 1L
1,733 SR
Queue Stats
47W - 47L
1,371 Elo+
Party 1
Agni
Agni
Vrashdash
Agni
Level 101
God Stats
8W - 9L
1,443 SR
Queue Stats
199W - 186L
1,438 Elo+
Party 1
Team Averages
Level 84
1,533 SR
1,388 Elo+

VS

Team Averages
Level 89
1,442 SR
1,296 Elo+
Izanami
Izanami
AtlasInWonder
Izanami
Level 46
God Stats
41W - 42L
1,409 SR
Queue Stats
41W - 43L
1,304 Elo+
Party 2
Anubis
Anubis
BPal2222227
Anubis
Level 112
God Stats
11W - 10L
1,612 SR
Queue Stats
18W - 17L
1,396 Elo+
Party 2
Ymir
Ymir
DolesBanana01
Ymir
Level 108
God Stats
0W - 2L
1,303 SR
Queue Stats
2W - 3L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dwade863
Kuzenbo
11
0 / 1 / 9
7,741
645
3,782
8,037
8,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
ICExSWALLOW
Ah Muzen Cab
16
5 / 0 / 10
10,244
854
10,091
7,732
2,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
15
11 / 1 / 5
10,408
867
13,364
6,197
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 5 / 1
8,033
669
5,549
9,459
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
10
0 / 7 / 2
7,029
586
4,446
10,703
4,268
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 4 / 0
7,327
611
5,414
12,316
8,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
16
Kills
2
2
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
5
1
0.3
L
Anubis
0
7
2
0.14
L
1
4
0
0.25
W
Kuzenbo
Dwade863
Kuzenbo
0
1
9
4.5
W
Ah Muzen Cab
ICExSWALLOW
Ah Muzen Cab
5
0
10
10
W
Agni
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,237
Damage
15,409
21,966
Taken
32,478
13,509
Mitigated
16,178
2,303
Healing
3,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
5,549
4,044
0
1,300
9,459
3,007
0
5,399
3,660
0
35,375
L
Anubis
4,446
42
0
1,158
10,703
4,268
0
5,417
4,664
19,551
0
L
5,414
881
0
686
12,316
8,903
0
4,678
7,159
14,189
972
W
Kuzenbo
Dwade863
Kuzenbo
3,782
1,809
0
91
8,037
8,822
459
2,336
5,701
8,262
0
W
Ah Muzen Cab
ICExSWALLOW
Ah Muzen Cab
10,091
4,120
0
1,512
7,732
2,918
1,711
4,060
3,672
0
49,267
W
Agni
13,364
246
0
700
6,197
1,769
656
3,317
2,880
37,153
1,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,393
Gold Earned
22,389
131
Minions Killed
132
0
Camps Cleared
0
632,412
Distance Traveled
550,831
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,033
669
76
6
0
189,931
0
L
Anubis
7,029
586
32
3
0
187,991
0
L
Ymir
7,327
611
24
2
0
172,909
1
W
Kuzenbo
7,741
645
8
1
0
169,256
0
W
Ah Muzen Cab
10,244
854
76
6
0
236,125
1
W
Agni
10,408
867
47
4
0
227,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role