Player Matchup

Agni
Agni
 
Agni
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FlawlessSaphire
Neith
Level 149
God Stats
15W - 16L
1,623 SR
Queue Stats
40W - 31L
1,552 Elo+
Solo
Da Ji
Da Ji
MontaYPedalea
Da Ji
Level 127
God Stats
3W - 2L
1,521 SR
Queue Stats
45W - 46L
1,399 Elo+
Solo
Poseidon
Poseidon
Naldo_Silva8
Poseidon
Level 148
God Stats
76W - 68L
1,543 SR
Queue Stats
426W - 412L
1,485 Elo+
Party 1
Surtr
Surtr
linternaverde11
Surtr
Level 145
God Stats
21W - 9L
1,560 SR
Queue Stats
928W - 919L
1,435 Elo+
Party 1
Team Averages
Level 133
1,549 SR
1,474 Elo+

VS

Team Averages
Level 106
1,472 SR
1,414 Elo+
Gilgamesh
Gilgamesh
DMURR2
Gilgamesh
Level 126
God Stats
8W - 11L
1,417 SR
Queue Stats
319W - 284L
1,478 Elo+
Solo
Thor
Thor
KabaKensei
Thor
Level 125
God Stats
3W - 5L
1,582 SR
Queue Stats
144W - 152L
1,382 Elo+
Solo
Thoth
Thoth
Meta Knight6864
Thoth
Level 103
God Stats
3W - 7L
1,316 SR
Queue Stats
559W - 603L
1,412 Elo+
Party 2
Bakasura
Bakasura
SmokeySuxx
Bakasura
Level 54
God Stats
8W - 10L
1,495 SR
Queue Stats
95W - 142L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
W4L_Maj
Baron Samedi
Level 122
God Stats
13W - 12L
1,550 SR
Queue Stats
113W - 118L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 1 / 2
5,513
551
5,217
4,384
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 3
6,431
643
3,834
1,909
590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 3
5,298
530
2,433
7,148
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Naldo_Silva8
Poseidon
10
1 / 2 / 1
5,658
566
2,187
4,367
1,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
4 / 1 / 2
5,722
572
4,778
6,684
3,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DMURR2
Gilgamesh
11
2 / 1 / 0
6,425
643
3,146
5,267
2,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
5,075
508
1,322
7,637
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 0 / 0
5,683
568
2,709
5,276
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SmokeySuxx
Bakasura
8
0 / 6 / 1
4,543
454
2,758
8,147
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Baron Samedi
W4L_Maj
Baron Samedi
9
1 / 4 / 0
5,164
516
1,538
6,949
2,926
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
4
4
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
2
2
L
Gilgamesh
DMURR2
Gilgamesh
2
1
0
2
W
5
0
3
6.5
L
0
2
0
0
L
1
0
0
1
W
2
0
3
3.5
W
Poseidon
Naldo_Silva8
Poseidon
1
2
1
0.75
L
Bakasura
SmokeySuxx
Bakasura
0
6
1
0.08
L
Baron Samedi
W4L_Maj
Baron Samedi
1
4
0
0.25
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,449
Damage
11,473
24,492
Taken
33,276
8,443
Mitigated
11,689
7,863
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,217
302
0
500
4,384
1,003
54
976
3,190
35,995
0
L
Gilgamesh
DMURR2
Gilgamesh
3,146
1,032
0
1,052
5,267
2,539
0
1,954
3,313
0
32,191
W
3,834
1,378
0
575
1,909
590
326
531
1,378
0
36,699
L
1,322
345
0
501
7,637
2,525
0
1,420
6,217
0
43,931
L
2,709
140
0
1,190
5,276
1,489
0
3,058
2,103
30,835
855
W
2,433
462
0
2,560
7,148
2,040
0
375
6,515
0
29,096
W
Poseidon
Naldo_Silva8
Poseidon
2,187
339
0
1,360
4,367
1,230
0
0
4,113
32,937
1,141
L
Bakasura
SmokeySuxx
Bakasura
2,758
1,696
0
2,035
8,147
2,210
0
1,188
6,709
0
13,458
L
Baron Samedi
W4L_Maj
Baron Samedi
1,538
228
119
1,872
6,949
2,926
0
112
6,725
21,048
792
W
4,778
1,689
32
2,836
6,684
3,580
281
1,938
4,346
1,595
28,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
26,890
278
Minions Killed
273
0
Camps Cleared
0
972,534
Distance Traveled
912,187
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,513
551
58
6
0
208,108
2
L
Gilgamesh
6,425
643
67
7
0
164,184
0
W
Neith
6,431
643
74
7
0
168,654
6
L
Thor
5,075
508
75
8
0
177,113
2
L
Thoth
5,683
568
67
7
0
194,255
0
W
Da Ji
5,298
530
48
5
0
200,177
1
W
Poseidon
5,658
566
57
6
0
203,253
0
L
Bakasura
4,543
454
33
3
0
210,943
0
L
Baron Samedi
5,164
516
31
3
0
165,692
0
W
Surtr
5,722
572
41
4
0
192,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role