Player Matchup

Surtr
Surtr
B4seb4llNinj4
Surtr
Level 18
God Stats
2W - 7L
1,539 SR
Queue Stats
14W - 30L
1,282 Elo+
Party 1
Arachne
Arachne
LetsDiddle
Arachne
Level 87
God Stats
7W - 9L
1,384 SR
Queue Stats
128W - 134L
1,403 Elo+
Party 1
Nut
Nut
THE1ntimidator3
Nut
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
Trapsensei93
Nu Wa
Level 93
God Stats
11W - 15L
1,608 SR
Queue Stats
138W - 140L
1,442 Elo+
Party 1
Kumbhakarna
Kumbhakarna
aPACKof5QUIRELS
Kumbhakarna
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 94L
1,392 Elo+
Party 1
Team Averages
Level 59
1,506 SR
1,385 Elo+

VS

Team Averages
Level 85
1,427 SR
1,404 Elo+
Susano
Susano
 
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ASAP Skzrrrt
Hades
Level 51
God Stats
3W - 7L
1,383 SR
Queue Stats
73W - 64L
1,400 Elo+
Solo
Neith
Neith
Angel DKO
Neith
Level 83
God Stats
306W - 235L
1,523 SR
Queue Stats
444W - 410L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
IceCreamFellow
Cu Chulainn
Level 109
God Stats
2W - 5L
1,194 SR
Queue Stats
18W - 21L
1,373 Elo+
Solo
Achilles
Achilles
Pawhps
Achilles
Level 72
God Stats
2W - 1L
1,536 SR
Queue Stats
3W - 5L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 1
6,881
430
9,317
15,572
9,074
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
LetsDiddle
Arachne
15
7 / 2 / 3
8,834
552
9,273
16,173
6,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 5 / 7
7,405
463
4,508
10,598
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 1
8,861
554
10,770
7,267
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
aPACKof5QUIRELS
Kumbhakarna
11
1 / 7 / 9
6,544
409
4,318
12,687
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
4 / 3 / 3
8,482
530
6,802
14,105
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 0
8,628
539
5,688
10,025
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Angel DKO
Neith
16
7 / 3 / 2
9,888
618
12,696
11,068
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cu Chulainn
IceCreamFellow
Cu Chulainn
15
5 / 3 / 5
8,868
554
12,813
14,287
9,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Pawhps
Achilles
12
6 / 2 / 2
7,932
496
7,911
12,300
12,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
13
Kills
25
25
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
3
3
1.83
W
3
2
0
1.5
W
Neith
Angel DKO
Neith
7
3
2
2.67
L
0
10
1
0.05
W
Cu Chulainn
IceCreamFellow
Cu Chulainn
5
3
5
2.5
L
Arachne
LetsDiddle
Arachne
7
2
3
4.25
W
Achilles
Pawhps
Achilles
6
2
2
3.5
L
1
5
7
0.9
L
4
1
1
4.5
L
Kumbhakarna
aPACKof5QUIRELS
Kumbhakarna
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,186
Damage
45,910
62,297
Taken
61,785
24,290
Mitigated
34,419
14,485
Healing
22,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,802
1,676
0
5,376
14,105
5,021
0
2,235
11,764
0
66,148
W
5,688
247
160
3,685
10,025
3,386
0
6,482
3,503
63,040
0
W
Neith
Angel DKO
Neith
12,696
5,817
0
5,529
11,068
3,780
5,521
2,195
8,641
0
71,047
L
9,317
4,278
0
2,254
15,572
9,074
0
506
14,218
1,395
40,136
W
Cu Chulainn
IceCreamFellow
Cu Chulainn
12,813
1,508
79
4,279
14,287
9,966
0
2,984
11,031
14,955
53,254
L
Arachne
LetsDiddle
Arachne
9,273
5,995
0
8,287
16,173
6,066
0
1,102
14,839
0
58,036
W
Achilles
Pawhps
Achilles
7,911
1,846
0
3,779
12,300
12,266
0
1,131
10,811
0
33,786
L
4,508
2,671
0
1,576
10,598
3,203
67
411
10,059
0
38,335
L
10,770
3,892
75
1,498
7,267
1,472
800
4,787
2,444
56,178
2,424
L
Kumbhakarna
aPACKof5QUIRELS
Kumbhakarna
4,318
651
0
795
12,687
4,475
0
1,033
11,351
10,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,525
Gold Earned
43,798
313
Minions Killed
506
0
Camps Cleared
0
1,502,523
Distance Traveled
1,464,279
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,482
530
111
7
0
365,630
0
W
Hades
8,628
539
111
7
0
300,887
0
W
Neith
9,888
618
115
7
0
268,089
0
L
Surtr
6,881
430
48
3
0
263,361
0
W
Cu Chulainn
8,868
554
110
7
0
315,180
0
L
Arachne
8,834
552
84
5
0
371,369
0
W
Achilles
7,932
496
59
4
0
214,493
1
L
Nut
7,405
463
81
5
0
290,662
0
L
Nu Wa
8,861
554
87
5
0
296,510
0
L
Kumbhakarna
6,544
409
13
1
0
280,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role