Player Matchup

Janus
Janus
BIGFATPANDA55
Janus
Level 70
God Stats
3W - 5L
1,371 SR
Queue Stats
24W - 18L
1,505 Elo+
Party 1
Terra
Terra
Ending97
Terra
Level 80
God Stats
0W - 1L
1,162 SR
Queue Stats
10W - 7L
1,529 Elo+
Party 1
Artemis
Artemis
M3rc_ObruXo
Artemis
Level 81
God Stats
13W - 10L
1,491 SR
Queue Stats
300W - 274L
1,415 Elo+
Solo
Shiva
Shiva
Porkyyyyyyyy
Shiva
Level 121
God Stats
0W - 2L
1,595 SR
Queue Stats
18W - 12L
1,575 Elo+
Party 1
Susano
Susano
SuicideSlade
Susano
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,489 Elo+
Party 1
Team Averages
Level 98
1,424 SR
1,503 Elo+

VS

Team Averages
Level 106
1,581 SR
1,442 Elo+
Kuzenbo
Kuzenbo
Cross_n_Stuff
Kuzenbo
Level 121
God Stats
35W - 20L
1,612 SR
Queue Stats
101W - 103L
1,396 Elo+
Party 2
Heimdallr
Heimdallr
DoctorClutch20
Heimdallr
Level 69
God Stats
8W - 5L
1,864 SR
Queue Stats
92W - 86L
1,436 Elo+
Party 2
Serqet
Serqet
EaRs_Dawis
Serqet
Level 120
God Stats
11W - 13L
1,367 SR
Queue Stats
81W - 83L
1,418 Elo+
Party 2
Osiris
Osiris
Lokeer
Osiris
Level 93
God Stats
17W - 13L
1,562 SR
Queue Stats
95W - 91L
1,460 Elo+
Solo
Poseidon
Poseidon
micmar0
Poseidon
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
8,455
470
7,278
11,037
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Ending97
Terra
13
1 / 1 / 2
8,299
461
2,627
13,109
10,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Artemis
M3rc_ObruXo
Artemis
13
2 / 7 / 1
7,609
423
7,820
13,008
4,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 12 / 0
7,980
443
8,458
22,197
13,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
13
0 / 9 / 2
7,478
415
5,936
19,834
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
4 / 1 / 9
9,952
553
7,275
9,448
11,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
DoctorClutch20
Heimdallr
14
0 / 3 / 4
8,470
471
6,328
7,860
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
EaRs_Dawis
Serqet
14
11 / 3 / 6
9,755
542
8,915
11,397
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
Lokeer
Osiris
17
9 / 0 / 7
11,266
626
16,861
17,328
15,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
micmar0
Poseidon
19
10 / 0 / 2
11,709
651
14,443
10,466
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
6
Kills
34
34
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Kuzenbo
4
1
9
8.5
W
Heimdallr
DoctorClutch20
Heimdallr
0
3
4
0.67
W
Serqet
EaRs_Dawis
Serqet
11
3
6
4.67
L
Terra
Ending97
Terra
1
1
2
2
W
Osiris
Lokeer
Osiris
9
0
7
12.5
L
Artemis
M3rc_ObruXo
Artemis
2
7
1
0.36
L
2
12
0
0.17
L
Susano
0
9
2
0.11
W
Poseidon
micmar0
Poseidon
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,119
Damage
53,822
79,185
Taken
56,499
37,572
Mitigated
39,163
19,651
Healing
13,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,278
287
0
2,260
11,037
3,355
210
4,649
6,388
61,684
0
W
Kuzenbo
7,275
2,688
324
1,405
9,448
11,053
297
2,247
7,123
33,123
2,724
W
Heimdallr
DoctorClutch20
Heimdallr
6,328
1,889
393
2,483
7,860
2,817
223
2,708
5,152
0
49,426
W
Serqet
EaRs_Dawis
Serqet
8,915
1,813
0
159
11,397
5,372
0
892
10,393
0
48,755
L
Terra
Ending97
Terra
2,627
829
2,670
4,594
13,109
10,508
132
2,291
10,629
28,624
0
W
Osiris
Lokeer
Osiris
16,861
4,321
0
5,048
17,328
15,799
963
3,048
13,577
4,488
78,290
L
Artemis
M3rc_ObruXo
Artemis
7,820
2,307
0
2,147
13,008
4,279
510
4,694
7,921
0
55,860
L
8,458
2,070
0
1,826
22,197
13,224
0
6,072
15,916
0
40,605
L
Susano
5,936
748
0
6,154
19,834
6,206
118
5,647
13,409
0
59,404
W
Poseidon
micmar0
Poseidon
14,443
516
0
3,579
10,466
4,122
19
1,347
8,996
116,473
1,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,821
Gold Earned
51,152
417
Minions Killed
498
0
Camps Cleared
0
1,825,064
Distance Traveled
1,772,640
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,455
470
114
6
0
367,483
0
W
Kuzenbo
9,952
553
46
3
0
338,278
0
W
Heimdallr
8,470
471
80
4
0
297,005
0
W
Serqet
9,755
542
64
4
0
395,948
0
L
Terra
8,299
461
57
3
0
364,016
0
W
Osiris
11,266
626
120
7
0
330,753
1
L
Artemis
7,609
423
91
5
0
379,950
0
L
Shiva
7,980
443
67
4
0
344,510
0
L
Susano
7,478
415
88
5
0
369,105
2
W
Poseidon
11,709
651
188
10
0
410,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role