Player Matchup

Gilgamesh
Gilgamesh
Mackarmyvet89
Gilgamesh
Level 156
God Stats
27W - 7L
1,779 SR
Queue Stats
417W - 406L
1,517 Elo+
Party 1
Kuzenbo
Kuzenbo
UncleShooga
Kuzenbo
Level 133
God Stats
2W - 1L
1,387 SR
Queue Stats
8W - 6L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
lexcamp420
Danzaburou
Level 119
God Stats
1W - 1L
1,648 SR
Queue Stats
6W - 6L
1,523 Elo+
Party 1
Team Averages
Level 136
1,605 SR
1,504 Elo+

VS

Team Averages
Level 100
1,423 SR
1,511 Elo+
Izanami
Izanami
FlawlessSaphire
Izanami
Level 149
God Stats
6W - 6L
1,510 SR
Queue Stats
53W - 50L
1,579 Elo+
Solo
Osiris
Osiris
STW Bean
Osiris
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,429 Elo+
Party 2
Zeus
Zeus
perixvert
Zeus
Level 67
God Stats
0W - 2L
1,259 SR
Queue Stats
12W - 12L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mackarmyvet89
Gilgamesh
13
6 / 0 / 4
8,533
853
8,106
12,479
8,700
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
UncleShooga
Kuzenbo
12
0 / 2 / 7
7,334
733
3,813
9,169
8,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
lexcamp420
Danzaburou
14
4 / 0 / 4
8,744
874
7,611
6,117
2,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,758
676
5,046
6,889
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Osiris
STW Bean
Osiris
10
1 / 3 / 1
6,358
636
4,706
8,847
8,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
11
1 / 5 / 1
6,705
671
8,165
6,928
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Gilgamesh
Mackarmyvet89
Gilgamesh
6
0
4
8
L
Osiris
STW Bean
Osiris
1
3
1
0.5
W
Kuzenbo
UncleShooga
Kuzenbo
0
2
7
1.75
W
Danzaburou
lexcamp420
Danzaburou
4
0
4
6
L
Zeus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,530
Damage
17,917
27,765
Taken
22,664
19,478
Mitigated
12,499
8,769
Healing
2,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,046
3,110
0
1,470
6,889
2,100
0
854
5,717
0
30,435
W
Gilgamesh
Mackarmyvet89
Gilgamesh
8,106
1,856
0
2,430
12,479
8,700
218
3,772
8,669
0
18,272
L
Osiris
STW Bean
Osiris
4,706
1,441
0
410
8,847
8,215
0
1,103
7,095
0
12,374
W
Kuzenbo
UncleShooga
Kuzenbo
3,813
751
0
2,106
9,169
8,743
548
3,479
5,637
12,124
0
W
Danzaburou
lexcamp420
Danzaburou
7,611
3,662
0
4,233
6,117
2,035
1,185
1,119
4,971
0
39,009
L
Zeus
8,165
1,333
0
245
6,928
2,184
0
1,225
5,294
23,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,611
Gold Earned
19,821
106
Minions Killed
127
0
Camps Cleared
0
600,530
Distance Traveled
515,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,758
676
71
7
0
163,152
0
W
Gilgamesh
8,533
853
27
3
0
226,803
0
L
Osiris
6,358
636
12
1
0
182,916
0
W
Kuzenbo
7,334
733
21
2
0
187,182
0
W
Danzaburou
8,744
874
58
6
0
186,545
0
L
Zeus
6,705
671
44
4
0
169,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role