Player Matchup

Nu Wa
Nu Wa
BensentsuecS
Nu Wa
Level 107
God Stats
1W - 0L
1,775 SR
Queue Stats
5W - 4L
1,640 Elo+
Solo
Cu Chulainn
Cu Chulainn
K1ngF1akK01
Cu Chulainn
Level 79
God Stats
5W - 10L
1,688 SR
Queue Stats
48W - 45L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
KidPrestigious
Gilgamesh
Level 125
God Stats
2W - 1L
1,477 SR
Queue Stats
127W - 117L
1,524 Elo+
Party 1
Thanatos
Thanatos
TheSquidwardo
Thanatos
Level 126
God Stats
1W - 0L
1,280 SR
Queue Stats
76W - 75L
1,491 Elo+
Party 1
Scylla
Scylla
freddy2005
Scylla
Level 88
God Stats
41W - 34L
1,554 SR
Queue Stats
178W - 167L
1,526 Elo+
Solo
Team Averages
Level 105
1,555 SR
1,536 Elo+

VS

Team Averages
Level 134
1,573 SR
1,503 Elo+
Jormungandr
Jormungandr
Evaneez
Jormungandr
Level 114
God Stats
1W - 1L
1,713 SR
Queue Stats
232W - 220L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FlynardSkinard69
Ah Muzen Cab
Level 47
God Stats
1W - 2L
1,392 SR
Queue Stats
42W - 51L
1,425 Elo+
Solo
Neith
Neith
MapleSyrrups
Neith
Level 154
God Stats
45W - 57L
1,511 SR
Queue Stats
771W - 735L
1,517 Elo+
Solo
Cthulhu
Cthulhu
TuNeSqUaD6256
Cthulhu
Level 107
God Stats
129W - 106L
1,592 SR
Queue Stats
181W - 169L
1,505 Elo+
Solo
Loki
Loki
翟翟有瑜
Loki
Level 250
God Stats
4W - 3L
1,659 SR
Queue Stats
198W - 196L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
8,254
550
12,629
5,897
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
K1ngF1akK01
Cu Chulainn
16
5 / 0 / 3
10,268
685
9,345
11,445
9,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
KidPrestigious
Gilgamesh
13
2 / 0 / 3
8,810
587
7,780
13,302
9,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
TheSquidwardo
Thanatos
15
2 / 3 / 2
8,365
558
3,256
11,236
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
freddy2005
Scylla
14
2 / 3 / 1
8,828
589
5,023
8,912
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Evaneez
Jormungandr
12
0 / 1 / 3
6,504
434
6,248
10,666
6,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
FlynardSkinard69
Ah Muzen Cab
11
0 / 4 / 0
6,082
405
2,874
7,749
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 2 / 1
8,099
540
8,393
8,563
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
11
0 / 3 / 2
6,066
404
6,161
13,836
9,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
5 / 2 / 2
7,858
524
5,933
11,908
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
8
8
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Jormungandr
Evaneez
Jormungandr
0
1
3
1.5
L
Ah Muzen Cab
FlynardSkinard69
Ah Muzen Cab
0
4
0
0
W
Cu Chulainn
K1ngF1akK01
Cu Chulainn
5
0
3
6.5
W
Gilgamesh
KidPrestigious
Gilgamesh
2
0
3
3.5
L
3
2
1
1.75
W
Thanatos
TheSquidwardo
Thanatos
2
3
2
1
L
Cthulhu
0
3
2
0.33
W
Scylla
freddy2005
Scylla
2
3
1
0.83
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,033
Damage
29,609
50,792
Taken
52,722
27,909
Mitigated
25,013
18,139
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,629
2,497
0
1,042
5,897
1,444
1,176
1,998
3,554
54,706
739
L
Jormungandr
Evaneez
Jormungandr
6,248
2,462
0
1,966
10,666
6,606
0
4,492
5,640
45,189
2,037
L
Ah Muzen Cab
FlynardSkinard69
Ah Muzen Cab
2,874
869
0
192
7,749
1,956
0
2,498
5,107
0
26,184
W
Cu Chulainn
K1ngF1akK01
Cu Chulainn
9,345
825
0
3,068
11,445
9,942
508
1,266
10,097
10,127
58,001
W
Gilgamesh
KidPrestigious
Gilgamesh
7,780
1,735
554
3,307
13,302
9,641
288
6,963
5,562
0
34,396
L
8,393
2,333
0
1,932
8,563
2,885
260
3,054
5,167
0
62,875
W
Thanatos
TheSquidwardo
Thanatos
3,256
478
0
7,312
11,236
4,608
840
911
10,288
0
65,051
L
Cthulhu
6,161
164
388
2,275
13,836
9,392
0
4,818
8,382
40,052
0
W
Scylla
freddy2005
Scylla
5,023
607
0
2,856
8,912
2,274
1,030
406
8,506
50,703
0
L
5,933
1,820
0
4,175
11,908
4,174
0
1,868
9,734
0
54,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,525
Gold Earned
34,609
486
Minions Killed
355
0
Camps Cleared
0
1,578,161
Distance Traveled
1,480,559
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,254
550
105
7
0
285,342
0
L
Jormungandr
6,504
434
74
5
0
282,613
0
L
Ah Muzen Cab
6,082
405
41
3
0
301,973
0
W
Cu Chulainn
10,268
685
128
9
0
316,515
0
W
Gilgamesh
8,810
587
49
3
0
312,367
4
L
Neith
8,099
540
104
7
0
276,402
8
W
Thanatos
8,365
558
92
6
0
345,902
0
L
Cthulhu
6,066
404
47
3
0
268,310
1
W
Scylla
8,828
589
112
7
0
318,035
7
L
Loki
7,858
524
89
6
0
351,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role