Player Matchup

Ah Puch
Ah Puch
MiniTism
Ah Puch
Level 78
God Stats
1W - 1L
1,510 SR
Queue Stats
56W - 52L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
NotableNeko
Cthulhu
Level 182
God Stats
0W - 1L
2,021 SR
Queue Stats
18W - 12L
1,629 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ziZombieHunter
Ah Muzen Cab
Level 143
God Stats
0W - 1L
1,767 SR
Queue Stats
29W - 29L
1,578 Elo+
Party 1
Team Averages
Level 134
1,766 SR
1,585 Elo+

VS

Team Averages
Level 128
1,629 SR
1,548 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JellySyrup0
Jormungandr
Level 110
God Stats
29W - 25L
1,631 SR
Queue Stats
249W - 268L
1,548 Elo+
Solo
Anhur
Anhur
mymemesmeltbeams
Anhur
Level 121
God Stats
2W - 0L
1,755 SR
Queue Stats
52W - 44L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MiniTism
Ah Puch
12
1 / 3 / 0
6,534
653
3,051
5,934
1,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
NotableNeko
Cthulhu
9
0 / 5 / 2
6,238
624
3,840
9,851
6,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
ziZombieHunter
Ah Muzen Cab
12
1 / 3 / 1
6,959
696
5,704
7,087
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 1 / 7
7,708
771
6,684
4,864
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
JellySyrup0
Jormungandr
14
4 / 1 / 5
7,952
795
8,560
6,632
5,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 5
8,142
814
5,666
6,240
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
7
6.5
W
Jormungandr
JellySyrup0
Jormungandr
4
1
5
6.5
L
Ah Puch
MiniTism
Ah Puch
1
3
0
0.33
L
Cthulhu
NotableNeko
Cthulhu
0
5
2
0.2
W
4
1
5
6.5
L
Ah Muzen Cab
ziZombieHunter
Ah Muzen Cab
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,595
Damage
20,910
22,872
Taken
17,736
9,589
Mitigated
9,063
3,590
Healing
3,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,684
2,745
0
213
4,864
1,420
1,326
1,816
3,048
19,380
0
W
Jormungandr
JellySyrup0
Jormungandr
8,560
1,124
0
1,270
6,632
5,680
54
2,371
4,261
23,892
2,501
L
Ah Puch
MiniTism
Ah Puch
3,051
178
0
1,435
5,934
1,499
0
4,701
728
16,804
426
L
Cthulhu
NotableNeko
Cthulhu
3,840
223
0
1,280
9,851
6,358
0
4,005
5,128
24,061
0
W
5,666
2,989
0
2,438
6,240
1,963
958
2,740
3,500
0
33,797
L
Ah Muzen Cab
ziZombieHunter
Ah Muzen Cab
5,704
1,536
0
875
7,087
1,732
0
4,535
2,084
0
30,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,731
Gold Earned
23,802
123
Minions Killed
168
0
Camps Cleared
0
523,344
Distance Traveled
567,019
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,708
771
40
4
0
180,189
1
W
Jormungandr
7,952
795
52
5
0
207,053
0
L
Ah Puch
6,534
653
31
3
0
175,648
0
L
Cthulhu
6,238
624
39
4
0
177,421
0
W
Anhur
8,142
814
76
8
0
179,777
0
L
Ah Muzen Cab
6,959
696
53
5
0
170,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role