Player Matchup

Hun Batz
Hun Batz
Blooelf
Hun Batz
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,356 Elo+
Solo
Hera
Hera
DarkDavz
Hera
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 176L
1,458 Elo+
Solo
Apollo
Apollo
Richardsito
Apollo
Level 65
God Stats
0W - 4L
1,167 SR
Queue Stats
7W - 12L
1,243 Elo+
Party 2
Erlang Shen
Erlang Shen
ornellasedu
Erlang Shen
Level 138
God Stats
0W - 2L
1,505 SR
Queue Stats
14W - 23L
1,399 Elo+
Solo
Aphrodite
Aphrodite
tricorniorlz
Aphrodite
Level 8
God Stats
0W - 3L
1,158 SR
Queue Stats
1W - 7L
1,162 Elo+
Party 2
Team Averages
Level 81
1,366 SR
1,324 Elo+

VS

Team Averages
Level 85
1,428 SR
1,487 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BBRUCE
Hachiman
Level 73
God Stats
7W - 6L
1,459 SR
Queue Stats
291W - 310L
1,473 Elo+
Party 1
Ao Kuang
Ao Kuang
JoseChapeu69
Ao Kuang
Level 105
God Stats
37W - 31L
1,553 SR
Queue Stats
175W - 159L
1,557 Elo+
Solo
Ymir
Ymir
That0PGuy
Ymir
Level 117
God Stats
3W - 2L
1,267 SR
Queue Stats
181W - 174L
1,509 Elo+
Party 1
Ravana
Ravana
TheThunder
Ravana
Level 24
God Stats
2W - 1L
1,362 SR
Queue Stats
19W - 24L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blooelf
Hun Batz
8
1 / 4 / 0
4,859
486
3,249
8,621
2,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
12
1 / 2 / 0
6,582
658
3,041
4,152
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apollo
8
0 / 3 / 1
5,041
504
4,512
7,762
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
ornellasedu
Erlang Shen
9
0 / 5 / 0
5,337
534
4,333
10,456
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Aphrodite
tricorniorlz
Aphrodite
8
0 / 1 / 0
4,894
489
1,933
6,723
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 1 / 2
6,217
622
1,772
4,390
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
BBRUCE
Hachiman
10
1 / 1 / 4
5,728
573
6,731
4,406
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
JoseChapeu69
Ao Kuang
13
7 / 0 / 1
7,065
707
6,224
9,477
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
3 / 0 / 2
5,885
589
4,848
6,850
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ravana
TheThunder
Ravana
10
3 / 0 / 3
6,180
618
5,402
6,620
3,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
15
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
1
2
1
W
Hachiman
BBRUCE
Hachiman
1
1
4
3
L
Hun Batz
Blooelf
Hun Batz
1
4
0
0.25
L
Hera
1
2
0
0.5
W
Ao Kuang
JoseChapeu69
Ao Kuang
7
0
1
7.5
L
Apollo
0
3
1
0.17
W
Ymir
3
0
2
4
W
Ravana
TheThunder
Ravana
3
0
3
4.5
L
Erlang Shen
ornellasedu
Erlang Shen
0
5
0
0
L
Aphrodite
tricorniorlz
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,068
Damage
24,977
37,714
Taken
31,743
16,975
Mitigated
13,374
12,336
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
1,772
160
100
1,339
4,390
1,272
0
2,508
1,725
39,425
0
W
Hachiman
BBRUCE
Hachiman
6,731
3,082
0
2,240
4,406
1,162
666
437
3,969
0
44,681
L
Hun Batz
Blooelf
Hun Batz
3,249
1,154
0
750
8,621
2,615
0
3,081
5,501
0
27,370
L
Hera
3,041
756
0
1,150
4,152
1,145
0
2,786
1,366
48,261
22
W
Ao Kuang
JoseChapeu69
Ao Kuang
6,224
1,258
0
6,663
9,477
3,178
0
336
9,123
50,124
2,821
L
Apollo
4,512
3,002
0
2,048
7,762
2,432
0
2,247
5,515
0
33,308
W
Ymir
4,848
441
0
1,182
6,850
4,549
125
1,496
5,354
16,459
692
W
Ravana
TheThunder
Ravana
5,402
1,139
0
2,800
6,620
3,213
69
0
6,620
0
26,075
L
Erlang Shen
ornellasedu
Erlang Shen
4,333
2,519
0
2,418
10,456
6,559
0
2,010
7,926
0
27,948
L
Aphrodite
tricorniorlz
Aphrodite
1,933
582
1,635
4,335
6,723
4,224
0
2,255
4,468
9,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,713
Gold Earned
31,075
288
Minions Killed
323
0
Camps Cleared
0
1,045,567
Distance Traveled
1,019,363
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,217
622
87
9
0
200,722
5
W
Hachiman
5,728
573
73
7
0
191,146
1
L
Hun Batz
4,859
486
47
5
0
235,490
2
L
Hera
6,582
658
118
12
0
216,197
0
W
Ao Kuang
7,065
707
94
9
0
231,093
5
L
Apollo
5,041
504
64
6
0
198,568
0
W
Ymir
5,885
589
18
2
0
195,404
2
W
Ravana
6,180
618
51
5
0
200,998
0
L
Erlang Shen
5,337
534
52
5
0
193,224
4
L
Aphrodite
4,894
489
7
1
0
202,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role