Player Matchup

Awilix
Awilix
Gold III
Gsweezyy
Awilix
Gold III
Level 109
God Stats
6W - 5L
1,409 SR
Queue Stats
104W - 101L
1,479 MMR
Solo
Ares
Ares
Bronze III
HyperMonkey__1st
Ares
Bronze III
Level 125
God Stats
1W - 7L
1,253 SR
Queue Stats
50W - 66L
1,500 MMR
Party 2
Janus
Janus
Gold IV
IAmDEEZUS
Janus
Gold IV
Level 146
God Stats
8W - 9L
1,505 SR
Queue Stats
93W - 93L
1,533 MMR
Solo
Vamana
Vamana
Gold IV
RCS_403
Vamana
Gold IV
Level 177
God Stats
15W - 19L
1,541 SR
Queue Stats
266W - 268L
1,479 MMR
Solo
Chronos
Chronos
Bronze III
Xerx_31
Chronos
Bronze III
Level 115
God Stats
0W - 1L
1,777 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,497 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,575 SR
1,499 MMR
Chiron
Chiron
Gold III
LETALTAVOMx
Chiron
Gold III
Level 143
God Stats
4W - 4L
1,522 SR
Queue Stats
157W - 161L
1,491 MMR
Solo
Ravana
Ravana
Silver I
OtterFan
Ravana
Silver I
Level 94
God Stats
7W - 3L
1,564 SR
Queue Stats
11W - 8L
1,546 MMR
Solo
Sobek
Sobek
Gold III
Slvrcoast
Sobek
Gold III
Level 126
God Stats
2W - 0L
1,782 SR
Queue Stats
117W - 116L
1,518 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
polloprohd
Sun Wukong
Gold IV
Level 123
God Stats
20W - 15L
1,579 SR
Queue Stats
231W - 238L
1,490 MMR
Solo
Thanatos
Thanatos
Gold II
rdiohedlol
Thanatos
Gold II
Level 126
God Stats
2W - 2L
1,429 SR
Queue Stats
217W - 213L
1,449 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Gsweezyy
Awilix
4
0 / 4 / 0
5,467
304
821
4,665
897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
1 / 9 / 1
7,614
423
5,670
18,643
9,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
IAmDEEZUS
Janus
11
0 / 8 / 0
6,803
378
435
9,202
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
RCS_403
Vamana
12
2 / 3 / 0
7,937
441
10,209
14,474
12,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Xerx_31
Chronos
14
1 / 8 / 1
7,950
442
5,700
16,407
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaMedusaNikeLancelot

VS

Bans
AchillesThorSkadiCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
8 / 1 / 9
11,581
643
15,472
10,184
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ravana
OtterFan
Ravana
20
12 / 1 / 2
14,072
782
11,947
5,602
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sobek
Slvrcoast
Sobek
16
6 / 0 / 12
11,488
638
8,002
14,974
16,582
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
polloprohd
Sun Wukong
16
1 / 0 / 2
11,598
644
6,431
11,643
6,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
rdiohedlol
Thanatos
18
5 / 2 / 8
11,480
638
8,031
15,151
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
4
Kills
32
32
Deaths
4
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Awilix
Gsweezyy
Awilix
0
4
0
0
L
1
9
1
0.17
L
Janus
IAmDEEZUS
Janus
0
8
0
0
W
Chiron
8
1
9
12.5
W
Ravana
OtterFan
Ravana
12
1
2
13
L
Vamana
RCS_403
Vamana
2
3
0
0.67
W
Sobek
Slvrcoast
Sobek
6
0
12
12
L
Chronos
Xerx_31
Chronos
1
8
1
0.19
W
Sun Wukong
polloprohd
Sun Wukong
1
0
2
2
W
Thanatos
rdiohedlol
Thanatos
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,835
Damage
49,883
63,391
Taken
57,554
29,250
Mitigated
36,858
6,470
Healing
29,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Gsweezyy
Awilix
821
439
0
188
4,665
897
0
693
3,972
0
4,959
L
5,670
295
90
1,711
18,643
9,822
0
4,399
14,244
34,677
0
L
Janus
IAmDEEZUS
Janus
435
0
0
100
9,202
1,807
0
0
9,202
39,890
0
W
Chiron
15,472
4,824
734
3,916
10,184
4,535
3,469
6,304
3,880
0
96,721
W
Ravana
OtterFan
Ravana
11,947
2,474
0
1,583
5,602
2,647
8,704
45
5,557
0
114,399
L
Vamana
RCS_403
Vamana
10,209
4,197
0
3,689
14,474
12,810
0
529
13,945
0
48,079
W
Sobek
Slvrcoast
Sobek
8,002
1,694
0
5,670
14,974
16,582
862
5,608
8,110
31,571
0
L
Chronos
Xerx_31
Chronos
5,700
1,109
114
578
16,407
3,914
0
2,381
14,026
55,493
648
W
Sun Wukong
polloprohd
Sun Wukong
6,431
1,347
0
3,880
11,643
6,668
890
0
10,878
0
77,400
W
Thanatos
rdiohedlol
Thanatos
8,031
2,180
0
14,087
15,151
6,426
2,273
2,230
12,411
0
106,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,771
Gold Earned
60,219
287
Minions Killed
626
0
Camps Cleared
0
1,344,396
Distance Traveled
1,761,909
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,467
304
12
1
0
74,249
0
L
Ares
7,614
423
42
2
0
335,751
0
L
Janus
6,803
378
65
4
0
240,598
0
W
Chiron
11,581
643
129
7
0
345,192
0
W
Ravana
14,072
782
174
10
0
367,664
0
L
Vamana
7,937
441
77
4
0
316,090
3
W
Sobek
11,488
638
35
2
0
363,875
3
L
Chronos
7,950
442
91
5
0
377,708
0
W
Sun Wukong
11,598
644
143
8
0
272,819
2
W
Thanatos
11,480
638
145
8
0
412,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role