Player Matchup

Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AKIO-NOVA
Cu Chulainn
Level 156
God Stats
11W - 5L
1,635 SR
Queue Stats
235W - 245L
1,471 Elo+
Party 1
Nemesis
Nemesis
Zephyrrus_
Nemesis
Level 121
God Stats
5W - 8L
1,855 SR
Queue Stats
35W - 32L
1,531 Elo+
Party 1
Sol
Sol
camo_nova
Sol
Level 89
God Stats
8W - 12L
1,684 SR
Queue Stats
144W - 152L
1,456 Elo+
Party 1
Maui
Maui
fireeflower
Maui
Level 146
God Stats
6W - 5L
1,603 SR
Queue Stats
93W - 104L
1,521 Elo+
Party 1
Team Averages
Level 128
1,655 SR
1,496 Elo+

VS

Team Averages
Level 130
1,453 SR
1,455 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
A Moist Shark
Mulan
Level 154
God Stats
5W - 8L
1,427 SR
Queue Stats
161W - 212L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
CubchooMeNut
Danzaburou
Level 89
God Stats
20W - 22L
1,451 SR
Queue Stats
374W - 420L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
SasquatchRedman
Kukulkan
Level 127
God Stats
17W - 20L
1,385 SR
Queue Stats
92W - 124L
1,433 Elo+
Party 2
Chaac
Chaac
i LockUpCxmp
Chaac
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 140L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 1 / 0
3,350
558
1,272
2,958
721
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
AKIO-NOVA
Cu Chulainn
8
1 / 0 / 0
4,416
736
2,263
4,671
2,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Zephyrrus_
Nemesis
6
2 / 1 / 1
3,861
644
3,046
3,679
1,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

7
0 / 2 / 2
3,800
633
968
2,837
570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
1 / 1 / 0
3,967
661
858
3,764
1,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
4
2 / 0 / 1
3,850
642
1,124
2,132
1,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 1
3,595
599
2,384
4,077
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
CubchooMeNut
Danzaburou
7
0 / 1 / 2
3,568
595
1,885
2,632
608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
8
2 / 0 / 0
4,158
693
631
932
260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 0
3,427
571
1,526
5,441
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
1
0
0
L
Kuzenbo
 
Kuzenbo
2
0
1
2.5
L
1
1
1
1.5
W
Cu Chulainn
AKIO-NOVA
Cu Chulainn
1
0
0
1
L
Danzaburou
CubchooMeNut
Danzaburou
0
1
2
1
L
Kukulkan
2
0
0
2
W
Nemesis
Zephyrrus_
Nemesis
2
1
1
2.5
W
0
2
2
0.5
W
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,407
Damage
7,550
17,909
Taken
15,214
6,720
Mitigated
6,262
6,824
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
1,272
644
0
1,118
2,958
721
0
612
2,346
0
15,376
L
Kuzenbo
 
Kuzenbo
1,124
516
0
788
2,132
1,151
0
508
1,624
3,901
0
L
2,384
848
0
2,144
4,077
1,200
0
408
3,669
0
17,241
W
Cu Chulainn
AKIO-NOVA
Cu Chulainn
2,263
374
0
1,543
4,671
2,444
0
0
4,671
2,755
25,287
L
Danzaburou
CubchooMeNut
Danzaburou
1,885
171
0
540
2,632
608
0
350
2,282
0
16,380
L
Kukulkan
631
323
0
500
932
260
0
392
540
20,058
838
W
Nemesis
Zephyrrus_
Nemesis
3,046
1,340
0
872
3,679
1,070
0
168
3,511
0
17,992
W
968
392
0
1,150
2,837
570
0
601
2,236
16,200
0
W
858
253
835
1,306
3,764
1,915
0
344
3,420
13,075
0
L
1,526
387
0
2,228
5,441
3,043
0
584
4,857
0
15,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,394
Gold Earned
18,598
176
Minions Killed
132
0
Camps Cleared
0
609,179
Distance Traveled
559,890
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,350
558
28
5
0
107,218
0
L
Kuzenbo
3,850
642
5
1
0
81,942
0
L
Mulan
3,595
599
34
6
0
132,867
0
W
Cu Chulainn
4,416
736
55
9
0
122,053
0
L
Danzaburou
3,568
595
24
4
0
114,100
0
L
Kukulkan
4,158
693
37
6
0
117,282
0
W
Nemesis
3,861
644
37
6
0
140,486
0
W
Sol
3,800
633
32
5
0
119,211
2
W
Maui
3,967
661
24
4
0
120,211
0
L
Chaac
3,427
571
32
5
0
113,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role