Player Matchup

Danzaburou
Danzaburou
Friedpapas
Danzaburou
Level 19
God Stats
9W - 4L
1,389 SR
Queue Stats
15W - 12L
1,296 Elo+
Party 1
Surtr
Surtr
RedBully69
Surtr
Level 36
God Stats
3W - 0L
1,825 SR
Queue Stats
13W - 10L
1,344 Elo+
Party 1
Discordia
Discordia
shlobonmyknob
Discordia
Level 38
God Stats
1W - 0L
1,249 SR
Queue Stats
17W - 16L
1,267 Elo+
Party 1
Team Averages
Level 31
1,488 SR
1,303 Elo+

VS

Team Averages
Level 54
1,561 SR
1,384 Elo+
Scylla
Scylla
Crydiaa4541
Scylla
Level 59
God Stats
26W - 28L
1,494 SR
Queue Stats
290W - 283L
1,394 Elo+
Solo
Bacchus
Bacchus
GRPBigb
Bacchus
Level 36
God Stats
1W - 2L
1,819 SR
Queue Stats
13W - 27L
1,384 Elo+
Solo
Cu Chulainn
Cu Chulainn
MaxPower708
Cu Chulainn
Level 66
God Stats
14W - 25L
1,369 SR
Queue Stats
150W - 177L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Friedpapas
Danzaburou
15
7 / 6 / 6
11,138
857
10,637
10,936
3,595
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
14
6 / 2 / 5
9,743
749
8,063
11,983
9,795
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
shlobonmyknob
Discordia
16
2 / 2 / 12
10,272
790
14,077
7,767
2,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 3 / 4
10,067
774
8,823
6,817
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
GRPBigb
Bacchus
11
2 / 9 / 4
8,569
659
6,386
16,103
8,753
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
MaxPower708
Cu Chulainn
15
4 / 3 / 5
9,162
705
4,984
14,777
14,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
15
Kills
10
10
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
3
4
2
W
Danzaburou
Friedpapas
Danzaburou
7
6
6
1.67
L
Bacchus
GRPBigb
Bacchus
2
9
4
0.44
L
Cu Chulainn
MaxPower708
Cu Chulainn
4
3
5
2.17
W
Surtr
6
2
5
4.25
W
Discordia
shlobonmyknob
Discordia
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,777
Damage
20,193
30,686
Taken
37,697
15,840
Mitigated
24,935
5,040
Healing
2,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,823
391
0
230
6,817
1,977
0
4,097
2,644
37,140
0
W
Danzaburou
Friedpapas
Danzaburou
10,637
6,059
0
1,864
10,936
3,595
893
5,329
5,511
0
30,144
L
Bacchus
GRPBigb
Bacchus
6,386
403
0
224
16,103
8,753
0
5,707
10,073
25,564
337
L
Cu Chulainn
MaxPower708
Cu Chulainn
4,984
527
0
1,636
14,777
14,205
0
6,022
8,488
0
18,552
W
Surtr
8,063
1,981
0
3,013
11,983
9,795
132
6,472
5,410
1,828
15,858
W
Discordia
shlobonmyknob
Discordia
14,077
629
0
163
7,767
2,450
59
3,200
4,567
52,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,153
Gold Earned
27,798
136
Minions Killed
146
0
Camps Cleared
0
690,337
Distance Traveled
657,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,067
774
73
6
0
210,910
0
W
Danzaburou
11,138
857
47
4
0
198,633
0
L
Bacchus
8,569
659
46
4
0
186,770
0
L
Cu Chulainn
9,162
705
27
2
0
260,084
0
W
Surtr
9,743
749
22
2
0
248,719
0
W
Discordia
10,272
790
67
5
0
242,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role