Player Matchup

Arachne
Arachne
Dark_Delt-
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,137 Elo+
Party 2
Ymir
Ymir
Shelohijomio
Ymir
Level 16
God Stats
0W - 2L
1,529 SR
Queue Stats
0W - 5L
1,137 Elo+
Party 2
Awilix
Awilix
Wirdnar19
Awilix
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
itrexc
Ao Kuang
Level 8
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
sheloCONTODO23
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,137 Elo+
Party 2
Team Averages
Level 29
1,472 SR
1,282 Elo+

VS

Team Averages
Level 134
1,477 SR
1,463 Elo+
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Arenacloser
Geb
Level 102
God Stats
11W - 7L
1,492 SR
Queue Stats
100W - 99L
1,438 Elo+
Solo
Nike
Nike
TaKKarBlack
Nike
Level 108
God Stats
29W - 14L
1,563 SR
Queue Stats
982W - 973L
1,497 Elo+
Party 3
Serqet
Serqet
danholiver
Serqet
Level 158
God Stats
3W - 2L
1,260 SR
Queue Stats
113W - 107L
1,457 Elo+
Party 1
Cernunnos
Cernunnos
guryncrivel
Cernunnos
Level 146
God Stats
4W - 1L
1,573 SR
Queue Stats
58W - 57L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dark_Delt-
Arachne
10
1 / 7 / 3
6,529
408
5,496
11,209
3,129
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
2 / 8 / 1
6,895
431
3,163
13,455
12,588
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Awilix
Wirdnar19
Awilix
11
2 / 9 / 5
6,954
435
5,514
14,127
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ao Kuang
itrexc
Ao Kuang
10
6 / 10 / 0
7,166
448
5,177
13,523
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 8 / 8
6,192
387
5,890
10,351
2,558
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
12 / 1 / 5
9,927
620
15,377
10,779
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
6 / 5 / 20
8,027
502
5,398
11,176
8,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 18
7,497
469
5,314
13,352
6,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serqet
danholiver
Serqet
16
16 / 2 / 9
10,104
632
10,787
10,505
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
guryncrivel
Cernunnos
12
6 / 2 / 14
8,081
505
11,374
9,257
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
11
Kills
41
42
Deaths
11
17
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
12
1
5
14.5
W
6
5
20
3.2
L
Arachne
Dark_Delt-
Arachne
1
7
3
0.36
L
2
8
1
0.31
W
1
1
18
10
L
Awilix
Wirdnar19
Awilix
2
9
5
0.5
W
Serqet
danholiver
Serqet
16
2
9
10.25
W
Cernunnos
guryncrivel
Cernunnos
6
2
14
6.5
L
Ao Kuang
itrexc
Ao Kuang
6
10
0
0.6
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,240
Damage
48,250
62,665
Taken
55,069
26,569
Mitigated
27,013
7,271
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
15,377
7,884
460
4,728
10,779
3,897
3,462
2,290
8,489
78,986
1,004
W
5,398
991
273
547
11,176
8,461
312
2,694
8,482
15,014
0
L
Arachne
Dark_Delt-
Arachne
5,496
3,418
0
2,981
11,209
3,129
0
2,863
8,088
0
37,134
L
3,163
272
0
0
13,455
12,588
0
4,174
9,028
24,664
0
W
5,314
454
0
2,280
13,352
6,811
579
3,086
10,266
0
32,477
L
Awilix
Wirdnar19
Awilix
5,514
2,364
15
1,396
14,127
3,957
0
3,657
10,224
0
28,340
W
Serqet
danholiver
Serqet
10,787
3,085
0
949
10,505
4,981
424
1,069
9,436
0
62,845
W
Cernunnos
guryncrivel
Cernunnos
11,374
4,936
0
3,674
9,257
2,863
2,577
1,929
7,328
0
48,962
L
Ao Kuang
itrexc
Ao Kuang
5,177
1,506
0
2,130
13,523
4,337
0
6,432
6,783
12,004
0
L
5,890
4,124
0
749
10,351
2,558
0
4,263
6,088
0
21,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,736
Gold Earned
43,636
178
Minions Killed
352
0
Camps Cleared
0
1,456,326
Distance Traveled
1,562,737
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,927
620
122
8
0
281,307
4
W
Geb
8,027
502
10
1
0
314,139
4
L
Arachne
6,529
408
51
3
0
350,563
0
L
Ymir
6,895
431
32
2
0
276,759
0
W
Nike
7,497
469
51
3
0
278,439
2
L
Awilix
6,954
435
49
3
0
318,945
0
W
Serqet
10,104
632
102
6
0
396,463
0
W
Cernunnos
8,081
505
67
4
0
292,389
0
L
Ao Kuang
7,166
448
14
1
0
241,685
0
L
Izanami
6,192
387
32
2
0
268,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role