Player Matchup

Heimdallr
Heimdallr
CatcherSPL
Heimdallr
Level 109
God Stats
2W - 0L
1,581 SR
Queue Stats
184W - 146L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
FantasticGrub
Cthulhu
Level 78
God Stats
21W - 16L
1,573 SR
Queue Stats
163W - 175L
1,482 Elo+
Party 1
Ix Chel
Ix Chel
Hungwy
Ix Chel
Level 142
God Stats
5W - 7L
1,191 SR
Queue Stats
345W - 369L
1,564 Elo+
Party 1
Awilix
Awilix
OzzytheBanana
Awilix
Level 79
God Stats
10W - 15L
1,495 SR
Queue Stats
95W - 82L
1,554 Elo+
Party 2
Athena
Athena
SparkleBelly
Athena
Level 68
God Stats
15W - 2L
1,661 SR
Queue Stats
130W - 106L
1,531 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,540 Elo+

VS

Team Averages
Level 120
1,581 SR
1,520 Elo+
Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Eamonio
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
MrNeme
Janus
Level 143
God Stats
46W - 42L
1,597 SR
Queue Stats
441W - 408L
1,583 Elo+
Party 3
Hachiman
Hachiman
NanDont
Hachiman
Level 147
God Stats
3W - 2L
1,823 SR
Queue Stats
273W - 263L
1,540 Elo+
Party 3
Maui
Maui
Tek_NewFro
Maui
Level 157
God Stats
9W - 10L
1,487 SR
Queue Stats
661W - 639L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CatcherSPL
Heimdallr
15
1 / 3 / 5
8,011
501
6,669
11,042
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
15
6 / 2 / 1
9,778
611
7,545
10,022
7,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Hungwy
Ix Chel
16
2 / 0 / 2
9,302
581
5,731
4,803
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
8 / 0 / 0
9,358
585
9,555
8,633
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
13
0 / 1 / 6
8,319
520
2,470
8,899
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 2 / 3
7,643
478
3,237
9,771
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Eamonio
Ah Muzen Cab
11
0 / 7 / 0
6,484
405
2,441
8,942
2,660
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
MrNeme
Janus
16
1 / 3 / 1
8,816
551
4,758
7,251
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
NanDont
Hachiman
15
1 / 3 / 2
8,259
516
8,659
12,324
3,825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 1
8,057
504
3,122
10,056
8,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
6
6
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
3
1.75
W
Heimdallr
CatcherSPL
Heimdallr
1
3
5
1.17
L
Ah Muzen Cab
Eamonio
Ah Muzen Cab
0
7
0
0
W
Cthulhu
6
2
1
3.25
W
Ix Chel
Hungwy
Ix Chel
2
0
2
3
L
Janus
MrNeme
Janus
1
3
1
0.5
L
Hachiman
NanDont
Hachiman
1
3
2
0.67
W
8
0
0
8
W
Athena
0
1
6
3
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,970
Damage
22,217
43,399
Taken
48,344
23,445
Mitigated
20,754
19,752
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,237
469
0
5,649
9,771
3,625
0
2,655
6,852
0
42,274
W
Heimdallr
CatcherSPL
Heimdallr
6,669
4,359
0
3,171
11,042
3,867
355
1,254
9,748
0
60,944
L
Ah Muzen Cab
Eamonio
Ah Muzen Cab
2,441
1,236
0
508
8,942
2,660
0
5,076
3,096
0
29,154
W
Cthulhu
7,545
96
63
2,920
10,022
7,684
0
1,249
8,680
50,231
1,812
W
Ix Chel
Hungwy
Ix Chel
5,731
347
1,420
2,772
4,803
1,815
0
965
3,798
77,162
3,014
L
Janus
MrNeme
Janus
4,758
212
0
500
7,251
2,546
0
2,969
4,084
83,896
0
L
Hachiman
NanDont
Hachiman
8,659
4,638
0
5,185
12,324
3,825
430
1,264
11,000
0
75,753
W
9,555
3,062
0
5,725
8,633
3,110
0
752
7,813
0
80,377
W
Athena
2,470
751
431
3,250
8,899
6,969
99
3,213
5,480
21,046
396
L
3,122
325
0
2,377
10,056
8,098
0
1,660
8,290
22,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,768
Gold Earned
39,259
538
Minions Killed
445
0
Camps Cleared
0
1,731,340
Distance Traveled
1,663,461
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,643
478
67
4
0
374,053
4
W
Heimdallr
8,011
501
94
6
0
309,867
0
L
Ah Muzen Cab
6,484
405
49
3
0
250,747
0
W
Cthulhu
9,778
611
130
8
0
289,103
0
W
Ix Chel
9,302
581
158
10
0
347,410
0
L
Janus
8,816
551
177
11
0
344,930
1
L
Hachiman
8,259
516
128
8
0
336,175
3
W
Awilix
9,358
585
105
7
0
415,931
1
W
Athena
8,319
520
51
3
0
369,029
5
L
Maui
8,057
504
24
2
0
357,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role