Player Matchup

Bastet
Bastet
 
Bastet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Godlikesanta
Geb
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,416 Elo+
Solo
Bellona
Bellona
Slippnjimmy
Bellona
Level 9
God Stats
3W - 3L
1,795 SR
Queue Stats
5W - 5L
1,665 Elo+
Party 2
Izanami
Izanami
SymbioteSorcerer
Izanami
Level 88
God Stats
4W - 2L
1,855 SR
Queue Stats
33W - 27L
1,641 Elo+
Party 2
Zhong Kui
Zhong Kui
jnelly23969
Zhong Kui
Level 133
God Stats
1W - 2L
1,038 SR
Queue Stats
176W - 174L
1,451 Elo+
Solo
Team Averages
Level 85
1,538 SR
1,534 Elo+

VS

Team Averages
Level 127
1,544 SR
1,478 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
SimbaFERA
Eset
Level 149
God Stats
17W - 19L
1,575 SR
Queue Stats
462W - 460L
1,497 Elo+
Solo
Surtr
Surtr
TILTAD0
Surtr
Level 149
God Stats
1W - 2L
1,322 SR
Queue Stats
58W - 57L
1,457 Elo+
Party 1
Sobek
Sobek
ZionKalikowski
Sobek
Level 156
God Stats
4W - 1L
1,958 SR
Queue Stats
328W - 291L
1,530 Elo+
Party 1
Ishtar
Ishtar
jj2001
Ishtar
Level 57
God Stats
10W - 14L
1,365 SR
Queue Stats
122W - 122L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
3 / 0 / 0
4,339
868
2,407
3,193
766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

5
0 / 2 / 0
3,160
632
812
4,674
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Slippnjimmy
Bellona
5
0 / 3 / 0
3,313
663
1,659
4,865
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,484
697
646
1,444
324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
jnelly23969
Zhong Kui
7
1 / 0 / 1
3,892
778
883
3,087
2,038
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 0 / 0
3,657
731
1,679
3,170
849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
6
0 / 3 / 0
3,534
707
715
2,442
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
TILTAD0
Surtr
7
3 / 1 / 0
4,143
829
3,397
4,508
2,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
0 / 0 / 1
3,474
695
1,376
2,693
1,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
jj2001
Ishtar
1
0 / 0 / 0
1,028
206
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
4
5
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
0
3
L
Fenrir
 
Fenrir
1
0
0
1
W
0
2
0
0
L
Eset
0
3
0
0
W
Bellona
Slippnjimmy
Bellona
0
3
0
0
W
0
0
0
0
L
Surtr
TILTAD0
Surtr
3
1
0
3
L
0
0
1
0.5
L
Ishtar
jj2001
Ishtar
0
0
0
0
W
Zhong Kui
jnelly23969
Zhong Kui
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,407
Damage
7,167
17,263
Taken
12,813
8,083
Mitigated
5,105
6,429
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,407
1,108
0
1,735
3,193
766
0
218
2,941
0
23,817
L
Fenrir
 
Fenrir
1,679
580
0
1,948
3,170
849
0
533
2,637
0
16,447
W
812
310
0
1,339
4,674
1,862
0
866
3,808
7,393
719
L
Eset
715
215
0
268
2,442
532
0
883
1,559
18,150
0
W
Bellona
Slippnjimmy
Bellona
1,659
1,042
0
1,328
4,865
3,093
0
191
4,422
0
13,831
W
646
550
0
441
1,444
324
0
211
1,233
0
20,066
L
Surtr
TILTAD0
Surtr
3,397
1,634
0
1,185
4,508
2,091
0
0
4,508
391
18,892
L
1,376
180
0
1,154
2,693
1,633
0
257
2,436
10,623
2,742
L
Ishtar
jj2001
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
jnelly23969
Zhong Kui
883
0
0
1,586
3,087
2,038
0
671
2,416
22,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,188
Gold Earned
15,836
177
Minions Killed
114
0
Camps Cleared
0
564,300
Distance Traveled
461,080
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,339
868
54
11
0
126,669
0
L
Fenrir
3,657
731
38
8
0
124,082
0
W
Geb
3,160
632
8
2
0
114,686
2
L
Eset
3,534
707
29
6
0
99,420
0
W
Bellona
3,313
663
30
6
0
125,104
0
W
Izanami
3,484
697
44
9
0
103,125
0
L
Surtr
4,143
829
30
6
0
117,616
0
L
Sobek
3,474
695
17
3
0
119,962
1
L
Ishtar
1,028
206
0
0
0
0
0
W
Zhong Kui
3,892
778
41
8
0
94,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role